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Archive Maintainer : This is an updated version to An Evening Stroll in
Venice, called "venice.zip" as its filename.
Update to : An Evening Stroll in Venice
Advanced engine needed : GZdoom
Primary purpose : Single play
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Title : An Evening Stroll in Venice
Filename : venice.wad
Release date : 21.2.2016
Author : Hebridean Isle
Email Address : [redacted]
Description : I wanted to make a level with textures I have
never
seen before in a WAD. On the way I imposed the
1024
unit limitation rule as well as a monstercount of
100 max. No difficulty settings, but it shouldn't
pose a challenge to veterans. 2 secrets and some
easter egg fun on my part. This is the second map
I
ever made.
Additional Credits to : Core Design for Textures and Sounds
Pep for one Poster (http://studiopep.tumblr.com/)
Mitchell Corp for the finale music (from the game
Osman/Cannon Dancer)
farbin for the cardboard box drop sound
(https://www.freesound.org/people/farbin/sounds/36787/)
Realm 667 for the box graphic
Nintendo/Square Enix and Toby Fox for sprites
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 1 Month
Editor(s) used : GZDoombuilder
Known Bugs : PolyObject doors might teleport things when using
other mods. this was not encountered during testing
with only GZdoom and the wad.
May Not Run With : Anything that isn't GZdoom.
Tested With : GZdoom 1.8
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of their
resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors