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Bombay 72

   (14 reviews)

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About This File

Ever wanted to take a Baron or Revenant on in a fist (paw) fight on equal terms? Bombay72 recasts the player as a cat patterned after the Bombay incorporating some attributes of the sentient panther-like cat "Couerl" featured in A E van Vogt's short story "Black Destroyer" which later became Chapter 1 of "Voyage of the Space Beagle". Sratch, tear or swipe the enemy, throw flaming balls of fire at them and invoke feline deities Bast and Sekhmet to aid you in wreaking fire and death upon the demons of DOOM!

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Unknown date

  
This wad is for furfags that like to get their asses pounded by four Barons of Hell and nine Hellknights at once.

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"Ever wanted to take a Baron or Revenant on in a fist (paw) fight on equal terms?" The answer of course is NO. I thought that maybe this would have new levels revolving around being a cat or something, but instead it's just a stupid weapons replacement. My weapons have all been replaced by a paw? Wow, that's just incredible, thanks. I love how it includes another DEH to play ALIENS-TC with this monstrosity. God knows I was yearning to kill aliens as a giant cat.

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Unknown date

  
I feel like I've been assaulted by a '96 dehacked wad that was bad even for its own time. God knows what that translates out to in 2002. Besides, cats suck and are for furries.

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Unknown date

  
I LOVE THE PROLOUGE! BTW, what were the "things" you were referring to?

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Unknown date

  
FUCKING HELL! this was bad

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Unknown date

  
Useless. What should this be good for??????? -- 0/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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