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532 files

  1. UAC Budget Cuts (v1.4)

    A vanilla map built to a tight 'minimalist' set of design rules. Basically, rectangle-based, limited- space, grid-aligned layouts only. Emphasis is on gameplay, despite constraints. UV difficulty is a bit tight. See thread for constraint details.

    19 downloads

       (9 reviews)

    Submitted

  2. Secure Uranus 2

    Ever wanted to climb the wall in a Doom pwad? Well you have to do in this one to get the 'protective clothing', also, watch out for the window illusion, now you see it, now you don't.

    My sequel to Secure Uranus for Doom (CIS Downloads 1800+)

    24 downloads

       (12 reviews)

    Submitted

  3. Snapshot

    single tiny tyson-map designed for fisting foes and one pistole-especial. May expand on this.

    19 downloads

       (7 reviews)

    Submitted

  4. Hot Spot

    Small map made in a week :)

    26 downloads

       (15 reviews)

    Submitted

  5. Sonic Doom

    You stand in a quaint little village. And it's very quiet. (Yes, too quiet.) Roam a bit, nothing seems to be amiss. But if you scratch the surface of this peaceful abode you will find the gutters crawling with all kinds of mutant life forms. Frankly, you don't care what they do as long as they stay below where they belong...but they just can't resist the instinct to come to the surface.

    17 downloads

       (7 reviews)

    Submitted

  6. SuicIIde Doom

    These levels are VERY SMALL and are intended to demonstrate my technical trick that uses the voodoo doll bug.

    22 downloads

       (11 reviews)

    Submitted

  7. SAVE AMERICA!

    Terrorists have invaded America. Its up to you, the only surviving soldier, to take down the terrorist threat. CHALLENGING GAMEPLAY

    30 downloads

       (17 reviews)

    Submitted

  8. This Space Intentionally Left Blank

    More an experiment than anything else, it's a small map with intentionally strange elements.

    16 downloads

       (8 reviews)

    Submitted

  9. Into The Code

    6 vanilla-compatible maps for Doom 2 made using the stock textures.

    45 downloads

       (18 reviews)

    Submitted

  10. Sinister Halls

    14 downloads

       (5 reviews)

    Submitted

  11. The Trials

    Started out as a bit of a mess about with DB2 but

    developed into (I think!) some fairly cool ideas.

    Theres a couple of rooms I really like but I

    wanna know what you think!

    12 downloads

       (3 reviews)

    Submitted

  12. The Devilz Work

    Hello fellow Doomers! Here are 7 SP/coop maps designed for DOS Doom2. I put a lot of calculation into these regarding ammo and health balance. Difficulty levels are present, but only in terms of power-ups rather than monster count. They go in order from easiest to hardest, with map01 having about 50 monsters, and map07 having over 400. Every map has secrets to hunt for, and I've attempted to make them look "detailed" within DOS mapping limitations. I found no visplane overflows when playing through these, so if you do, please notify me! :) Naturally, jumping and crouching should be disabled when playing these, since they're intended for vanilla play. Have fun!!

    83 downloads

       (29 reviews)

    Submitted

  13. Playground - Singleplayer

    Single-player challenge.

    19 downloads

       (9 reviews)

    Submitted

  14. Titania

    A small map inspired by Ultimate Doom's design.

    32 downloads

       (11 reviews)

    Submitted

  15. Templo en el Planeta Rojo / Red Planet's Temple

    Small temple-like map for Doom 2. A new sky with red clouds, gray stone, green marble, red carpets and bricks. A lot of outdoor views. Made for the original game. Maybe a little hard: be cautious.

    148 downloads

       (11 reviews)

    Submitted

  16. The Keep

    Fast action in an Arabian desert style town. Assault the town, clean out the troops, but expect the dead to return.

    22 downloads

       (10 reviews)

    Submitted

  17. fastlane250 vs the roblox admins: the final battle

    you are a roblox adminstrator and fastlane250 has created an army of alts and is trying to remake the forums into a place where there are no rules or people to enforce rules. can you stop him?

    44 downloads

       (28 reviews)

    Submitted

  18. sht04.wad

    This map was supposed to be a part of a now dead community project, which is why it starts on map 4. I could never decide on a name. Nothing really special about this map but I'm releasing it just so my effort wasn't a total waste.

    19 downloads

       (9 reviews)

    Submitted

  19. The Underground Temple

    You are trapped in a temple, surrounded by monsters of some sort, what do you do?!

    18 downloads

       (9 reviews)

    Submitted

  20. Target: Tharsis

    2 single-player maps for Doom 2. See below for "story"...

    27 downloads

       (15 reviews)

    Submitted

  21. The UAC Water Refinery

    **THIS IS SUPPOSED TO RUN ON DOOM2.EXE**

    This time, I wanted to try something different. A non-ZDoom/Skulltag wad that works with doom2.exe This is what resulted. A decently detailed 1-level wad.

    Story: A water refinery has been invaded by the demons, who have taken over the refinery. The demons are currently filling the water up with hellslime in order to turn city population into former-human slaves.

    But in their way is you, a lone marine sent to take out the demons and secure the abundance of water to the cities of earth.

    43 downloads

       (29 reviews)

    Submitted

  22. Shooting Gallery!

    Just a shooting gallery I made for you all! Hope you like it!

    36 downloads

       (22 reviews)

    Submitted

  23. The Throne Room

    Most of the action takes place in one large room. A few tricks, but mostly just kill, kill, kill! Skill level four has three times as many guys as skill levels one and two. Deathmatch starting points and a few extra weapons for it have been included, but not tested.

    13 downloads

       (4 reviews)

    Submitted

  24. Sinister Intention

    Having been away from Doom mapping for a decade, this was a thing I did to get back into the swing of things.

    As a result, these may be bad. And definitely not what I'd call 'finished' -- I'd rather cap this at 7 maps and focus on a 'real' project, thanks. ;)

    It may be noteworthy that MAP03 and MAP06 aren't completely new, but were not officially-released when I made them more than ten years ago. I stuck them in here, they kinda fit.

    33 downloads

       (10 reviews)

    Submitted

  25. A death maze/arena

    Hunt and be hunted in the maze of columns, then run for your life in the arena. This came out as sort of a Deathmatch type level, but it's not bad for single player or cooperative games.

    12 downloads

       (2 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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