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E1 The Test

   (14 reviews)

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About This File

My attempt of an E1 style wad with some bits from E2, to see if I should bother to release another E1 project im working on. Requires the Ultimate Doom wad

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Guest

Unknown date

  
Good work, but I played better E1 styled maps. Decent details. I killed all but finished with 0 ammo on HMP. 3.5/5 Damned

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Guest

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Not exactly what I'd call an E1 map, too linear and the layout is too...obvious? Simple? Meh. But it's good though.

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Guest

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Don't see how it really related to the author's next project at all (Doom Incarnate) but it is worth playing. Quick, but fairly fun.

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Guest

Unknown date

  
Pretty damn good map. Keep up the good work.

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Guest

Unknown date

  
Rather ordinary. 3 stars. The real map Doom Incarnate is awesome though.

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Guest

Unknown date

  
Good one! 4/5

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Guest

Unknown date

  
Good fun - short and sweet. It's very small but there's lots of action, and it's tough but fair. I ended up running to the exit. My gameplay hint is that you should go right at the start, because you get the rocket launcher, which you will probably need.

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Guest

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heh, pretty cool for five hours work. Make more.

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Guest

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Kinda hard, not enough ammo, yet challenging and fun!!! 4/5 - Optimus

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Guest

Unknown date

  
Pretty damn good - 4/5

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Guest

Unknown date

  
^ I agree with all of what you say with the exception of the score. 3/5

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Guest

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Great, excellent, awesome even. 5/5 -ymb

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Guest

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Technically competent architecture, but with absolutely no inspiration and an incredibly simple layout. At its heart, this map is a few square rooms with plenty of detail packed full of monsters. There's no real progression or development, and a completely anonymous architectural style, and a structure this thoughtless and short barely qualifies as a map. 2/5 --Woolie

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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