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352 files

  1. CROSSFIRE (#1 in a continuing series)

    Cross Fire, a first-effort. That about says it all. (C.Y.A.)

    22 downloads

       (2 reviews)

    Submitted

  2. BILLY WAD

    27 downloads

       (7 reviews)

    Submitted

  3. BloodLust

    This level was originally designed as a death match level. I threw in some monsters and changed the layout to make it a playable level too. Its a pretty quick level to clear though, due to its simple design. As a Death Match level, its a pretty fun romp. Its designed to give the feel of having three floors on the same level. The bottom floor, The Sewers, has the basic weapons. The middle floor offers some beefier fire-power. The top, tech-level floor has the big-mommas. So the flow of battle is upward. It tends to be a pretty fast-paced kill- fest. There are plenty of places to commit suicide, for those so inclined 8^)

    Note that there are 2 exits to this level. Note also that this level is a secret level. The first exit is the normal exit. The hidden exit (nearby) brings you back to this same secret level. So it is possible to loop this level. This makes it easy to play to a certain number of kills. When you have x kills, run to the second exit. The second exit brings you right back for more carnage!!

    22 downloads

       (3 reviews)

    Submitted

  4. CRESCENT.WAD

    The idea for the layout is borrowed from STARWAR1.WAD by Matt Falk. In no way is this wad connected to any of the tremendous wads in the starwars series by Matt Falk. If his next ones are as good as STARWAR1, then I will have to buy some more floppy disks to store them. The name of the wad is obtained from the shape of the map. The story: As humanity reaches out into the unexplored regions of space they may encounter some less- than-friendly races. One such incidence occurred a few years ago on Pluto. The base, a sector of the Specialized Planetary Defence (SPD) ring was overrun by some nasty semi-humanoids with a bad attitude. An unsuspecting marine on an inspection tour landed and was suprised to find the base crawling with "things" he had never seen before. He had had bad receptions before, but not like this one...

    37 downloads

       (6 reviews)

    Submitted

  5. CORE.ZIP

    Mutants have invaded the computer core area! Clean them out, and don't forget to check the ventilation ducts. This level was originally designed for deathmatch play (if you have three or more players, chainsaw jousting is a sure bet on startup...) but it works quite well for single player use also. I've included my favourite bits from a number of different levels.

    24 downloads

       (3 reviews)

    Submitted

  6. BASTARD3.WAD

    23 downloads

       (3 reviews)

    Submitted

  7. CLASH.WAD

    This is a very small wad, but it´s extremely hectic with three or four players. No extra ammo, just pick up your weapons and kill your friends. You are bound to get hit yourself, so you may have to commit suicide in the two suicide pits. Hint: play the wad until one of the players has, say, 10 or 15 kills. (That should take about 10 mins.) Then exit and restart.

    23 downloads

       (2 reviews)

    Submitted

  8. CROSST.WAD

    Crosst.wad is a new Doom level to replace E3M5. It was designed mostly to be a single player level in the style of House of Pain, but it does support deathmatch and co-op play. It has three difficulty levels: skill level 2 and 1 are the same, skill 3 is fairly tough, and skill 4 should have you hurtin' and scraping for health and ammo. :)

    29 downloads

       (3 reviews)

    Submitted

  9. CYKE.WAD

    This wad takes you through all aspects of DOOM. It contains most of the weapons, and almost all of the monsters. It is has a lot of different types of rooms, textures, and settings. For my first wad, I combined a lot of the ideas that I had. Please e-mail me and tell me what you think.

    24 downloads

       (2 reviews)

    Submitted

  10. ACASTLE2.WAD (replaces A_CASTLE.WAD)

    A_CASTLE.WAD was messed up. Sorry. This one should be OK, if not, send me e-mail and I'll repost.

    This is my first serious attempt. Its a castle complete with a two keeps, a moat, and towers of different height (different from rest of castle...you'll see what I mean).

    It's mostly an exercise (in building a castle with different heights) so its not really completed yet (as far as populating it with bad guys), but still playable...in fact, add your own bad guys and go ballistic!

    NOTE: Send me e-mail and tell me what you think...

    41 downloads

       (13 reviews)

    Submitted

  11. CROSS.WAD

    Cross.wad is a new Doom level to replace E3M5. It was designed mostly to be a single player level in the style of House of Pain, but it does support deathmatch and co-op play. It has two difficulty levels (3 kind of- on the easiest level there are a few more items to make it a little easier).

