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400 files

  1. MASTER_J, make yourself a WAD file master designer.

    A file that contains some new architecture designs, a lot of tricks, and a variety of elements. You can use any engine to play this WAD file.

    9 downloads

       (1 review)

    Submitted

  2. Mike2.wad for Doom2

    A huge butt-kicking wad with all kinds of new junk.

    11 downloads

       (3 reviews)

    Submitted

  3. The Marble Maze

    Oh, about the level--it's very big but it should be fast even on slower computers. I designed it more for style than difficulty, so you hardened DOOMers may be able to do this in your sleep. But watch out, there are a few unkind surprises!

    All weapons are available, but the BFG is *EXTREMELY* well-hidden. Don't expect to find it on your first time playing. But once you know how and where to get it, it's easy!

    8 downloads

       (1 review)

    Submitted

  4. Von Helsings Mansion

    17 downloads

       (9 reviews)

    Submitted

  5. NOVA10.WAD version 2.0

    MAP30--Dark, evil base with a little hell theme thrown in. It's the kind of level I love to play. The music of MAP30 goes great with it.(EXCEPT WITH BOOM) My first completed pwad. This is a revised version that I have cleaned up a little. Thanks to Rich Sham for the feedback. Some secrets are pretty hard to find. Watch the demo to find them all.(now included)

    11 downloads

       (3 reviews)

    Submitted

  6. Necron

    Totally new 4-map Doom2 WAD file

    Map 01 - Grab some firepower then go underground to start the body count. Map 02 - Infiltrate the enemy's nukage storage facility and blast anything that moves. Map 03 - Trapped in a monster-filled arena with only your trusty rocked launcher for protection. How long before you blow yourself up? Map 04 - Hunt demons in the vast caverns of the nether world. But who is really hunting who?

    13 downloads

       (3 reviews)

    Submitted

  7. marble.zip

    You are called to a building that has been invaded by demons to clear them out. It is believed that they got in through the underground tunnels that the owners found. They locked the door that led to that area with a key in order to prevent more from comming in, but now they lost the key! Clear out the building, find the key, clear out the tunnels and find the source of them in the tunnels.

    This level was my first attemt at design tricks. I put some deep water into the level. This was also my first use of texture offsets to align them better. This is my 5th level.

    9 downloads

       (1 review)

    Submitted

  8. LAND OF NO RETURN

    11 downloads

       (3 reviews)

    Submitted

  9. WOLFENSTEIN 2000

    36 downloads

       (4 reviews)

    Submitted

  10. Mansion

    Your in a mansion/house and you want to get out

    26 downloads

       (8 reviews)

    Submitted

  11. No Rest No Peace Part 3: Night and Day

    A three-level-episode called "Night and Day" plus three bonus maps for single player.

    Map01: Night - gloomy and depressing Map02: Day - bright and pleasant Map03: Dusk - an epilogue

    Map04 - Map06: bonus maps

    19 downloads

       (9 reviews)

    Submitted

  12. DOOMTOWN

    13 downloads

       (4 reviews)

    Submitted

  13. WAR ZONE

    14 downloads

       (6 reviews)

    Submitted

  14. Ohio Edison Offices aka First Energy

    A copy of Ohio Edison offices!

    A small city level!

    12 downloads

       (3 reviews)

    Submitted

  15. MARDUK

    The story aint complicated. Get the blue skull key and escape. That ought to be easy, you think, but when that f***** key always seem to escape your grasp, things get more complicated. That's good, because you want a challenge, eh? Thought so. That is the so called story, but who needs a story anyway? This is Doom II, remember.

    And now, a little note for all zdoomers out there. If you intend play this level, it is recommended that you turn of jumping. The level is designed for people who don't jump, so to speak. It will work decently with jumping, but it won't be any funnier, believe me.

    14 downloads

       (4 reviews)

    Submitted

  16. Hot Obsidian

    Three-level-episode for single player mode. Cooperative mode was not tested but could be fun. For further information see below.

    14 downloads

       (4 reviews)

    Submitted

  17. Neighbour 1.0

    A spaceship lands in my neighbourhood and releases the Hordes of Hell. You start in my home and have to clean up the neighbourhood. Then just destroy the spaceship and it's a done deal!

    18 downloads

       (6 reviews)

    Submitted

  18. Last Mission NiteSky

    Piloting your private plane across the barren wastelands of an almost deserted Earth, you reflect on a job well done after defeating those hideous creatures and twisted humans in Doom, Doom ][, And Quake. Landing in a small town you stop at an nearly empty tavern and order a dinner and beer. To pass the time until your dinner arrives you talk to the only other occupant, a tall weathered old mountain man. He tells you the recent rumors of strange things happening in the nearby hills to the North. Erie lites in the nite sky and strange sounds heard from distant peaks. He said they were probably just the next town 100 miles to the north or from a gang of bandits and outlaws that used to hideout in those northern hills. After you eat your dinner you decide to find out what really is up in those hills.

    16 downloads

       (4 reviews)

    Submitted

  19. Mortal Kombat Doom "as is"

    It's Mortal Kombat Doom. This patch is old and obsolete. I haven't done any real work on it in almost two years (Today being 2/2/99). I didn't even bother to give Akuma some real walking or death frames or add more blood like I was going to. This patch just isn't worth finishing. I made the level back when I couldn't even align textures. Well give this patch a try if you want. I'll probably use the few good ideas for other patches.

    18 downloads

       (7 reviews)

    Submitted

  20. Museum of Death

    A single-level Doom2 PWAD.

    14 downloads

       (5 reviews)

    Submitted

  21. MURDER2.WAD (February 1997)

    This is my second Wad to date, and made for DOOM2. Lots of tricks & surprises for everyone. Can be a little tough in some places, but remember, this level can be completed without cheating!. So use your ammo carefully!

    16 downloads

       (5 reviews)

    Submitted

  22. Newdoom.Wad

    I've tried to let the levels flair seem to be not so diffferent from the original dooms-flair. So in level5 you must discover really wasted tunnels.
    The first 10 levels are ready and are playable the 11. I cannot complete anymore, so you can only walk a little bit and die... :)

    19 downloads

       (3 reviews)

    Submitted

  23. Meat Fortress

    MY first released WAD. It's an updated DOOM I level I made back in 97' for DOOM II. I recentley got back into level design, and thought I may as well release it. I like it anyway.

    52 downloads

       (5 reviews)

    Submitted

  24. Area 666

    This is my second released WAD, and is my latest attempt at a level. It's a short single player map only, and I have no plans to make it a Death Match map. It's only intended for people who want a quick challenging blast without too many special effects.

    13 downloads

       (4 reviews)

    Submitted

  25. NINJADUCK'S CYBIE SIGHT-SEEING TOUR

    Um... You know, like... It's a Doom 2 level... And you... ah... play it... see?

    13 downloads

       (3 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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