Hey, I'm no expert when it comes to making vanilla-compatible Doom wads but since I'm doing an update to an older WAD of mine, I decided I wanted to make it vanilla compatible but there are several issues:
I know that my WAD has graphics implemented in a way that Chocolate/DOS doesn't like. I remember testing the WAD in Chocolate at first in its initial stages that graphics would be invisible, then later on it crashed the game so I targeted Crispy Doom and PrBoom+. I'm unsure on how to rep