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Starting Items


Mad Dal 85

Question

I made a file for DoomGuy to start with a few starting items using the "Player.StartItem" flag in the decorate, but when I start the game, he doesn't have anything except his pistol with 50 bullets and 100 health points.

 

How do I get the other starting items to appear or get the "Player.StartItem" thing to actually work? 

 

It's a pk3 for GZDoom by the way.

Edited by Mad Dal 85

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Are you sure the game is actually using the new player class? have you added it to Gameinfo section in MAPINFO? this shows you all the ways you can use to make it work.

Edited by sluggard

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If you look at the CF files, open 'complex-doom.v26a2.pk3' file, and look at the DECORATE lump. You will see that the creator put the Player info and start items in that file and it works fine.

 

Now, I went down the same road and now I get errors. Something about;

 

Expected '{', but got Actor instead

 

Even though everything in my file looks fine so no idea what's going on there. If you want screenshots, I'll be happy to upload them.

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Like @sluggard said, make sure you've added Game information in Mapinfo lump.

 

Plus, your error with "Expected {" says you did something wrong in Decorate also. We need to see your code.

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