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Advanced engine needed : limit-removing
Primary purpose : Deathmatch
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Title : fubpack
Filename : fubpack
Release date : 7/28/2013
Author : fub
Email Address : fub@thanez.net
Other Files By Author : fubdm (and fubdm2). they're both bad, don't play
them.
Description : a series of 3 dm maps, all of which are
reasonably dated. i have no idea how well these
play because all i can test with are bots that
can't figure out how to use super shotguns for
some reason.
level design inspired by popular ffa maps on
zdaemon and probably best suited for those
purposes. suggest 4-8 players.
Additional Credits to : williston consulting (wadauthor), csabo (xwe)
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* What is included *
New levels : 3
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
* Play Information *
Game : Doom 2
Map # : 01, 02, 03
Single Player : Player starts only
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : ~2 days for map01 & map02, 1 day for map03
Editor(s) used : wadauthor (yes really)
Known Bugs : visplane shit for sure on map01, the rest of it i
think is okay
May Not Run With... : vanilla/chocolate doom. visplanes etc.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors