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Mega5 Deathmatch series!

   (18 reviews)

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5 Screenshots

About This File

Mega5 is an Old Skool style Deathmatch Mega wad made for the Doom II game, and just about any Doom source engine. Includes 22 deathmatch maps!

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Marcaek

  
Passable at best for DM, great Last Man Standing WAD though. Too many basic layouts and some really horrendous gameplay. Back third of the set is all high-contrast black red and some white which looks terrible and makes it hard to focus. Moonhenge is gorgeous at least.

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Guest

Unknown date

  
Half of Ass!

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Unknown date

  
Full of Win!

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Guest

Unknown date

  
id=16061 written backwards thats 16061

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Guest

Unknown date

  
good

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Guest

Unknown date

  
Fun for exploration. Thanks for uploading.

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Unknown date

  
Nice Maps. Me like it!

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Unknown date

  
WIN!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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