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HUNTER.WAD, release 2

   (3 reviews)

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About This File

A wham-bam, bippity-boppin' good Time wreakin' havoc among them Satanic civies and mutated meatheads. Watch your step and ALWAYS watch your back. It's not an impossible level and is quite solvable within a couple of tries. Well, maybe. Swap some lead. *** II *** There are no mechanical differences between my first release and this release. In this release I improved Y alignment, changed some textures, and added a few more dead bodies here and there. If you happen to have the first release, you probably got it from one of my friends. This wad is the first of a pseudo episode 4 series. Play difficulty is at least as difficult as the mid-episode 3 levels when set to ultra-violence.

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Unknown date

  
I downloaded this from Greece, instead of Germany, because I want to show solidarity with the poor fire-ravaged people of Greece. This is a simple, symmetrical early level, but it's surprisingly tricky - there's a lot of action and a couple of good traps, and one bit with some barons that's pretty fierce for 1994. Sadly the bulk of the level is a winding maze, that you absolutely have to explore, which sucks the fun out of it, like a mosquito.

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Unknown date

  
Design is not as good as CRATER.WAD, but this map is funny, especially on fiercy start and in the barons trap. And mentioned above me maze is not bad, actually. Worth to playing, experts may try this on uvfast, hehe. &&&&

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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