Text File
===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Abyssal Speedmapping Session 22 (XXII)
Filename : abyspe22.wad
Release date : 02/04/2018
Authors : TheMionicDonut (also the ASS Host)
AD_79
Pinchy
walter confalonieri
4shockblast
Skillsaw
Breezeep
joe-ilya
Jimmy
RottKing
Alfonzo
rdwpa
rf'
Rantzon
scifista42
Hoodie
MarketAnarchy
ArmouredBlood
Email Address : [redacted]
Misc. Author Info : The Abyssal Speedmapping Sessions were once held by
Obsidian, now hosted by TMD and are open for pretty
much anyone to participate in. PM TheMionicDonut on
Doomworld, or TMD on irc.oftc.net or the Abyss if
you're interested.
Description : 17 maps made during the twenty-second Abyssal
Speedmapping Session. Unlike normal sessions this one
focused on collaborations, with mappers given two hours
to work on a map before passing it off to the next guy.
While the goal was to finish in 24 hours, the mapping
process ran long, and some maps were polished well past
the 24 hour time limit.
Though it seemed like the twenty-second session was
doomed to be forgotten, I decided to compile it long
after the fact so that there wasn't an annoying gap in
the compilations. Also, some of these maps are pretty
good, and benefited from both the collaborative nature
and the extra time in the oven. -7hm
Even though this session flopped hard, like 7hm I think
there are some strong maps in this session that deserve
an official release, so I chose to finish the compilation.
-4shockblast
I know how to upload things to IDgames. I fixed a few CWILV
graphics & made the M_DOOM & TITLEPIC. INTERPIC was made by
EffinghamHuffnagel.
-Jaws In Space
Credits to : Id Software for Doom II
CodeImp of Doom Builder 2
SirJuddington for SLADE3
Exl for WhackEd4
Additional Credits to : All the people who mapped, on and off call
Compilation started by 7hm
Compilation finished by 4shockblast
Startup demos recorded by 4shockblast
Textures taken from:
cc4-tex.wad
various Egyptian textures from Valiant
Gangrene Blancmange contains new textures by Jimmy
Psytex
rfhelltx
32in24-15_tex
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* Maplist *
MAP01: Android sucks all my energies!
Authors: walter confalonieri, 4shockblast
Music: MIDI version of Death Moon Circus Theme from Sailor Moon, midi from Eviltech
MAP02: Rodent Anomaly
Authors: walter confalonieri, Rantzon
Music: 1943 - Level 1 - Pre-Boss (Orchestrated) Sequenced by Clinton Bartlett
MAP03: Fuck Dragon Balls
Authors: Hoodie, scifista42
Music: MIDI version of P.I.M.P. by 50 Cent
MAP04: Tek Kek
Authors: scifista42, Hoodie
Music: MIDI version of Safety Dance by Men Without Hats
MAP05: One Must Fall
Author: Pinchy
Music: One Must Fall 2097 Theme
MAP06: Joe's Hit Or Joe's Shit?
Authors: joe-ilya, 4shockblast
Music: Anxiety by Goldfinger
MAP07: A Simple Handoff
Authors: MarketAnarchy, TheMionicDonut
Music: Seif Al Din by Epica
MAP08: Morecambe
Authors: Rottking, Alfonzo, Alterworldruler
Music: "Understatement" by Bjorn Lynne
MAP09: Tower of Anaconda Queen
Authors: 4shockblast, walter confalonieri
Music: INHIDING.MID from Duke Nukem 3D by Bobby Prince
MAP10: Gangrene Blancmange
Authors: Jimmy, Alfonzo
Music: "Potioneer" by Jimmy
MAP11: Séance of the Damned
Authors: Alfonzo, Jimmy
Music: "REQ-JD12" by Jeremy Doyle
MAP12: Romero Please Karate Chop My Ass
Authors: SavageCorona and walter confalonieri
Music: Inverted version of the Donna to the Rescue (Doom E4M2) by Mr. Chris from the Doom Inversion Music wad
MAP13: Xenus Re-revisited
Authors: Alterworldruler, AD_79, rdwpa
Music: F-Zero Climax Mute City Arranged
MAP14: Pernicious Deeds of the Damned
Authors: ArmouredBlood (some retexturing by 4shockblast)
Music: Heroes of Might and Magic II Main Menu music
MAP15: Cacodemon Redistribution Center
Authors: rf', 4shockblast
Music: A Reo Speedwagon song
MAP16: The Tomb of Akhenaten
Authors: AD_79, Skillsaw, Breezeep, TheMionicDonut
Music: "Vinefort" by Jimmy
MAP31: Hadron Shoulders, Nissan Toes
Authors: TheMionicDonut, MarketAnarchy (edits to make the map completable by 4shockblast)
Music: Waterfall by Ian Taylor and Adam Bond from RuneScape
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* What is included *
New levels : 17
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : MAPINFO
* Play Information *
Game : Doom 2
Map # : MAP01 - MAP16, MAP31
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : No
* Construction *
Base : New from scratch
Build Time : 24 hours, theoretically
Editor(s) used : Doom Builder 2, GZDoom Builder, SLADE3, WhackEd4
Known Bugs : Hopefully none
May Not Run With : Vanilla Doom
Tested With : PrBoom+, ZDoom
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors