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BioTech (version 2)

   (7 reviews)

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About This File

You are a bounty hunter, hired by a small genetics research company named BioTech, to "fix" their current project which has gone horribly wrong.

BioTech is a Partial Conversion for Doom II with new monsters, weapons, sounds, music, graphics, and a strong story line. The theme for the 9 levels is mostly high-tech, so you won't find any of the typical Doom2 Satanic/Hell themes here.

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Unknown date

  
One of the best wads ever!

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Guest

Unknown date

  
It's not bad at all. The original can be found at ftp://ftp.sogang.ac. kr/.3/msdos_games/ft p.cdrom.com/id-mirro r/levels/doom2/a-c/b iotech.zip and the installation procedure does actually work (in XP even), though it was a poor decision on the part of the original authors to use exes rather than a standard dehacked patch. The dehacked patch can be extracted from the doom2exe.exe it creates - no need for a Hex editor!

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Unknown date

  
An overlooked classic. Play this one!

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Unknown date

  
You should play this right now. Probably the messy nature of the original release was the only reason this didn't become far better known.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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