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Surveying Base

   (4 reviews)

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You've been on a survival exercise away from the surveying base you're stationed at for the past ten days. Just before you left the boffins were very excited by what they'd discovered. As you arrive back at the base after the exercise, you wonder idly what it was that the boffins had found. And you wonder why it's so quiet ....

Playable singleplayer, co-op or deathmatch. Biggest weapon is the Plasma Rifle in all cases. Low key - most combat will be shotgun, chaingun or double barrel.

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This is a very simple mountain base-type level. The aim is to kill everything (you start directly in front of the exit, I got a finish time of 0:00). Even if you accept this quirk it's still a boring level, with 54 mostly weak monsters. There's a handful of tough baddies in a large underground cavern, but it's just empty and dull. Did you know there's a genre of music called power violence? I bet it's more interesting that this level.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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