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WHAT?! (as in the sound when something isn't right)

   (23 reviews)

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I consider this to be one HELL of a level. Meaning you can play this for a long time and not win. However it makes a great deathmatch. I made the hard skill levels (4 & 5) look a little more hellish, because the easy skill levels are a cakewalk. I figure it to be a cheap reward. I've included a .LMP of me beating (finally) the level on Ultra- Violence, but haven't tackled Nightmare yet.

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Meril

  

Oldschool (Maybe because it's from 1995). Not bad for it's age, but nothing special.

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Guest

Unknown date

  
Very good addon . I enjoyed it.

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DoomTheRobot

Unknown date

  
Odd map, short, and painful.

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Guest

Unknown date

  
Typical 1994 map. Garbage! 0/5!

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Guest

Unknown date

  
Sure the architecture is crap but there are several good battles in this small wad.

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Guest

Unknown date

  
It's enjoyably hectic, although not all that tricky by today's standards; which makes me wonder whether I have changed or the computer gaming world. I still find Manic Miner hard, so perhaps I am now had so much practice with Doom that old levels do not challenge me much, and of course I am now using a mouse to control my movements whereas in 1995 I used the keyboard.

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Guest

Unknown date

  
Very nice! Good level layout too. Had a couple of scares there especially with the Cyberdemon. Get this map if you dont have it yet!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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