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Whispers of Satan

   (232 reviews)

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Whispers of Satan is a 30 level add-on for id software's game Doom 2: Hell on Earth requiring a Boom compatible source port.

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Unknown date

  
4.5/5 - Really good work here

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Guest

Unknown date

  
very good! but some maps bit boring... =)

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Guest

Unknown date

  
I am at map 26 currently, but I love the detail that was put into this and the gameplay works really well, despite it being symmetrical at some points. The level design was good enough, that I didn't notice it at some points. 5/5 - BlazingPhoenix

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Unknown date

  
Some levels look great while others are mediocre, sometimes bit too much symmetrical copy/paste architecture. Gameplay is somewhat annoying, shotgunners/chaingun ners are overused and you have to allways look after them so no fun double barrel action just plasma/chaingun scouting. Overall 3/5. Worth a try. -MaxSpeeD

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Guest

Unknown date

  
This wad is near legendary and is one of the best. 5 stars is coming from me.

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Guest

Unknown date

  
I had fun with this one!Not to overly difficult that I wanted to keep playing and not quit. Levels well designed and visually pleasing enough that linearity and symmetry were not a distraction. Missed alot of secrets due to being htf/obscure but enough ammo/health around that I didn't need/miss them much.This one goes in my personal archive.Thanks for all your hard work and effort PC and Kristian,this is an excellent swan song!5*-d.d.koop

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Unknown date

  
Copy-pasta, symmetry and repitition are the main sins of this project, with one or two dodgy traps and some odd balancing at times. However, it is still also bulging with quality and many good ideas, so it definitely gets 4* minimum -Phobus

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Guest

Unknown date

  
4*, very good work !

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Guest

Unknown date

  
Great wad! Some of the best hell levels I've ever played! 5/5

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Guest

Unknown date

  
I can't be able to play this wad on ZDoom. Why? Excellent megawad though. Overdetailed much, but still relives the classic feel. I give it 5 out of 5. T-Rex

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Unknown date

  
Just wow! Best megawad I've played in a long, long time. Great action and brilliantly designed maps. This one's a classic. 5/5

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Unknown date

  
I agree with the review some places above that asks, seriously is everyone basing their review off of the first couple? The symmetry is only enough to taint things significantly in maybe five or so maps. It's a minor blemish at most in all other cases. And there's plenty of very good levels throughout the wad. Not perfect, but great megawad is great. 4.5/5

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Guest

Unknown date

  
Very very good Wad just map 20 that i dislike. Love it!! can you upload the music pack some where so i can listen to this wonderful music when i am not playing?

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Unknown date

  
It was great until I got tired of ctrl+v and constant, predictable ambushes. Seriously, there is a better way to monster layout, and this wad's authors don't know it. But it was fairly enjoyable, nonetheless, so 3 stars.

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Unknown date

  
A good mapset. There's too much symmetry and copy/pasted sections in a fair number of the maps, and the whole hit multiple switches to open door/lower key/raise bridge scenario gets a bit tedious after the umpteenth time. Still, there are a number of good maps and the difficulty level is quite well balanced, not too difficult but not overly easy. 4/5 FP

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Unknown date

  
This is an incredible megawad, and finally one of the few that doesn't put gigantic squads of Revenants or billions of Cyberdemons in your way. The levels are well-detailed and somewhat interesting, but from time to time the levels get monotonous and repetitive, and though I like the pacing, I think it's a little slow. Even though, I liked it very much. 5/5

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Guest

Unknown date

  
Agree with MaxSpeeD. There's a bit too much difference between level quality, but give the map set a go when you have time.

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Guest

Unknown date

  
Finally completed the complete set. It was good fun. Some parts I found a bit frustrating, especially some encounters with too many chaingunners, but overall the difficulty felt right. However, while the maps are very beautiful, there is not much memorable, no sceneries that stay with you, except maybe some of the later hellish maps. 4/5

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Unknown date

  
Even though this was not as fun as 2002:ADO, this was still a solid mapset. 4/5

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Unknown date

  
EPIC FAIL on teh musix

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5 stars from me! I've waited for this baby for some time and it doesn't disappoint! Get it now! - Curunir

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Unknown date

  
Good work. 5/5

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Unknown date

  
Certainly a high-quality mapset. Mad props especially for map32, the secrets were the most fun part.

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Unknown date

  
I wonder how many reviewers have based their ratings solely on others' reviews. I see some ctrl+v in the maps, and I also wonder if I'd see it if I wasn't warned SUPER fucking thoroughly by the comments before. The mapset is wonderful, from the first map to the last. Five stars.

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Unknown date

  
The way Doom 2 meant to be. Pure essence of 'Hell on Earth' with better maps and gameplay. GJ.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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