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iFrag Version 2.2

   (2 reviews)

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About This File

iFrag is a program which allows people to play DOOM, DOOM II, and Heretic against others across the Internet. As distributed by id, DOOM-engine games come with drivers for serial connections (using modems and direct serial cables) as well as networks running the IPX protocol. This is enough if you have a fast modem (and enough money to pay the phone and/or DWANGO bills!) or if you happen to have 4 Pentium-based PCs in your basement rec room connected by a Novell network. However, what do you do if you're a poor college student? What do you do if the only PC to which you have access is sitting in your school's computer lab and is running the TCP/IP protocol suite? What do you do if you are the only person in your office who likes to play DOOM? Enter iFrag, a TCP/IP network driver for DOOM-engine games. Not only will it allow you to play network DOOM across the Internet, but since there are so many other players also connected to the 'net, you can easily find opponents practically any time of the day or night.

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Unknown date

  
Awesome utility. The precursor to Kali! You will need a packet driver and have to host a server with the -server parameter since the trackers no longer exist. Quick setup and works with Heretic and Hexen.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
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