v-z
192 files
-
Vacation in Hell V.1 for Doom2 LEVEL 1
By Guest
It was suppose to be your day off! Ha! Level is complete with pool room, shower room and courtyard. Access is keyed. Fair ammount of monstors without being too much.25 downloads
Submitted
-
Submitted
-
Submitted
-
Wicked Be The Ways of Men
By Guest
One map, fully compatible with DooM2.exe, while including as much detail as possible. This map is different from most other maps in that the player progresses differently through the map depending on the skill level. Each skill level "starts" the map at a different location, and some of the traps are skill-level specific. Additionally, the keys and weapons are at different locations for the different skill levels, and there are some areas that are only accessible to specific skill levels. I encourage you to play the map at each of the 3 skill level groups -- 1/2, 3, and 4/5. Note, that while skill levels are incorporated, Skills 1/2 are definitely not for the faint of heart -- in most other maps they would probably play out at Skill 3. Skill 3 is slightly more difficult than Skills 1/2, and Skills 4/5 is slightly more difficult than Skill 3, but none of the skill levels is terribly difficult.54 downloads
Submitted
-
Waterwheel
By Guest
UAC constructed a bolt-hole on the dark side of the moon which was terraformed for the purpose. It was known as the Waterwheel because of its shape. When you completed the cleanup at Deimos you were warped to the Waterwheel because the infestation had spread even there. You find yourself transported to the centre of the Waterwheel and need to find your way to the exit warp-point cleaning up as you go.
Sadly, the hell spawn has already carved holes into the roof and the upper levels have been flooded. Fortunately, door blocks have prevented the flooding from spreading to the control rooms that make up the wheel(s) and the lower levels where the bugs from hell have constructed their dead-rooms.29 downloads
Submitted
-
Submitted
-
Submitted
-
WAYBAC2.WAD for DOOM ][
By Guest
My intention with my second level was to construct a level that is reasonably challenging to complete, but withoout tossing 20 monsters in each room. But, I did assume that you don't cheat! Otherwise, the level will probably be too easy to complete. Chose your weapons carefully, meter your ammo, and stay on your toes!
Most rooms have a "trick" for making it through mostly unscathed, but can take a few passes to figure out the best strategy to escape with the fewest scars.
While I did place the additional player and Deathmatch starting locations, it is really designed for single player mode.20 downloads
Submitted
-
Exit to Hell
By Guest
New level for Doom2. All three keys, all difficulty levels used, the cyber-demon is there for difficulty level 4, some tricks and traps, first real level I have made for single play Good for Deathmatch too. Fun and a challenge.25 downloads
Submitted
-
The Waterworks
By Guest
You find yourself dropped into the city waterworks where the usual baddies are turning your pristine drinking water into nukeage. Somehow, you've got to stop them. Ok, ok, there's not really that much plot involved, but you get the idea. Kill the bad guys and get out alive. I tried to incorporate some features that I've always wanted to see in a WAD: a waterfall and a catwalk. E-mail me and let me know what you think.29 downloads
Submitted
-
Yesterday's Nightmare
By Guest
Surreal medieval themed map. This is a map I am contributing to the Doom Wad Station community project.69 downloads
Submitted
-
Zeo
By Guest
This is a Coop/Deathmatch WAD, made by Zero. It replaces most of the monsters, and most of the guns. Everyone on Doom Connector found it hilarious, I think you will too. (And a great stress reliever)17 downloads
Submitted
-
WORNPEAS
By Guest
Looks like a bright sunny day, almost enough to make you forget you're wandering through a desolate landscape populated by bloodthirsty mutants, with death behind every corner and door.
This is a big level (I ran out of linedefs in the editor, or it would be bigger) that should keep solo players busy for a while. Lots of tricks & lifts & such. It's probably too big for deathmatch; this level is really for introverted explorers or co-op play.
I'm trying to do better with each new WAD I write. Check out MEINHAUS if you haven't already. And if you have suggestions to make the levels play better or ideas for my next level, please let me know. I ain't doing this for money . . . I'm doing it for you.
This was written on a 486DX33, so it should be rather zippy on faster machines. It's been played on a 386DX as well, without causing suicide.23 downloads
Submitted
-
WhiteKnuckle
By Guest
my first release. I did a couple of unfinished maps here and there. they were crap :p39 downloads
Submitted
-
Xaser's Arena (Version 2)
By Guest
Okay, basically you're going to go train some in your holographic combat simulator room thingy, which puts you in a fight with some of those nasty demons. However, when you go inside, something goes wrong. All the systems say "Virus Alert" and the door locks behind you, so you can't get out. Suddenly, a bunch of baddies appear, and one of them shoots you. Damn, that actually hurt! Somebody must have messed with the simulator making it use real baddies. You have to find a way to activate all the control terminals inside the arena in order to unlock the doors and get out. However, all the enemies won't let you escape so easily...
(The story may be crap, but who cares?)13 downloads
Submitted
-
The Zoo
By Guest
Intense zoo full of doom entities with enough stuff to keep you alive all the way through.19 downloads
Submitted
-
Submitted
-
Zoo
By Guest
An earlier Marine expedition was responsible for the construction of a laboratory dedicated to the preservaton and study of mutant specimens in a special "Zoo." Recently, communications with this base been inexplicably cut off. Due to your track record showing your remarkable rapport with the mutants, you are sent in to investigate. You arrive to find the base infested with various creatures and nary a living marine in sight. Be careful not to release the specimens as they could make your job a lot more difficult.14 downloads
Submitted
-
The Wicked and the Damned
By Guest
Medium-sized level; base theme with sometimes detailed architecture. Be patient -- you'll get your action.26 downloads
Submitted
-
Zar
By Guest
This is a single-player Doom 2 level I started a fair while ago, but didn't get around to finishing until now. It was designed around the standard Doom 2 metrics and functionality, so you don't need any particular executable for it to work.23 downloads
Submitted
-
SYMOWOLF.WAD
By Guest
Hell has taken over a WW-II British Army base with Hitler's help, of course. Your mission is to 'clean the place up a bit', if you know what I mean. It is rumoured that the Cyberdemon enjoys rocket-tennis here somewhere and that a huge demon in the form of Adolf himself resides deep underground. New graphics created on an Acorn RISC PC and converted to BMP's using !ChangeFSI and !ToBMP software. Any other Acorn DOOMers out there? How about a RISC OS map editor? I haven't got time to write one!18 downloads
Submitted
-
ZED's big one
By Guest
My 3rd, 4th, 5th and 6th levels, all packaged in this handy, easy-to-carry wad. No music replacements, tho... I haven't had time to find out what comes after D_RUNNIN...18 downloads
Submitted
-
Submitted
-
Death Comes Not Gently to the Wicked
By Guest
Single level base-city theme, moderately detailed to prevent VPO18 downloads
Submitted
-
Submitted