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D A W N
- By Patrik H”glund
"Like bloody waves on shores alight
A devil soils with black what's white
And as he treads to sow his seed
He rids the earth of its scavenger breed"
- "The Knell and the World", Dawn 1997
Welcome to hell in one of the most sinister levels
Doom has ever known. Expect some real hardcore action,
really intense battles and a dark temple with plenty of
slayed and tormented bodies. You can become one of them,
so fight well. The Demons are always hungry.
--- Some important things ---
Source port compability: Doom II v1.666 and above, as always.
But watch out, the ZDoom author seems to have rebalanced the
weapons damage, especially regarding the rocket launcher, so
you zdoomers might actually have a harder time!
Editor used: DCK 3.62, the best editor of all time.
Skill level implementation: Yes. I've used a very distinctive
skill level balancing, where Ultra-Violence is on the verge
(perhaps above - I have to save a lot to finish :) of my own
playing skill. That means that it is way harder than the normal
Doom 2 levels. Hurt me plenty should suit the average player
rather good. Still expect a challenge. The easiest skill level
should fit the less skilled, but beware, this WAD is still not
something for the absolute newbies.
Co-op: Nope.
Deathmatch: Nope.
Previous releases:
Marduk can be found at:
http://w1.911.telia.com/~u91106873/doom/marduk.zip
Cradle of Filth can be found at:
http://w1.911.telia.com/~u91106873/doom/cradle.zip
They are also available at ftp.cdrom.com.
--- Me ---
Mail: Grul@telia.com
Lives in: Northern Sweden
There should be no larger bugs in this one like the
awfully sloppy bugs that I had in my two previous
releases, Marduk and Cradle of Filth. If you find
a bug, send a mail and tell me so that I can correct
it.
Enjoy your playing. Remember, this level will always continue
to surprise you, so stay on your toes...
/ Patrik