m-o
293 files
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NiGHTMARE Speedmapping Compilation #4
By Guest
This is a compilation of the WADs entered in NiGHTMARE's fourthspeedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to create a dark and spooky tech base, but there was a twist.
Each participant had just 25 minutes to work on a map, then they had to pass it on to someone else. Everyone therefore worked on a total of four maps.10 downloads
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NiGHTMARE Speedmapping Compilation #3
By Guest
This is a compilation of the WADs entered in NiGHTMARE's third speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to design a tribute to (not a remake of) participants' favourite level in either Doom 1 (excluding episode 1 (although someone broke this rule), e2m8 and e3m8) or Doom 2 (excluding map01, map07, map30, map31 and map32).10 downloads
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NiGHTMARE Speedmapping Compilation #2
By Guest
This is a compilation of the WADs entered in NiGHTMARE's first speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to create a single player AND deathmatch map using the textures of NiGHTMARE's Gothic Style textures.9 downloads
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NiGHTMARE Speedmapping Compilation #1
By Guest
This is a compilation of the WADs entered in NiGHTMARE's first speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to create a human base set in an Arctic environment, using at least three of the new textures/flats.15 downloads
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Don't care, make one up for yourself :)
By Guest
I started on this wad several months ago now. This is my first wad ever to be released to the public. Map02 is actually my 4th map ever made. Map01 is made after Map07 is. I created these maps to get experienced with DooM editing. I've been a DooM fan ever since I first saw it (1997 or so...), and when I got an internet connection and downloaded some tools\updates I just knew I had to go on with this. These maps arent that hard at all for the casual DooMer, but Map07 might prove to be difficult I think. Also, Map08 is where I first used 3D floors in. I tested this map with Doom Legacy 1.32 Beta 4, OpenGL, so if it won't work, try that port. It's the best. :)18 downloads
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mueller03.wad
By Guest
Basically the idea is to run around and kill a lot of bad guys. Big, detailed SP map for DOOM II.12 downloads
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M U M P H U Q 2
By Guest
Ancient Egyptian themed, Small to medium sized for Single Player, but can be fun in deathmatch.15 downloads
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M U M P H U Q 1
By Guest
Ancient Egyptian themed, Small to medium sized for Single Player, but can be fun in deathmatch. A large part of the map is single player only. (the sewer area and the single player start area).15 downloads
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NUTS
By Foofoo
Once upon a time in a galaxy far, far away...
NUTS.WAD!!!!
THE STORY SO FAR... You are assigned to destroy the final Hellspawn army on Litrivin IV. The government sends you all alone becuase you got drunk at the General's Birthday party last year and he never liked you since. Since this is the biggest Hellspawn army ever esstablished, the cheap-ass General sends you with nothing but a pea shooter. Good luck.1226 downloads
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M Y S T I C 8
By Guest
Small to medium sized for Single Player, but can be fun in deathmatch. Trippy sci-fi looking level with 3D floors and some zero gravity areas. (use the jump key)16 downloads
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M Y S T I C 5
By Guest
Designed for Deathmatch, but can be fun in single player Trippy sci-fi looking level6 downloads
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M Y S T I C 6
By Guest
Designed for Deathmatch, but can be fun in single player Trippy sci-fi looking level15 downloads
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M Y S T I C 7
By Guest
Small to medium sized for Single Player, but can be fun in deathmatch. Trippy sci-fi looking level with 3D floors and some zero gravity areas. (use the jump key)6 downloads
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Omniversal Doom #1
By Guest
As the marine, you mysteriously awaken in a cavern and find a bizarre laboratory where humans have been experimenting with hell's dark powers. Unfortunately, things have gone awry and the demons of hell are once again wreaking ha dditional Credits to :8 downloads
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M Y S T I C 4
By Guest
Designed for Deathmatch real 3D floors. Trippy sci-fi looking level6 downloads
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oneweek.wad
By Guest
A small industrial map with a metal theme and some nice slime areas. Not too hard, just blast away with the shotgun when you have enough shells. Some minor traps, the one with the sargeants teleporting behind you can hurt some on ultra violence. Nightmare is hard as hell, I tried 20+ runs, died all times right after getting the red card or on the way to the exit. There are a few very minor bugs: Some node problems in the blue key area sometimes. The trap by the shotgun can be avoided if you approach it very carefully (can't get 100% kills then though).13 downloads
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M Y S T I C 3
By Guest
Designed for Deathmatch real 3D floors. Trippy sci-fi looking level7 downloads
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M Y S T I C 2
By Guest
Designed for Deathmatch real 3D floors. Trippy sci-fi looking level6 downloads
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M Y S T I C 1
By Guest
Designed for Deathmatch real 3D floors. Trippy sci-fi looking level6 downloads
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M I N G E
By Guest
Designed for Deathmatch, but as usual I have put a few monsters in. A Hi-Tec sci-fi style level. Features include deep water and real 3D floors etc.8 downloads
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M U M M Y D M 1
By Guest
Designed mainly for Deathmatch, but as usual I put some monsters in for for target practice, and to provide fun during testing.12 downloads
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M U M M Y 3 D
By Guest
This is a re-design of map01 of my MUMMY PHUQUERS wad I got rid of the glitches around the doorways and totally transformed the Egyptian section of the wad using the 3D features of LEGACY. I will be upgrading all the levels and adding more levels and textures in the near future.11 downloads
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Marine Army 1
By Guest
A level made for ZDOOM with a nice surprise... It isn't really a level that you play it is just a level with a weird scene... I HIGHLY suggest that you turn on fly mode and notarget mode using the the console when browsing this level ("fly" and "notarget"). That is so that the monsters will stay in place and wont go haywire and attack you unless you attack them. Besides, there are only 3 monsters and the rest is... Nevermind, I've said too much already. Oh, and you just might need the jump and mouselook options...14 downloads
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Genesis Lab
By Guest
Just for the hell of it, I decided to do a ZDoom only speed map. It's styled after Doom episode one, Knee Deep In the Dead.
I did cheat a bit, in that all the extra stuff (textures, flats, graphics and music) was added after the 100 minutes.
This was released on my website 02/06/01, all that has changed since then, besides this text file, is something so minor that I've forgotten what it was :)12 downloads
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