Catpho Posted June 2, 2021 (edited) Aquatic Wonder is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards. This month's project lead is joe-ilya. Download (Note: There's a special mp3/ogg soundtrack for source ports that support those formats like (G)ZDoom/DSDA Doom/PrBoom/etc.) Screenshots: Optional cosmetic bubbles included in wad for those who used ZDoom-based ports or the EDGE source port Example: MAPLIST MAP01: The Eighth Sea is in Your Eyes - joe-ilya MAP02: Wet Stuff - 40oz MAP03: Poseidon's Trove - thelamp MAP04: Mariana Trench - 40oz MAP05: Imaginarium - 40oz MAP06: Shipwreck - thelamp MAP07: For Whom The Diving Bell Tolls - peerdolius MAP08: The End - joe-ilya Previous projects: Spoiler 2018: Spoiler -Monuments of Mars -Circle of Caina -Forest Swords -Xenomorph Base -Coffin Curse -Vicarious Reality 2019: Spoiler -The Merry Christmassy Doom Project -MINDBLOOD GENESIS -Legend of The Hidden Tech -Earth Ends -Lillywhite Lilith -Into The Storm -Alien Bastards! -After The Fall -Fuck Global Warming... This is Hell -Cyb's Freaky Colonoscopy -Alone -Umbral Platinum -A Doomer Boards Christmas Carol 2020: Spoiler -Dungeons and Demons -Occult Secrets of the Third Reich on Mars -Biotech is Godzilla -Evil Egypt -Spaceballs: The Sequel: The Quest For More DBP Maps -Dead But Dreaming -The City of Damned Children -10 Day Vacation -Fear and Loathing -Morbid Autumn -The Magnificent Five -Santa's Outback Bender 2021: -Tomatomania! -Rainy Days In Casablanca -Luminous Gloom -Stroggman's Tundra Sidequests: -Fall of Society For (slightly) more DBP info, please check the Doom Wiki article! Edited June 29, 2021 by Catpho 47 Quote Share this post Link to post
SuperCupcakeTactics Posted June 2, 2021 (edited) Attaching the bubbles add-on. It makes the WAD more bubbly. bubbles.wad is for the EDGE sourceport courtesy of @CeeJay bubblesxd.wad is for general ZDoom fair courtesy of @Gaia74 bubbles.zip Edited June 2, 2021 by SuperCupcakeTactics 10 Quote Share this post Link to post
Doomkid Posted June 2, 2021 (edited) Oooh, this wad looks interesting and unique.. Cool theme! Edit: That bubble effect is seriously well done Edited June 2, 2021 by Doomkid 4 Quote Share this post Link to post
Endless Posted June 2, 2021 I'm going into deep waters, oh yes. You guys better have used Ocean Man or I'm gonna bust. :P 8 Quote Share this post Link to post
RemoveUwU Posted June 2, 2021 Oh nice, been waiting since last month for this and on God I'm gonna enjoy it Thanks again for your work, DBP crew! 4 Quote Share this post Link to post
Bdubzzz Posted June 2, 2021 The wad crashes on Map 01 for me due to the music. ( runs with -nomusic ) Source port PrBoom 2.5.1.7 3 Quote Share this post Link to post
Gaia74 Posted June 2, 2021 I can only describe this wad in one word: beautiful 4 Quote Share this post Link to post
adamastor Posted June 2, 2021 You folks never cease to amaze. Looks awesome. Can't wait to try it out. 3 Quote Share this post Link to post
ketmar Posted June 2, 2021 wait, it was DBP33 last time i checked! they did it again! 4 Quote Share this post Link to post
RemoveUwU Posted June 2, 2021 Alright so I tried to do something, it's not a gamebreaking thing but idk the statusbar was kinda bugging me off, so I made a widescreen version for my use I tried it and it doesn't work in PrBoom+ for some reason, but it goes well on GlBoom+ Here it is, please if someone knows what I'm doing wrong and would like to help me further extend compatibility, do it, I'd like to see it! dbp36_customsb.rar Again, I'm not experienced or a master of editing wads and graphics, so please forgive me Also this is the load order! Here's an example Spoiler 4 Quote Share this post Link to post
Shepardus Posted June 2, 2021 (edited) I'm a sucker for the undersea theme, so this is right up my alley. Once again I'm amazed at how you all come up with these themes and maps on such a consistent basis. 1 hour ago, Bdubzzz said: The wad crashes on Map 01 for me due to the music. ( runs with -nomusic ) Source port PrBoom 2.5.1.7 The MAP01 music (for UMAPINFO-supporting ports) is an XM module, maybe the port has an issue playing those? Works for me in dsda-doom v0.19.3 FWIW. 8 minutes ago, RemoveUwU said: Alright so I tried to do something, it's not a gamebreaking thing but idk the statusbar was kinda bugging me off, so I made a widescreen version for my use I tried it and it doesn't work in PrBoom+ for some reason, but it goes well on GlBoom+ Neat! This works in the latest dev versions of PrBoom+ and dsda-doom v0.19.3 even if you use the software renderer; older versions lack support for widescreen assets. Edited June 2, 2021 by Shepardus 6 Quote Share this post Link to post
