Text File
Advanced engine needed : ZdoomGL
Primary purpose : Single Game
===========================================================================
Title : Ultramarine
Filename : ultramarine.wad
Release date :
Author : Fausto David Salazar Mora
Email Address : fausto_dsm@hotmail.com
Other Files By Author : stagarea.wad, pergarden.wad
Misc. Author Info : none
Description : It is a very huge map and realistyc ;). It was hard to do it. Maybe i´m in a mistake
but it is the biggest map ever, made with doom2.wad textures, sounds, data, etc, except
the sky and the music. Please, read this text careful, its very important. I cannot include
the story in English, but if you speak Spanish, you can read it in the Spanish text. Enjoy it!!
Additional Credits to : just me.
===========================================================================
* What is included *
New levels : Yes
Sounds : No
Music : Yes
Graphics : Yes, only the sky
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Other game styles : ??
Difficulty Settings : Yes, but the only well-improved is ultraviolence
* Construction *
Base : New from scratch
Build Time : 4 months, from the 1st February 2003 to 30 May 2003.
Editor(s) used : Wadauthor 1.3, wintex, Extendable Wad Editor
Known Bugs : It doesn´t run with doom2.exe, and some other litle bugs, but not very important.
May Not Run With... : Jdoom.
Note: This wad was tested in a Pentium IV 1.6 GHZ, with Windows XP and ZdoomGL. Other people have tested it
and it, and it didn´t run in some computers. YOU MUST HAVE A POWERFUL PROCESOR, IF NOT IT WONT RUN. SORRY.
* Copyright / Permissions *
Authors (MAY/may NOT) use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.geocities.com/cabro_us