About This File
I hope you didn't loaded my first Santa Rosa WAD; it was a shame. I have worked during the last weeks to give you the improved version I promissed you. And if you were disapointed with the first one (I´m sure you were), try this one and you will inmediately note the GREAT DIFFERENCE. First, I have to say that not all the things in this WADs were done by me, so I have to give credits to the following persons: *Steve McCrea, Simon Wall, & Elias Papavassilopoulos (sm@eng.cam.ac.uk) for some textures borrowed from TRINITY.WAD *Norman Scott/Tim Scott (norman.scott@flatland.com / tscott@plains.nodak.edu) for the sprites borrowed from their R2wolf.zip *Olivier Montanuy ( montanuy@dmi.ens.fr ) for the great pine borrowed from SWGFX4.zip * The creators of Wolfenstein * The creators of Doom * The creators of WinTex * The creators of Deu2 * The creators of Doom Cad * Bill Neisius for his audio and graphic editors for both Doom and Wolfenstein
Now, here comes the description of what I have done: In the Santa Rosa 8 WAD, you can know by yourself how is my house here in Metepec, Mexico. I put any single detail of my house in this new Level including those archs in my garage (I hope you like them). I even added and changed some textures sprites to give my WAD the real appearence of my house. I changed some sprites such as the Medikit, the Compumap, the trees and the columns. And for some nostalgic remembrance, I placed some of the stuff from Wolfstein3D. You won't be disapointed with the new sounds I added. I recorded them from a popular Video Game of an earth worm in a powerful suit.In addition to all this, I improved the level, repairing all those stupid bugs and adding more and better distributed enemies and weapons, more locked doors, better shaded zones, a new city sky, improved textures and more.
I have to warn you that before you play this WADs, you have to run INSTALL.BAT, to complete the sprites and flats. Just copy the files (including deusf.exe) to your DOOM ][ directory and run Install.
Y AQUI VA ALGO PARA TODOS LOS DOOM ADICTOS DE MEXICO: ! QUE DE POCA MADRE ESTA EL NIVEL QUE HICE! ! Y QUE VIVA MEXICO CABRONES!
A final word: DOOM ][ is an hiper-very-excelent game: don't copy it illegally.
Now, here comes the description of what I have done: In the Santa Rosa 8 WAD, you can know by yourself how is my house here in Metepec, Mexico. I put any single detail of my house in this new Level including those archs in my garage (I hope you like them). I even added and changed some textures sprites to give my WAD the real appearence of my house. I changed some sprites such as the Medikit, the Compumap, the trees and the columns. And for some nostalgic remembrance, I placed some of the stuff from Wolfstein3D. You won't be disapointed with the new sounds I added. I recorded them from a popular Video Game of an earth worm in a powerful suit.In addition to all this, I improved the level, repairing all those stupid bugs and adding more and better distributed enemies and weapons, more locked doors, better shaded zones, a new city sky, improved textures and more.
I have to warn you that before you play this WADs, you have to run INSTALL.BAT, to complete the sprites and flats. Just copy the files (including deusf.exe) to your DOOM ][ directory and run Install.
Y AQUI VA ALGO PARA TODOS LOS DOOM ADICTOS DE MEXICO: ! QUE DE POCA MADRE ESTA EL NIVEL QUE HICE! ! Y QUE VIVA MEXICO CABRONES!
A final word: DOOM ][ is an hiper-very-excelent game: don't copy it illegally.