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DOOM LAUNCHER V1.1a

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About This File

DLA is a program that makes your life easier when you want to launch a multiplayer game of DOOM, DOOM 2, HERETIC or HEXEN.

DLA is a program that is very similar to DM (written by ID Software). It enables you to easiliy launch serial cable, modem, IPX, and TCP/IP games. The real new thing with this program is the TCP /IP launching. This feature is available because of a smart program named TCPSETUP (included in the ZIP file). This program was written by Jake Page, and enables you to play DOOM (and clones) across INTERNET or any other TCP/IP network. DLA is ideal for local networks. Other interesting feature is the WAD-LIST. This option enables you to play with external PWADs. This option was already included with DM, but with the diference that in DM all files in the list were launched. With DLA you get a menu where you toggle the files you want to be included. Each time you launch the game the configuration will be saved, so next time you want to play, you just press F2 to start!.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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