TJG1289 Posted June 2, 2021 God that looks gorgeous. Love the blues. I seriously have no idea how you guys keep pumping out these every month and every month I'm like "that looks awesome and I need to play it now". 5 Quote Share this post Link to post
Maes Posted June 2, 2021 4 hours ago, Doomkid said: Oooh, this wad looks interesting and unique.. Cool theme! Edit: That bubble effect is seriously well done Kinda like an updated UNDERSEA.WAD. I'll be kinda disappointed if it doesn't also include a Maniac MIDI :-) 7 Quote Share this post Link to post
Rince-wind Posted June 2, 2021 What a nice relaxing wad, the Marswar music was a nice touch. The standout map was Mariana Trench, I loved the opening shot, but you can cheese the fight in the long hall by hiding in the starting room and bottlenecking the monsters. Also this is a bit of an out there question but why do people hate Joe-Iliya? I've seen a lot of shitting on him on forums and especially on @Tarnsman's streams (could be an inside joke, but I don't know) 4 Quote Share this post Link to post
Skronkidonk Posted June 2, 2021 Excited to try this out. Looks really unique 3 Quote Share this post Link to post
TheGreenZap Posted June 2, 2021 I like bubbles! I really enjoyed Luminous Gloom, so I will definitely be playing this. 5 Quote Share this post Link to post
Fabricator Posted June 2, 2021 Always a good day when the Doomer Boards unleashes a new project, and I'm a sucker for water levels so this set will be a must play! 4 Quote Share this post Link to post
evil_scientist Posted June 2, 2021 Only played through the first map so far, it's really cool! Nice music! 3 Quote Share this post Link to post
Tarnsman Posted June 2, 2021 7 hours ago, Rince-wind said: Also this is a bit of an out there question but why do people hate Joe-Iliya? I've seen a lot of shitting on him on forums and especially on @Tarnsman's streams (could be an inside joke, but I don't know) First, how dare you say that I hate Joe. Joe Ilya has done nothing wrong. Second, he has done a bunch of stuff in community projects that rubbed people the wrong way, most recently getting himself re-banned for creating a map to replace an existing map in a community project because he said it was bad. But I will always appreciate Joe as a legend within the community, even if I don't always enjoy his output. 11 Quote Share this post Link to post
Caleb13 Posted June 2, 2021 I'm just popping in to report that Gzdoom 4.5.0 produces this error during startup: Script error, "dbp36_rc1.wad:ZMAPINFO" line 46: Unknown property 'InterText' found in map definition 3 Quote Share this post Link to post
Rince-wind Posted June 2, 2021 @Tarnsman Thanks for the clarification. I remember seeing that particular meltdown in the UDINO thread, but I don't see why that was a bannable offense, sure he seemed to be incredibly stubborn but why not just ignore him at that point? If anything it was interesting to watch. 2 Quote Share this post Link to post
Fletcher` Posted June 3, 2021 22 hours ago, Rince-wind said: @Tarnsman Thanks for the clarification. I remember seeing that particular meltdown in the UDINO thread, but I don't see why that was a bannable offense, sure he seemed to be incredibly stubborn but why not just ignore him at that point? If anything it was interesting to watch. He has a very long history of being a petulant manchild and people got tired of tolerating his behavior. 1 Quote Share this post Link to post
Optimus Posted June 5, 2021 Nice and short one, I made a video longplay 3 Quote Share this post Link to post
Catpho Posted June 10, 2021 joe-ilya updated the wad to RC2. Changes: Quote -Added the ZDoom bubbles -Added extra EDGE support -Added mapinfo for Eternity so it can play the module tracks -Player starts added for the non-40oz maps MAP01 : Fixed the trigger skip. MAP03 : Fixed the bleeding ship's shadow, and the out of bound jumps that are possible without infinite height. MAP06 : Uses a converted .mod to .mid for the primitive source ports. Fixed the water illusio-pits, and a bleeding sector. MAP07 : Fixed various bleeding sectors and floating things. Removed an out-of-bounds enemy. 6 Quote Share this post Link to post
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