Text File
===========================================================================
Archive Maintainer :
Advanced engine needed : prboom-plus
Primary purpose : Single play
===========================================================================
Title : Whitemare 2
Filename : white2.wad
Release date : 02.03.2014
Authors : Russian Doom Community (see below)
Email Address : dragonhunter2006@yandex.ru
Other Files By Authors : Heroes' Tales, freak3.zip, freak4.zip,
freak5.zip, Whitemare
Description : Megawad, based on the results of a four
speedmapping contests, held on www.iddqd.ru in
2013, with such themes, as winter, thaw,
precipices, and ancient civilizations.
Maps were finalized some time later (some - very
significantly), and several maps were built from
scratch.
This megawad tells us the fate of the Marine, who
was going to celebrate the New Year.
Suddenly, however, the monsters changed seasons'
offset, and as a result - they stole the winter.
We have to go through the mountains, castles and
underground crypts, visit the flooded city,
a lonely island and even visit the hell's edge
before it will be possible to restore the normal
course of the seasons.
But monsters were prepared for that as well - and
with the return of winter, they prepared some
unpleasant surprises...
Additional Credits to : ID Software, all authors of music (see below
for more detail).
===========================================================================
* What is included *
New levels : 32
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : Yes (Mapinfo lump)
Other files required : No
* Play Information *
Game : Doom 2
Map # : map01 - map32
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 06.01.2013 - 03.02.2014
Editor(s) used : DoomBuilder 2, XWE 1.16, Photoshop CS 8.0 and
others.
Known Bugs : map20 doesn't work correctly in gzdoom
May Not Run With... : vanilla
Tested With : prboom-plus 2.5.0.7, GZDoom 1.6.0.
List of maps and authors:
Map 01. Entry Gate (Slavius [B0S]) - from speedmapping contest
Map 02. Hall King (Arsenikum) - from speedmapping contest
Map 03. Snowbox Ascension (Arsenikum) - from speedmapping contest
Map 04. Caverns of the Damned (Cybermind) - from speedmapping contest
Map 05. Lost Keep (Dant3) - from speedmapping contest
Map 06. Vida Rota ([BoMF]Devived) - from speedmapping contest
Map 07. Ice&Fire (Kashtanka) - from speedmapping contest, upgraded
Map 08. Frozen Acid (BigMemka) - from speedmapping contest
Map 09. UAC Outpost (Memfis) - from speedmapping contest
Map 10. Operation 'Blizzard' (Shadowman) - from speedmapping contest
Map 11. Short Night (Chaingunner) - from speedmapping contest
Map 12. Rotten Orange (Chaingunner) - from speedmapping contest
Map 13. Inside Your Mind (Iron Hand) - from speedmapping contest
Map 14. The Pillar and the Pit (Memfis) - from speedmapping contest
Map 15. Floating World (Dragon Hunter) - non-competitive
Map 16. Mystery Island (Shadowman) - from speedmapping contest
Map 17. Abyss of Death (BigMemka) - from speedmapping contest
Map 18. City on the Edge (Chaingun Predator) - from speedmapping contest, upgraded
Map 19. April (Marat) - from speedmapping contest
Map 20. Gloominarch's Realm (Arsenikum, BigMemka) - non-competitive
Map 21. Fires of Darkness (Kashtanka) - from speedmapping contest
Map 22. Alarming Antiquity (BigMemka) - from speedmapping contest
Map 23. Trynton (Snark) - non-competitive
Map 24. Brutanasia Castle (Arsenikum) - from speedmapping contest, upgraded
Map 25. Inside the Pyramid (Shadowman) - from speedmapping contest
Map 26. Cave Village (Memfis) - from speedmapping contest
Map 27. Hidden Threat (BeeWen) - from speedmapping contest
Map 28. March of the Viles (Shadowman) - from speedmapping contest
Map 29. Trip One Way (BigMemka) - from speedmapping contest
Map 30. Operation 'Antimaydan' (Shadowman) - non-competitive
Map 31. Pillars of Creation (Dragon Hunter) - from speedmapping contest
Map 32. Green Madness (Dragon Hunter) - from speedmapping contest, upgraded
Music sources:
map 03 - Etherlords
map 04 - Unreal
map 06 - Quake 2 - Quad Machine
map 07 - Mikko Tarmia - Amnesia The Dark Descent - Grand Hall
map 08 - Hitman: Codename 47 OST - Main Title
map 09 - Perfect Dark - Alien Conflict
map 10 - Sviridov G.V - The Blizzard
map 11 - Kingdom Hearts - Sacred Moon
map 12 - Crue Ball - fast lane
map 13 - Dream Theater - These walls
map 14 - Requiem map02
map 15 - Cell - Floating Retention
map 16 - Killing Time
map 17 - Hexen2 - Pyramide of Anubis
map 19 - Burzum - Channeling The Power Of Souls
map 20 - Destructive God from the Past. Castlevania Lament of
Innocence OST [Extra]
map 21 - Hellgate London
map 22 - Gothic 3 - Showdown
map 23 - Doom 2 map09
map 24 - Disciples II - battle04
map 25 - Isis - Sounds of Egypt
map 26 - Memento Mori 2 map07
map 27 - Ian Boddy "Continuum"- "Beta": party V
map 28 - Jerry Goldsmith "Gremlins"
map 29 - Philip Traym - Main theme
map 30 - Jerry Goldsmith "Gremlins 2"
map 31 - Might & Magic 9
map 32 - Unreal Tournament - Underworld II
Titlepic - Disgaea
Interpic - Sonic the Hedgehog 3 – Ice Cap Zone (Plasma3Music Remix)
* Copyright / Permissions *
Authors may NOT use the levels of this wad as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
ftp://archives.3dgamers.com/pub/idgames/