Kurogachii Posted March 2, 2021 Here's the demo for my mega wad "Operation Last Resort". It contains the first level along with a unique secret level, try to find all the secrets! 1 Quote Share this post Link to post
DoctorNuriel Posted March 2, 2021 Hi, new mapper here! Feel free to check out my Japanese-styled map Noroi if you'd like :) It's a quick and punchy map, I intend to change the very final encounter up a bit but I'm mostly satisfied with it. 1 Quote Share this post Link to post
Clippy Posted March 2, 2021 (edited) @Dubbagdarrel good stuff thanks Here is reveal vid https://youtu.be/HQrH4KDrB4c (If u had Questions about what happened or where the secrets were haha or especially how to get the blue barred rocket launcher thing Edited March 2, 2021 by Clippy Hi 1 Quote Share this post Link to post
Dubbag Posted March 3, 2021 (edited) recording new videos rn ask we speak! :) next is the first 2-3 maps of "Exomoon" by @Deadwing, followed by some others! Edited March 3, 2021 by Dubbagdarrel 1 Quote Share this post Link to post
4MaTC Posted March 3, 2021 I am thinking to upload my map to /idgames, so another playthrough wont hurt. Thanks in advance! Here (sorry i don't know how to post link in fancy way, with preview) 2 Quote Share this post Link to post
Dubbag Posted March 3, 2021 @Deadwing Here yah go! Part 2 uploading now! 2 Quote Share this post Link to post
Dubbag Posted March 3, 2021 @NaturalTvventy Great WAD man keep up the good work. unfortunately I could not figure out how to finish it. BTW IDK why but the recording cut out the game audio. Im sorry about that. But we all know what doom sounds like lol. 1 Quote Share this post Link to post
Koko Ricky Posted March 3, 2021 (edited) Looking for feedback on my newest map, an E1M4 remake (limit removing) for Doom 2. It uses custom mp3 music so an advanced port is required if you want the full experience. https://www.moddb.com/engines/doom-engine/downloads/uac-m4 Edited March 3, 2021 by GoatLord 0 Quote Share this post Link to post
NaMcOJR Posted March 3, 2021 (edited) Hey! Something new here for you to try... Requires ZDOOM with hardware acceleration enabled for the sky to render properly. I personally use it with filtering disabled for a smooth "vanilla-like" experience. Netherworld Edited March 3, 2021 by NaMcOJR 0 Quote Share this post Link to post
HQDefault Posted March 3, 2021 Consider the following: UDMF remaster of some classic doom maps for GZDoom. Crouching and Freelook allowed, no jumping pls. Gameplay is fairly similar to the original IWAD, so I understand if you'd rather skip this one. (TBH I kinda just like watching people play through it more than the actual feedback. It gives me the happy.) But there is a lot of new detailing and atmospheric touches, as well as just a general rework of many of the secrets. So I'd be curious to hear your thoughts and if there's anything that could use a bit more. 0 Quote Share this post Link to post
Somniac Posted March 3, 2021 Hey, I dropped this one last night - its a pretty simple map but I'm trying to get as much feedback as I can. Would love to see you have a crack at it! 0 Quote Share this post Link to post
Dubbag Posted March 3, 2021 @Bloodbath Giraffe Here yah go part 1. part 2 uploading now! :) 0 Quote Share this post Link to post
Dubbag Posted March 4, 2021 @DynamiteKaitorn Dude this was fantastic! thank you for the request what a great time! 2 Quote Share this post Link to post
Dubbag Posted March 4, 2021 @Alfredo Your avatar made my night but you should take out 3 of those cybers and it would be perfect. 0 Quote Share this post Link to post
