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Community Chest 3

   (125 reviews)

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About This File

The third installment of the series, Community Chest 3 boasts 32 maps made by 20 different authors from the Doom community. After one year of work, they have been made available for your enjoyment.

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Gargamel

  

Of the Community Chest packs, I find myself coming back to this one the least. My major issue is the difficulty curve. It's all over the place and as a result, it's sometimes a slog. Especially egregious is the placement of MAP05, who's the lunatic that signed off on THAT being the fifth map? The entire WAD up until that map, you've fought one archvile if you're on UV. You fight TEN in that level. You haven't fought any Masterminds or Cyberdemons. You fight two MMs at once, in lava that also slows you down for some reason despite looking no different than regular lava, immediately before fighting a horde of nobles and a Cyberdemon. That would be fine as a later map, somewhere in the 20s, but the fifth? I think this whole WAD would be way better with just a reshuffling of the map order to have it ramp steadily up instead of swinging wild like it does, and maybe that's why I don't come back to this one often, because there are some really good, fun maps in it, but you have to dig through some bullshit to get to them the way things are.

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MuratMikal

  

As others have pointed out, MAP 10 is indeed the worst of the megawad. But all the other maps are enjoyable, gameplay is awesome and fair, and the best maps are = 12, 20, 24, 26, 28 and 29. Speaking of MAP 29, it's huge and I took almost 1 hour and half to MAX it. This is the best CC in my opinion (haven't played CC 4 yet).

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Kalerdulius

  

Maps of interest: 14, 29, 31.

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Combinebobnt

  
Average throughout

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sincity2100

  
Easly the Best game I played as a fanmade release,I ages well, worth playing for map29 alone.

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Bryan T

  
Tons of confusing maps. This is easily the worst of the CC wads. 4 and 2 are good, haven't played 1.

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Guest

  
^ Mixed bag? Hell no. Nearly every map is good fun. Hell, as much as I love CC4, I would say this displayed a lot more creativity overall. The best Community Chest in my books.

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Guest

Unknown date

  
Truly the greatest Coop/SP mapset ever. Very challenging, yet fun at the same time. The voodoo doll at the start shows how awesome the mappers are. The first Cyber fight was very tense. 5/5

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Unknown date

  
Wow! Too large for me to play from start to finish in a few sittings - however, i really enjoyed playing these levels one at a time from scratch over a long period of time. Extra comment - Map 29 was intense as anything - so much so that it almost became monotonous - and throws in a humourous touch at the exit (as if you hadn't had enough already!) 4 stars - not perfect, definately awesome.

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Guest

Unknown date

  
This megawad is kick-ass on the whole. Every map in here bristles with skill in one way or another. Legendary. 5/5

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Guest

Unknown date

  
Looks very impressive.

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Guest

Unknown date

  
Excellent. better than cc2 for sure. 4/5

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Guest

Unknown date

  
finally a reason to play some doom eagean, some of the maps do get a little poor at times but its not too bad over all

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Guest

Unknown date

  
many great maps 4.5 (5)/5

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Guest

Unknown date

  
Most levels pretty good. Map 07 appears broken in Risen3D v2.2.16. After defeating Mancubi and Arachnotrons in the courtyard, the exit doesn't open as it should.

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Guest

Unknown date

  
Me likey

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Guest

Unknown date

  
I couldn't enjoy this wad. I feel those scythe or deus vult series are much better. and I was really disappointed when I found the missing textures. C'mon !! It's released in 2007 , right? You guys could have done better. Boring. 2/5

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Guest

Unknown date

  
one word AMAZING.

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Guest

Unknown date

  
Music from MAP01 kicks ass a lot.

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Guest

Unknown date

  
THIS IS GREAT

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Guest

Unknown date

  
Awesome stuff. Definitely deserves 5/5

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Guest

Unknown date

  
Awesome from start to finish. map01, map12, and map19 are especially impressive.

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Guest

Unknown date

  
Yet another excellent map set from the community that is of even higher standards than the last one. I enjoyed every map, and there was never a dull moment for me. A full 5/5 from me. -TRRobin.

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Unknown date

  
Some levels are really HUUUUGEEE! For example maps 12, 20, 25, 29 etc. It takes at least 30 minutes to beat them. When I find computer map and see the whole automap, the size of it is really creepy :) Finishing map was pretty satisfying. The only negative thing is low ammo in map 28, it really ruined my day :) -Enkeli33-

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Unknown date

  
^^this. also 5/5 stars

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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