Text File
THE MILITARY BASE
- Episode 2: Highground -
Files: MBASE02.WAD MBASE02.TXT
Author: Andy Badorek
EMAIL via a friend: migru@vg3.chemie.uni-konstanz.de
Misc Author Info: Back from Quake, didn't take too long.
Other files : Single Player: SPIRIT2, TWILAB, DEMONIC PARK
Deathmatch: ZUMA01, TOD, MBASExy
Contributions to Memento Mori and Memento Mori II
Description: An arena-style DM level. Everything's in view and
there's no good place to hide --> this is fast-paced
Deathmatch.
The ability to move fast and precise is the key
to success in HIGHGROUND. The name says it all -
don't get too close to the edge.
Game: DOOM 2 ver 1.9
Map: 01
Single: for testing use -WARP 1 -DEATHMATCH
Multi: No
Deathmatch: YES
Altdeath: YES
Skill settings: 1,2: BFG only, and plasma gun for additional BFG ammo
3-5: Shotguns, plasma gun, rocket launcher
Editors used: DCK34, IDBSP11B, ZENNODE098A
Build time: Enough to make sure it's quality.
Deathmatch contact: If you live in KN FN LI or neighboring regions or
countries please send e-mail to:
migru@vg3.chemie.uni-konstanz.de
Additional credits: migru for uploading and play-testing
Ben Morris for DCK
Ron Rossbach for IDBSP
Marc Rousseau for Zennode
id Software for the game
Permissions: You may use MBASE02 as a base to build additional
PWADs if you give credit where credit is due.
Of course, you must distribute MBASE02.
Where to get MBASE02: ftp.cdrom.com and mirrors
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