    26 downloads

       (4 reviews)

    Submitted

  12. COMBAT.WAD

    28 downloads

       (5 reviews)

    Submitted

  13. Claflin Hall goes to Hell

    This level is a take-off of my Dorm (Claflin Hall) at Boston University. There have been many elements added to make it interesting. This is my first Wad, yet it doesn't suck!

    26 downloads

       (5 reviews)

    Submitted

  14. AFRO.WAD

    Deathmatch fun. Lots of multiple entrances to most areas. Great for doubling back on your opponent.

    29 downloads

       (7 reviews)

    Submitted

  15. CANYON.WAD

    A level pretty much suited for Deathmatch play only. A single winding sector with four player and four deathmatch starts, various pesky little monsters, and various weapons ranging in strength from chainsaw to plasma gun. (Beware launching missiles at a dead run in a twisty canyon or it really will be a dead run ).

    59 downloads

       (27 reviews)

    Submitted

  16. cwwad.zip

    This is my first attempt at a decent playing wad. This one is made for deathmatch only. It chunks a bit on my 486/33 but thats because I only have 4 megs of ram. Even though it's 12K it's not that small, just the perfect size for deathmatch!

    21 downloads

       (3 reviews)

    Submitted

  17. ATRIUM.WAD

    A DOOM pwad file with a really sneaky barrel puzzle

    28 downloads

       (8 reviews)

    Submitted

  18. beholder.zip

    This level is complete, but I was planning on adding a hell of a lot more!

    31 downloads

       (9 reviews)

    Submitted

  19. COLOSEUM.WAD

    This has been designed with deathmatch in

    23 downloads

       (4 reviews)

    Submitted

  20. MAZE1.WAD

    This started out as an experiment in learning DEU, and just grew into this .WAD file. It's got a little of everything a new DEU user would need to spend time figuring out, different doors, wall textures, steps, lifts and more. It's meant to replace Episode 1, Map 1, so there ain't no Cacodemons, rocket launchers or instant death traps, if you're into that stuff you'll need to wait for my next effort... ;)

    32 downloads

       (7 reviews)

    Submitted

  21. avrax.wad

    Deathmatch. Need I say more? Mail me your favorite slaying spot!

    22 downloads

       (2 reviews)

    Submitted

  22. ambush.zip

    This is another homemade DOOM level, created using DEU 5.0. Enjoy!

    28 downloads

       (8 reviews)

    Submitted

  23. Abyss

    This pwad was written by Avery Lodato (alodato@ucdavis.edu) using deu5.0 and bsp1.0. It replaces E1M1. Designed for single player action, I would give it difficulty factor of around 7 on a scale of 1 to 10.

    39 downloads

       (11 reviews)

    Submitted

  24. BigBro.wad

    This pwad was based on the Big Brother theme; when you're walking around, you'll always remember that _Big_Brother_is_ watching_you_. The big brother will be informed in his 'workroom' about the other players' whereabouts with the help of secret lines. Those lines indicate the position of the other players. This knowledge is of great help when being in DEATHMATCH mode. This idea is implemented by a series of nasty secrets; it is intended for multi-player, with only one player knowing the way to what we call the "Big Brother Area" (ok, sounds stupid, but who cares). If you don't know the place: it's still playable, although it might be a bit too large; you don't meet the other player too often. If however you aren't able to find the area described, feel free to mail 1 of us for more details.

    26 downloads

       (6 reviews)

    Submitted

  25. BARREL2.WAD (Barrel Version 2.0)

    "No.... please. Not the Barrel! Anything but the Barrel.. No! Not the Barrel! Not the Barrellllllll!"

    Welcome to Barrel - I hope it gives you nightmares. Certainly, if you have a machine slower than a 486 then you take your chances with this WAD as a few areas have quite complex detail.

    I certainly had fun making this one (and playing it). You'll find a couple of references to Scream.Wad - so if you've played that, it might help. Then again it might not.

    As usual, this *can* be done without cheating.

    * Barrel2 is an updated version of the original WAD. I have changed a few small things and fixed a playability bug in "Hurt me plenty". I've also added a secret.

    Any problems - email me.

    38 downloads

       (13 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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