About This File
Congratulations, you've beaten the huge demon at the center of hell. Now
you must find your way back out. The demons watched you coming in, and have
learned your tactics and weaknesses. They know where you are. The hordes of
them present when you destroyed the Icon of Sin are prepared.
This is a series of levels for DOOM ][ designed to be challenging for even the most experienced players. My standard of difficulty is that I should be able to complete the level on Ultra-Violence about half the times I attempt it. On level 18, my standard was that I had to be able to complete the level.
This work was begun in November 1995, and additional levels have have gradually been added. Levels are designed for single-player, Cooperative, and Multiplayer modes. Level 8 has one bug: for some reason monsters have a bad tendency to disappear in the initial stages of the level. This seems to be due to the large amount of monsters which the com- puter must maintain, for once the Arch-Viles and several other creatures are killed, the problem goes away.
This is a series of levels for DOOM ][ designed to be challenging for even the most experienced players. My standard of difficulty is that I should be able to complete the level on Ultra-Violence about half the times I attempt it. On level 18, my standard was that I had to be able to complete the level.
This work was begun in November 1995, and additional levels have have gradually been added. Levels are designed for single-player, Cooperative, and Multiplayer modes. Level 8 has one bug: for some reason monsters have a bad tendency to disappear in the initial stages of the level. This seems to be due to the large amount of monsters which the com- puter must maintain, for once the Arch-Viles and several other creatures are killed, the problem goes away.