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Super Mario Doom

   (37 reviews)

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8 bit mario doom nuff said!

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Guest

Unknown date

  
it's looks pretty good but if i were you i'd give maro some rotatoin frame and make the enemies bigger next time this gets updated

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Guest

Unknown date

  
Great concept! Just make the monsters the same size as the regular bestiary (the ones you have are way too small) and I give you a 4/5 then - but for now, 3/5

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Guest

Unknown date

  
This replaces some but not all of the textures, the sounds, the skies, and the monsters with sprites and sounds from the Mario games. It reminds me of 8bitsnd.wad, which was overall a more enjoyable experience because you could play the game straight. This is a jokey novelty - the monsters are the same size as Mario sprites, i.e. they are tiny, and scuttle across the floor like tortoises, even the cyberdemon. The face on level 30 doesn't work properly.

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Guest

Unknown date

  
Funny, I'd love to see a level set to go along with this.

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Guest

Unknown date

  
very beauiful and nostalgic wad!

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DXBigBoss

Unknown date

  
This has potential to be a cute little mod, but please, do not call this a final release since there is still a huge amount of content lacking here. 2/5 for what it is, I'd give it a better rating but it's an honest rating.

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Guest

Unknown date

  
its the best mario and doom put together luigi is jealous of mario violent act!!!!!!lol it kicks ass!!!

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Guest

Unknown date

  
You are my hero for this wad. MY HERO.

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Guest

Unknown date

  
snurff good 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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