Text File
update 12-6-00 New demos are in this release as the old demos were out of sync.
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Title : Chainsaws and Boomsticks 2
Filename : CBS2.wad
Author : Sgt Crispy
Email Address : Sgt_Crispy@emux.net
Homepage : sgt_crispy.tripod.com
Misc. Author Info : 21 year old NIN and Doom nut.
Description : This is Episode Two my New Deathmatch levels. In these levels the only weapons you get to use are Chainsaws, pistols, the 2 Shotguns, and a rocket launch once in a while. I think this would be a refreshing chane to the standard DM game. (IMHO)
After a few last minute changes CBS Episode 2 is here! Enjoy!
(4:20, the time it was finished heh heh. No lie!)
Files Included : CBS2.wad (one wad file this time!), CBS2dm.bat (made for ZDoom), and CBS2.deh (not really needed but there if you like to see the level names while playing).
Additional Credits to : iD Software (duh!)
William Aryes for WADED. (The best non-special effects editor out there! IMHO.)
Olivier Montanuy for WINtex 4.3. And all the other people who help in that project as well.
Marc "Fanatic" Pullen. For some inspiration from his Fragging Fanatical CD's (Buy one Dammit!)
(QDOOM RULES) I hope.. {http://doomworld.com/fanatic/}
Derek "Afterglow" Mac Donald. I use Q2TEX.wad and Q2tex.wad for the textures. Thanks for putting those Quake 1 and Quake 2textures togehter! {http://doomnation.com/afterglo
TiC for NWT 1.3. Used it to cleam up the graphics wad before merging with the map wad
John Williston for WadAuthor. While it wasn't used in making CBS, I hope the discussions we had will help in fixing some bugs that had been discovered.
Sparky from KISS software for reminding me about NWT! (Thanks!)
If you see something in here that is yours and I forgot to says thanks, THANKS!!!
Special thanks go to : All the MIDI seqencers that made the midi's! I would include your name if I knew them. (Midi's were grabbed from vpipline.com and vgmusic.com)
: And hopefully the rest the commumity for some support.
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* Installtion *
Unzip the files into your Doom2 directory on your hard drive, run the batch file (if you have ZDoom), and frag some ass!
Follow the multiplayer setups as you normally would.
I think you guys can figure it out for yourselves.
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* Play Information *
Game : Doom 2
Port : I would use ZDoom, but any should do. I never tried normal Doom2.exe with it.
Levels : Map01 - Map07
Single Player : For learning the maps.
Cooperative 2-4 Player : Nope.
Deathmatch 2-8 Player : That's why I made them. Some have four some have six. But 4 or 6 will do for each map.
Difficulty Settings : How good are your friends? Or bots?
New Sounds : No.
New Graphics : Yes.
New Music : Yes. Not original music, but they should be just fine.
Demos Replaced : Yes! Map3, Map5, and Map7 The Demos are of me playing with some of ZDoom's internal Zcajin bots. NEW DEMOS! As of 12-6-00
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* Construction *
Base : New levels made entirely from scratch.
Editor(s) used : Waded 1.83b
WinTex 4.3
BSP 3.0x
Photoshop 4.0
NWT 1.3
Build Time : Too long. about a month. Would have been done sooner if it hadn't been for Christmas.
Playtesting : Me and some ZCajun bots. I played these alot lot and they should be fine.
Known Bugs : None that I can find. Email me if you find any!
* Copyright / Permissions *
Authors MAY NOT use these levels as a base to build additional levels! If you want to ask me first will ya please!
If I let you, Include this file unmodifed. The midi's and graphics aren't mine so you can pilage those.
You MAY NOT distributes with WAD in a CD WITHOUT MY permision, and ID's of course
BBS and web page posting are ok, BUT contact me before doing so.
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* Where to get this file *
If you are reading this, you must have it! I hope...
Website: sgt_crispy.tripod.com
Others: You tell me!