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The God`s Trial.

   (11 reviews)

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THE BEST DOOM PWAD-LEVELS NEVER BUILT FOR THIS GAME.

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Guest

Unknown date

  
not to bad worth a play or two

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Guest

Unknown date

  
sometimes bizzare looking, sometimes bad planned, but nevertheless intersting maps. uv is possible on all maps from scratch, but maybe too rough. also, it was one of the first pwads I played back in '98 - so **** /hth

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Guest

Unknown date

  
Jordi dedicate a vender churros con exile

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Guest

Unknown date

  
Not so good mapset. Map layout is often quite rectangular, texture use is quite spare but consistent, decoration is mostly not interesting. Gameplay @ UV is imho simple, very repeatable, too easy and boring. Most of the secrets are hidden in a wall without any sign, which is considered as bad design. All 6 levels look like clones, so afther playing the first you've seen them all. 1.5 + 1 for the effort + 0.5 because '97 = small 3/5.

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Guest

Unknown date

  
UV is also possible on map6. And if you play careful and use the secrets(bfg,berserk early on) it's not even though. In those 3 levels there are challenging areas but the secrets will give plenty health, armor and firepower. In the so called possible levels you're overpowered. They looked rather nice too and the design is interesting. 4/5 coldfusio

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Guest

Unknown date

  
great levels

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TimeOfDeath

Unknown date

  
fun '97 maps

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Guest

Unknown date

  
Quite interesting maps. UV is certainly not impossible on maps 1 and 3; haven't tried 6 yet.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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