Text File
===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Abyssal Speedmapping Sessions: Session 14
Filename : abyspe14.wad
Release date : 01/25/2015
Authors : Obsidian
Jimmy
Unholypimpin
Scifista42
TheMionicDonut
SlashBane
AD_79
Alfonzo
Breezeep
General Rainbow Bacon
Fuzzballfox
Email Address : themordicant@gmail.com(Obsidian's email address)
Misc. Author Info : The Abyssal Speedmapping Sessions are held by
Obsidian and are open for pretty much anyone
to participate in. PM Obsidian on Doomworld,
ZDoom forums or the Abyss if you're interested.
Description : 11 maps made during the eleventh Abyssal
Speedmapping Session in the space of two hours,
with 15 minutes for music and texture selection
and 15 minutes for bugfixing. Each mapper had 3
themes to choose from:
- Raising stairs function
- Perpetual moving floors
- Lite-Amp goggles
Alfonzo, AD_79 and SlashBane used the Alfonzo
treatment and SlashBane used another 20 minutes
or so.
Credits to : Id Software for Doom II
CodeImp of Doom Builder 2
SirJuddington for SLADE3
Exl for WhackEd4
Additional Credits to : All the people who mapped, on and off call
TheMionicDonut for being a huge help with
compiling
Fuzzballfox for the lovely INTERPIC
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* Maplist *
MAP01: Oh, you wanted that?
Author: Fuzzballfox
Music: "Dance of the Sugar Plum Fairy" XD
Format: Vanilla compatible
Theme: Lite-Amp Goggles...sort of
MAP02: Wasted Tunnels of Wasted Time
Author: Scifista42
Music: "Port of Adia Hectic Battle Remix" from Turok_II
Format: Boom compatible
Theme: Raising stairs and Lite-Amp Goggles
MAP03: Kettle Decapitation
Author: Jimmy
Music: "Apophysis" by Alfonzo
Format: Boom compatible
Theme: Perpetual floors
MAP04: Cookies for breakfast
Author: Unholypimpin
Music: None
Format: Vanilla compatible
Theme: Lite-Amp Goggles and Perpetual floors
MAP05: Screw Midterms and Plumbers wearing Ties
Author: Breezeep
Music: "I-Ball.mid" from DWMP2013
Format: Boom compatible
Theme: Raising stairs
MAP06: Tarnsman goes on a journey with Mike Tomlin
Author: AD_79
Music: D_SHAWN2 from Memento Mori II
Format: Vanilla compatible
Theme: Raising stairs
MAP07: Blasphemerotic Fellocide
Author: Obsidian
Music: THAT GODAWFUL DRAGONFORCE MIDI
Format: Vanilla compatible
Theme: Raising stairs and perpetual floors
MAP08: Dark place of Darkened Dark
Author: SlashBane
Music: "SA-X Arrival" from Metroid Fusion
Format: Boom compatible
Theme: Perpetual floors
MAP09: Speedbats for the Tree Kingdom
Author: Alfonzo
Music: 'Entity" by Mark Klem
Format: Boom compatible
Theme: Perpetual floors
MAP10: Damnable Dick Dystrophy
Author: General Rainbow Bacon
Music: He doesn't freaking remember >:(
Format: Boom compatible
Theme: Raising stairs
MAP11: Hugo Weaving's Chocolate Goldmine
Author: TheMionicDonut
Music: "Stage 4 from Mega Bomberman" by Daniel Wright
Format: Boom compatible
Theme: Lite-Amp Goggles and perpetual floors
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* What is included *
New levels : 11
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : MAPINFO
* Play Information *
Game : Doom 2
Map # : MAP01 - MAP11
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : No
* Construction *
Base : New from scratch
Build Time : 2 hours per map(3 for Alfonzo and
AD_79, 3 and 20 minutes for
SlashBane, 1 for UnholyPimpin)
Editor(s) used : Doom Builder, SLADE3, WhackEd4
Known Bugs : *Shrugs violently*
May Not Run With : Vanilla Doom
Tested With : ZDoom
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors