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  1. Tech

    10 downloads

       (6 reviews)

    Submitted

  2. Thematic Elements

    You're in a room with 3 teleporters That bring you to places with different themes. This wad is quite hard but most Doomers should be able to complete it.

    27 downloads

       (22 reviews)

    Submitted

  3. Titan

    Earth lost contact with the scientists on Titan, on of the moons on Mars. You've been sent to check it out.

    94 downloads

       (75 reviews)

    Submitted

  4. Newstuff #200 Tribute Map

    This is a tribute wad to the DoomWorld.Com Newstuff Chronicles

    21 downloads

       (15 reviews)

    Submitted

  5. Squad Leader

    Lead a squad of marines on 3 challenging missions.

    11 downloads

       (6 reviews)

    Submitted

  6. Shdoo

    Some bloody map

    10 downloads

       (5 reviews)

    Submitted

  7. An Affinity For Pain

    You find yourself enclosed in the reception towers of a Hellspawn encampment. Of what it's protecting (or hiding) is not readily known. Somehow you got the short end of the stick in this mission and you just want to get in, clean house and get out.

    21 downloads

       (12 reviews)

    Submitted

  8. Tremor: Part I - Genesis

    Tremor is a medium-sized techbase map, fairly open-plan but cramped in some areas. This is my first proper released map but I think I've definetly come a long way.

    66 downloads

       (42 reviews)

    Submitted

  9. Turret Syndrome

    See below for instructions. It definitely helps to know what you're doing before you try.

    15 downloads

       (10 reviews)

    Submitted

  10. Uber crap

    The Wolfenstein Nazis are coming to close your nightclub! You must dispose of them and their John Romero clone heads! This was rejected from Gamers.org FTP because it seems they thought there was content of a disgusting sexual nature in it because of the original title. That is , but good for them to take the time to remove it. There is only one sexual reference that is taken from another WAD already in the archive. I must also note that the original title was only an Aqua Teen Hunger Force reference, not meant to be taken literally.

    13 downloads

       (6 reviews)

    Submitted

  11. Torment and Torture Lost Episode "Fury of Fire"

    This TNT Episode has three different aims. The first aim is to give me alternation during my work on XMASDM2 and Netherworld. The second aim is to get me back to my brown and evil TNT-style editing and the 3rd and most important aim is to provide you with one more episode of TNT to bridgeover the developement time of TNT4 ;)

    58 downloads

       (48 reviews)

    Submitted

  12. Train Station

    Battle it out against some of the toughest hellspawn on a train station, complete with Voice Enunciator.

    12 downloads

       (8 reviews)

    Submitted

  13. S.Q.W.I.R.E.L. MOD (Fixed Version)

    This is a nine-level weapons mod for EDGE 1.27+. It's longer than Action Doom! It has more detailed levels that Doom:Rampage Edition! It has more weapons than the original DooM!

    15 downloads

       (9 reviews)

    Submitted

  14. The Studio

    The zombies attacked your studio.

    8 downloads

       (1 review)

    Submitted

  15. ESCOLA DE MÚSICA DA UFMG (UFMG's School of Music)

    This is a level inspired on UFMG's School of Music,

    16 downloads

       (10 reviews)

    Submitted

  16. The (7th) Dimension

    18 downloads

       (12 reviews)

    Submitted

  17. City of the Damned (v1.3)

    A new map from Tormentor667, what else? :D

    75 downloads

       (57 reviews)

    Submitted

  18. Southern Cross (Gold Edition)

    9 E1 style maps.(fixed version 2)

    71 downloads

       (38 reviews)

    Submitted

  19. Silent Steel

    7 Dark rusted quake2 style bases using the advance capabilities of the Vavoom engine.

    45 downloads

       (15 reviews)

    Submitted

  20. SEDNA 1

    A large map for Doom 2 requiring a Boom compatible source port. This level was built in 1999 of what I can remember and was built for a megawad which never got released. This map takes advantage of many Boom features and will run with any port supporitng these. The style of the level is varied, real old school Doom style but in my style of course, should be a real challenge too. This level works perfecty with Boom and Zdoom.

    18 downloads

       (12 reviews)

    Submitted

  21. SERIOUS DOOM

    Inspired by Serious Sam. Except that story in the end.

    17 downloads

       (6 reviews)

    Submitted

  22. Teeth of the Storm

    Teeth is a single doom2 level for EDGE 1.27.

    Several new features are added (eg functioning rain), and some modified enemies.

    8 downloads

       (3 reviews)

    Submitted

  23. The Eye of the Demon

    It's map 30. So you gotta kill the evil demon boss.

    23 downloads

       (17 reviews)

    Submitted

  24. Outpost Recon

    A tactically sensative installation has been overrun by the growing remnants of the hellspawn that has continued to be a threat to our civilization for over 10 years.

    18 downloads

       (8 reviews)

    Submitted

  25. Tien

    An attempt at a map using only 10 sectors. It's not long, it's not über-detailed, but it should be fun as long as it lasts. (Note that there are not difficulty levels at all, I just couldn't be bothered)

    13 downloads

       (7 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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