Credits
Gary Gygax, Dave Arneson, Erol Otus (?), Tom Moldvay (?), and all at TSR past and present
the author(s) of BSP, the author(s) of DM2CONV, the author(s) of WadAuthor and the author(s) of DEU
Stephen J. Woods for creating the "WHITE.ZIP" DOOM wad in the first place (I know you said I couldn't, but I did - Sorry - I couldn't resist!) Please play Steve's wad, or I'll feel very guilty. (And Steve... Where the heck are you? I've been trying to get in touch with you for months via email!)
Text File
The redo of a classic D&D level for HeReTiC!!!
================================================================
Title : White Plume Mountain II (HWHITE2.ZIP)
Original Author : Stephen J. Woods created the original DOOM
wad.
This HERETIC conversion is by Rich
"Zdim" Carlson. (your humble narrator)
Email Zdim : zdim@ionstorm.com
Misc. Author Info : Steve spent hours getting the DOOM textures
right... I did a simple conversion and added
a few HERETIC specials and some creepy new areas.
I loved Steve's version but immediately saw
the need for a HERETIC (or even HEXEN) version.
(Hey, it's based on a D&D module, right?)
Description : This is a HERETIC version of TSR's
Dungeons & Dragons module: White Plume Mountain
recreated by Stephen Woods. To call this a
SuperDungeon is no understatement. (I've
refereed the module no less than five times!
It still gets requested by rpg gamers to this
day and blows 'em away every time.) TSR produced
about a dozen classic adventures in the late
70's and early 80's and White Plume Mountain
was one of the best of the bunch. While other
role playing games were striving for more and
more realism (most gamers really don't like
gobs and gobs of rules), TSR, the creators of
Dungeons & Dragons, did just the opposite.
Sticking to a simple system (with gobs and
gobs of supplements) and a small group of
designers/writers/artists, a style emerged
that remains a standard for fantasy games, even
today. (The Telengard-Wizardry Factor) They
gave the adventure-hungry gamers exactly what
they wanted: interactive entertainment that was
CHEAP, PORTABLE and, above all, PLAYABLE.
But I digress...
White Plume Mountain was very famous for two or
three of its rooms and extremely famous for
three of its weapons: "Wave" was a magic trident
of some reknown. "Whelm" was a great hammer
of which many unbelieveable stories are told.
"Blackrazor" was, perhaps, the most infamous of the
three, being a great two handed sword of the
damnable kind that drinks souls.
In this version there are some considerable
differences from the original adventure but
most of the features are included thanks to
Steve's immaculate drafting skills.
I merely added a few HERETIC essentials and
some spooky areas for those D&D buffs to
explore.
Other Maps by Zdim :
DOOM demon13/demonse, fiendish,
lasthope/lhsplit/zdimhope
HERETIC gren10, chaosian/mandor11, bigred12, wizwars,
orbqv12, wrevenge
DOOM2 cit10
HEXEN arch10
QUAKE crypt, hunter, rathole2, fane11, pand01a
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
How to Load : For those who are unfamiliar with
using PWADs, just unzip this into
your HERETIC directory and type:
Heretic -file hwhite2.wad
Your HERETIC wad will be unharmed.
Savegames for this wad only work if the
HWHITE2.WAD is loaded... I didn't have to tell
you that, did I?
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Additional Credits to : Gary Gygax, Dave Arneson, Erol Otus (?), Tom
Moldvay (?), and all at TSR past and present
the author(s) of BSP, the author(s) of DM2CONV,
the author(s) of WadAuthor and the author(s)
of DEU
Stephen J. Woods for creating the "WHITE.ZIP"
DOOM wad in the first place (I know you said
I couldn't, but I did - Sorry - I couldn't
resist!) Please play Steve's wad, or I'll
feel very guilty. (And Steve... Where the
heck are you? I've been trying to get in
touch with you for months via email!)
================================================================
* Play Information *
Episode and Level # : Episode 1 - Map 1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
Pods : you bet
Mace : yup
Crushing Ceilings : NO! (but everything else)
D'Sparil : Well... It wouldn't be a HeReTiC wad without him!
* Construction *
Base : based on Steve's WHITE.ZIP DOOM wad (which is,
in turn, based on TSR's White Plume Mountain
game module... Oh, right. You knew that...)
Build Time : 50+ for Steve/15+ for Rich
Editor(s) used : DEU, BSP and WadAuthor (conversion by DM2CONV)
Known Bugs : Pentium 100 or better for this version - there
are a large number of elements/animations in
some areas
* Copyright / Permissions *
Do not distribute this wad via TAPE, FLOPPY, CD, etc., etc., etc.!
Steve would get very mad, too, and I don't need the bad karma.
If you must use this as a base for some other level, please do a HEXEN
conversion. But I wouldn't suggest it as I've already pretty much tweaked
the hell out of this wad, so don't blame me if it corrupts.
* Where to get this WAD *
Cdrom.com
ftp://cdrom.com/
Zdim's Weapon Rack
http://www.geocities.com/TimesSquare/Alley/6181/index.html