Alfredo Posted March 4, 2021 22 minutes ago, Dubbagdarrel said: @Alfredo Your avatar made my night but you should take out 3 of those cybers and it would be perfect. Hmm. I suppose i've done you a bit of a disservice by asking you to play this map without prior knowledge of the previous level mechanics. I'm sorry for that. I can see you struggled in some areas due to lack of ammo, and due to not grabbing the Rocket Launcher in the blue key area. (You access it by running across the tops of the crates. Its a pretty easy jump but I can see it not being too intuitive.) As for the cyberdemon fight, that's my fault. Throughout the mapset, I introduced a new mechanic to the game, where blood is a source of progression. I teach the player earlier in the mapset that you can kill monsters in an area that has those metal troughs to make them fill with blood. Once that happens, something triggers, whether it be a door, a teleporter, or a new fight. The Cyber fight in particular was supposed to be a branch of htat mechanic. With the focus being on killing the mancubi. They lower the BFG And invuln once they're all dead. Every time you kill a mancubus, the blood drains from them, and flows to the BFG, lowering it once they're all dead. Allowing you to have a happy invuln bfg spree. Again. This is my fault for telling you to test a map with no prior knowledge of the things I had done in maps prior. I'll probably add an unmissable rocket launcher for that last fight since its kinda needed. As far as the damaging floors go. That was my bad. I had tagged it to be damaging initially, then I decided I wanted it to scroll. Well, When i applied that scroll tag, it overwrote the damage for the lava. So It'll be fixed in a later released. Lastly, i'd encourage you to play the mapset from the beginning, and then revisit that cyber fight. It might seem a little more intuitive after experiencing it with the intended prior knowledge. There are lower difficulties implemented that are still challenging, but they are easier than what you faced. Again. I apologize for that. It was my bad. Thanks for playing my map c: 1 Quote Share this post Link to post
Dubbag Posted March 4, 2021 @Alfredo I'm sorry if was a bit rough on it at the end. Like I said it is a good map. :) 0 Quote Share this post Link to post
Dubbag Posted March 4, 2021 @CHIEF QUEEF Great map for a first WAD. I liked it especially at the end that was fun! 0 Quote Share this post Link to post
Dubbag Posted March 5, 2021 New videos in production right now! First up tonight is @xxWeNxx's wad 0 Quote Share this post Link to post
Dubbag Posted March 5, 2021 (edited) @a dill pickle in disguiseAnother new mapper lets give it a look. BTW I was watching this video back and IDK if you believe in this stuff but I think I caught an EVP at 8:05. My apartment is 135 years old after all! Can anyone figure out what it says its freaking me out! Edited March 5, 2021 by Dubbagdarrel 0 Quote Share this post Link to post
Dubbag Posted March 5, 2021 @xxWeNxx Nice job but needs more balanced encounters. 1 Quote Share this post Link to post
Dubbag Posted March 5, 2021 @Yandere_Doomer I had ALOT of fun making this video for you I hope you like it! Great WAD man! 2 Quote Share this post Link to post
Dubbag Posted March 6, 2021 @Friezus ChristAn honor to play lord friezus 0 Quote Share this post Link to post
Dubbag Posted March 6, 2021 @PeterMoroVery short and sweet WAD with some pretty fun combat sections :) Nice work! 1 Quote Share this post Link to post
Dubbag Posted March 6, 2021 @Kurogachii Thank you so much for the awesome request. I loved this WAD and think that secret room is pretty funny man lol. 1 Quote Share this post Link to post
Dubbag Posted March 6, 2021 @Horus Bro, great map great design great encounters, but just a little too much for me. I know that the other difficulties are there for me but this one I just couldn't. I liked it alot but I got so frustrated I had to stop lol. No hard feelings I hope. I still think it's really good. 1 Quote Share this post Link to post
PeterMoro Posted March 6, 2021 6 hours ago, Dubbagdarrel said: @PeterMoroVery short and sweet WAD with some pretty fun combat sections :) Nice work! Thanks for playing my wad! Glad you liked it. Your reviews are fun to watch. Cool music too BTW. Cheers. (P.S. If you liked that map please consider playing another map of mine one day : https://www.doomworld.com/idgames/levels/doom2/Ports/p-r/pao_1_2 It's the same style but longer) 1 Quote Share this post Link to post
Dubbag Posted March 6, 2021 I gotta reload on some request guys my back log is running dry lol 0 Quote Share this post Link to post
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