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Eyeball

   (1 review)

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Eyeball is a ridiculous level resembling an eyeball. You start off in the pupil and you go outwards into the snow. Have your resources ready. Otherwise, you are doomed to failure. My eyes are on you. You can try playing this single-level wad with a ZDoom-driven source port but you are likely to run into performance issues. Link to the demo can be found here: https://www.youtube.com/watch?v=HeluhZVMBNE

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baja blast rd.

· Edited by rdwpa

  

Your map is advertised as prBoom+ compatible, but it breaks with a complevel set.

 

The voodoo doll conveyer is controlled by a linedef that is 9472 units long. That propels it to incredibly high speeds. Under complevel 9, which is how most people will play "Boom-format" sets in prBoom+, the doll will linedef skip an essential trigger after the giant ring of former human troopers is vanquished, thus preventing the player from reaching the slightly more giant ring of former human sergeants. Conveyor control linedefs should be 32 units long. That way, they avoid all issues like that and also remain consistent from port to port. 

 

Normally, I only submit reviews for maps if I manage to play through them in full, but I'm making an exception here because game-breaking bugs and poor mapping practices are immensely helpful to disclose. Best of luck in the future. 

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