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INFERNO.WAD

   (4 reviews)

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3 Screenshots

About This File

Try this level with no cheats for a great experience!

Also is an excellent level for coop multi (so -so for deathmatch - too big)

Before tackling the catwalk section, youll want the rocket launcher! Good luck!

Comments appreciated.

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Memfis

  
Quite ugly and very random. The total unpredictability made it somewhat entertaning but it still sucked.

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Unknown date

  
This one, set in a nukeage base, starts out alright, but has some really poor parts. Errors aplenty, including monsters stuck in each other, and some major visual bugs. You can easily trap yourself in the large outside area, and some monsters there are practically unreachable, making 100% kills a real pain. I did like the secrets -- including a whole section of the map(!) that's hard to find -- and some of the general ideas, though. The ending was surprisingly fun. --1/5

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Unknown date

  
Ditto, really; on a technical level is has masses of visible panty line and you can see the pubic hair poking out. It's diverting for five minutes and gets two stars from me because of its age. The 'setpieces' are much easier since the discovery of chaingun sniping.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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