Text File
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Title : SargeBaldy Speedmapping Compilation #18
Filename : sbspd018.wad
Release date : 1 October 2006
Author : Various
Description : This is a compilation of the WADs entered in
SargeBaldy's eighteenth speedmapping exercise.
Participants were given 100 minutes to create a
map in which an E4-style hell has frozen over
using a provided texture pack.
Additional Credits to : Doomworld for the template for this .txt
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* What is included *
New levels : Yes
Sounds : No
Music : Yes (provided by DD for Map02)
Graphics : Yes, several by Nick Baker, and
: a modified E4 sky by Sarge Baldy
Dehacked/BEX Patch : No
Demos Replaced : No
Other : No
Other files required : No
* Play Information *
Game : Doom 2
Map # : Map01 - Map05
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other Game Styles : No
Difficulty Settings : Perhaps
* Construction *
Base : New levels from scratch
Build Time : 100 minutes per level
Editor(s) used : Various
Known Bugs : The levels in this WAD were all built in 100
minutes, so they did not have a chance to be
thoroughly tested. Some bugs undoubtedly exist.
Will Not Run With... : Any non-Boom-compatible port.
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* The Levels *
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Map01 -- Hobbs
Map02 -- DD 133
Map03 -- Danarchy
Map04 -- Captain Napalm
Map05 -- DomRem
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* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
http://oregonstate.edu/~lloydo/speedmapping.html