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429 files

  1. Demon Eclipse: Episodes 1 and 2

    This Package includes the completely updaded version of Demon Eclipse Epsisode 1 as well as the all new episode two. The Mode features a host of new monsters, weapons, and other graphics I made. Almost all the original Doom weapons are completely redrawn from scratch to make the weapons look consistent. Features 24 new monsters (although not all used yet) With many more to come. 18 new weapons and/or revamps, 10 of which designed especially for episode 2. A Host of new Items and Powerups.

    This is planned to be a 5 episode mod, a total of 30 maps. Each episode is designed to stand out on it's own, although continuating the original Story. Each Episode will have it's own weapons, monsters, and theme, designed for a new gaming experience with each episode.

    NOTE: You will need to run GZdoom using OPEN GL mode, not software.

    176 downloads

       (65 reviews)

    Submitted

  2. Hard Attack

    Its time to return to attack and clear this base from its evil for once and for all. The map is based on the original master level named attack and its completely made from scratch. Jumping allowed altough its not needed to complete the map but it shouldn't mess up gameplay either. Overall its not an hard map at all I think this map would please the less skilled players on UV. Ok enough talk send them back to hell.

    36 downloads

       (18 reviews)

    Submitted

  3. Deadly Alliance - Version 1.2

    Same as original DA except for changes addressing some complaints.

    35 downloads

       (25 reviews)

    Submitted

  4. Dwarf Town

    This was my 1024 competition entry. The rules were given to build a map that fits within a 1024x1024 pixels map space (with no limits given for height, though). I don't know wether the competition didn't pull from the ground, but the guy responsible for it (Lutrov 71, or Lutty) left the community, or something, and people started releasing their 1024 comp maps. Community projects rarely succeed anyway ;)

    42 downloads

       (32 reviews)

    Submitted

  5. Do It Again

    Whoever thought reincarnation would send you back to the same people? Well, life still isn't worth it.

    Do it again. Maybe this time you'll get lucky.

    41 downloads

       (30 reviews)

    Submitted

  6. e6y

    1 level for any doom ports without vanilla limitations and with ability to play MOD music. PrBoom-Plus or GZDoom is recommended. It also will run with Doom-Plus.

    26 downloads

       (19 reviews)

    Submitted

  7. Dominus Hyacinthus De Archangelis

    So, you wake up, on what seems to be some kind of throne of blood. You have a pistol in your hand, theres a shotgun on the ground and a chainsaw behind you. You hear weird noises coming from up ahead. You think to yourself - *This must be a dream, cool!* So you walk forward and start shooting things.

    Little do you know, you've actually gone insane and you are actually killing innocent people.

    Have a great day!

    20 downloads

       (13 reviews)

    Submitted

  8. A Furry Tale *and* A Furry Tale: Retold

    You are a furry in a world of furries. A string of bad luck leaves you abandoned on an island. All is not right here, explore and discover the darkness hovering over the island. Features: Functional Shops and random battles.

    The newer version, furry1b.wad, connects the level areas in a hub based world.

    Explore and have fun.

    [Please make sure, to read \10_25_2001_furry1\furry1.txt and \10_19_2004_furry1b\equipment.txt to get more playing information.]

    501 downloads

       (25 reviews)

    Submitted

  9. UAC Earth Headquarters

    of Level :Fairly cramped, "building" type level that's on the hard side. Ammo and health are pretty tight too. I didn't use any advanced port features or replace any graphics/music. Figured I'd better get the basics down first. HINT: You may have to overload the generator to take out some baddies. Don't try to use a hovercar either. You took the hoverbus to work this morning.

    32 downloads

       (25 reviews)

    Submitted

  10. Death in C sharp

    It is revamped version of my old never released map for Doom1. The main purpose: Playable in both SP and DM. I haven't got any testers so I tried it with bots. That means that, I haven't got a single idea if it is bad or worse. I used music from Fear Factory - Edge Crusher

    31 downloads

       (14 reviews)

    Submitted

  11. Funhouse

    Just Have Fun.

    41 downloads

       (24 reviews)

    Submitted

  12. The PSX Doom Tribute.

    A collection of maps for the PSX Doom resource wad..

    27 downloads

       (3 reviews)

    Submitted

  13. Fear is the Price of Sin

    base-styled map, requiring any limit-removing source port. [Tested on ZDooM and jDooM.]

    27 downloads

       (17 reviews)

    Submitted

  14. Decay-Sewers

    The sewers map in my project "Decay"

    16 downloads

       (7 reviews)

    Submitted

  15. Decay-Train

    The old Train level in my project "Decay"

    16 downloads

       (10 reviews)

    Submitted

  16. E of Chaos!

    This map was inspired by the original Doom II's "O of Destruction" or "Circle of Death". That's it.

    13 downloads

       (6 reviews)

    Submitted

       (17 reviews)

    Submitted

  17. Doom: World Carnage League - Concept Level

    A single player level for ZDoom.

    23 downloads

       (16 reviews)

    Submitted

  18. Domine

    My first classic DooM WAD. Find your way to the exit. The Run_Custom.bat allows you to run a custom map without legacy and the zdoom-default.ini is a standard key layout for FPS gamers that needs to be loaded with the .bat file.

    24 downloads

       (18 reviews)

    Submitted

  19. Demons Just Wanna Have Fun

    My 3rd release inside the Doom community, this is a level set inside a stoney base whit fountains, prisions, offices, a fast food, toilettes, a little hospital and a armory; and a hellish-skinnish zone in the ending part of level...

    16 downloads

       (8 reviews)

    Submitted

  20. Jägermörder 02 Terra Nova

    You have been transported to a Mars laboratory to eradicate the hellspawn threat. The fourth rock from the Sun had been terraformed decades earlier to provide an isolated environment for classified experiments. It is your task to destroy every lifeform on the premises and get off the planet.

    88 downloads

       (61 reviews)

    Submitted

  21. Fear is the Key

    City-themed map, requiring any limit-removing source port. [Tested on ZDooM and jDooM.] Features some fairly intense battles and decent architecture. On Skill 4 you will want to conserve your ammo until you've built up your reserves.

    25 downloads

       (19 reviews)

    Submitted

  22. Fatal Error Doom

    THE STORY OF FATAL ERROR DOOM The demons are trying to rip apart the universe again, so you have to fight them. But this time the demons have brought with them a secret weapon even they were too scared to use. They'll do anything they can to stop you from killing them again.

    Be careful on your quest soldier, its gonna get fatal! ...In Fatal Error Doom!

    48 downloads

       (30 reviews)

    Submitted

  23. Face your fears

    A small singleplayer level to keep you on your toes which uses some unique zdoom features.

    52 downloads

       (43 reviews)

    Submitted

  24. Dusk Storm

    Brick N Metal Map around medium size, following the Hr/AV styled gameplay. You can consider this a "demo" to my upcoming project.

    35 downloads

       (29 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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