Peter Posted March 9, 2022 (edited) NOT EVEN REMOTELY FAIR 32 Maps for DOOM II - Nightmare Difficulty Only - All Original Soundtrack (Limit Removing, complevel 2) @dashiefrickintyan deviantart.com/dashietyan/art/Not-even-remotely-fair-906079556 TESTED WITH DSDA Doom (designed for) GZDoom (support is held together with duct tape) Coop Mode (more like Poop Mode, designed with coop in mind but maps get very stinky) Maps are balanced with obtaining 100% Secrets and 100% Items in mind NMspeed = Normal NM100S = Hard NM100SI = Very Hard DOWNLOADDownload for DOOM II (Limit Removing, complevel 2) [idgames] NERF.wad - Not Even Remotely Fair (Episode 1, 2 and 3) NERF-Widescreen.wad - Widescreen Graphics Patch NERF-Easier-Patch.wad - Easier Mode Patch (assist players without trivialising the gameplay) Full List of Adjustments for Easier Mode Patch: Spoiler MONSTER HEALTH ADJUSTMENTS * Imp Health 60 to 55 to Increase 1 Shot Chance with Shotgun * Cacodemon/Pain Elemental Health 400 to 350 to Increase 2 Shot Chance with Rocket Launcher * Lost Soul Health 100 to 80 for Less Tanky Lost Souls * Pinky/Spectre Health 150 to 130 to Increase 2 Shot Chance with Shotgun * Cyberdemon Health 4000 to 3500 to Make 2 Shot with BFG Easier SPEED ADJUSTMENTS TO BE HALFWAY BETWEEN NORMAL AND FAST * Imp Fireball Speed 10 to 8 * Cacodemon Fireball Speed 10 to 8 * Baron/Hell Knight Fireball Speed 15 to 13 * Pinky Speed 10 to 8 DAMAGE ADJUSTMENTS * Revenant Fireball Damage 80 to 64 to Normalise with Baron and Manbubus Fireballs SCREENSHOTS EPISODE 1 Broaden One's Horizons EPISODE 2 Lose One's Mind EPISODE 3 Surpass One's Limits SOUNDTRACKmegasphere.bandcamp.com/album/not-even-remotely-fair-original-soundtrack CREDITS Spoiler (FULL LIST OF CREDITS IN README.TXT) Project Leader Peter "MegaSphere" Lawrence Mappers Peter Lawrence Benchy BooTheJudge Dwars C.Place Xulgonoth Anarki borogk GamingGargoyle Ludi seejay Moustachio decino RedBoule Ravendesk Musicians MegaSphere Dwars decino Syndoom Xulgonoth Korp James Paddock Cammy DISCLAIMERS To practice at your own pace, play on skill levels easier than Ultra-Violence. This removes all non-essential monsters. 'Save Scum', and 'Load Lame' are NOT to discourage use of saves, they are intended only as funny gags. Good luck trying to play this on UV. Despite the many references we do not encourage real life CBT. Edited January 16 by Peter NOT EVEN REMOTELY FAIR RELEASED! [idgames] 132 Quote Share this post Link to post
Billa Posted March 9, 2022 (edited) Very epic. Love playing Nightmare, few wads actually take it into account when balancing maps (and you can't blame them really). Aside from the music are these maps finalised? I can't read ignore me Edited March 9, 2022 by Billa 3 Quote Share this post Link to post
Doctor_Spengler Posted March 9, 2022 (edited) I can't wait to contribute :) This already very promising <3 Edited March 9, 2022 by Doctor_Spengler grammar 2 Quote Share this post Link to post
Doomkid Posted March 9, 2022 Hmm, I can't recall ever hearing of a mapset designed specifically/only to be played on Nightmare, great concept! 16 Quote Share this post Link to post
ReaperAA Posted March 9, 2022 3 minutes ago, Doomkid said: Hmm, I can't recall ever hearing of a mapset designed specifically/only to be played on Nightmare, great concept! DBP25 was also designed around nightmare difficulty. 15 Quote Share this post Link to post
borogk Posted March 9, 2022 Had a great time contributing to this project! Hopefully, this WAD will bring fresh experience to those who never dared to touch Nightmare before (like me until recently!) After hours spent on NM, playing Doom on regular UV seems like enabling game slowdown cheats slow to the point of being uncanny. 11 Quote Share this post Link to post
Biodegradable Posted March 9, 2022 Congratulations on the release, Peter and Company! I look forward to watching my favourite Doom streamers and DoomTubers torture themselves with it for my entertainment. >:^) 4 Quote Share this post Link to post
ImproversGaming Posted March 9, 2022 Thanks Peter and epic team. The title makes me feel like there is going to be a lot of pain in my future... Not really a nightmare player but will have a look to support the initiative! Thanks for sharing. 4 Quote Share this post Link to post
Dusty_Rhodes Posted March 9, 2022 I've never played in Nightmare, so I can't wait to get my butt handed to me! Looks awesome. 3 Quote Share this post Link to post
Electro Rage Posted March 9, 2022 I'll play it later. I'm excited to get annihilated! Looks pretty nice cool too! 2 Quote Share this post Link to post
NeilForshaw Posted March 9, 2022 Hey hey it's finally revealed to the public :O 2 Quote Share this post Link to post
stan1234 Posted March 9, 2022 Nice concept, congrats on the release! 2 Quote Share this post Link to post
Ludi Posted March 9, 2022 Love the TITLEPIC! Although, I find it funny that doomguy has a chainsaw running from turbo pinkies, when many of the mappers here have detested the practice, haha 2 Quote Share this post Link to post
Ludi Posted March 9, 2022 Also, if you are open to it, message me when Episode 2's thread drops. I'd love to contribute! 2 Quote Share this post Link to post
Peter Posted March 9, 2022 The soundtrack for this project, as the hiphop tracks inside my Master Levels MIDI Pack were really well received, I double downed on that hiphop flavour for Not Even Remotely Fair. I hope y'all happy with it! 2 Quote Share this post Link to post
xvertigox Posted March 9, 2022 I really enjoyed mapping for Nightmare in DBP25, I'm definitely keen to contribute to ep 2 or 3. I'll check out ep 1 in the mean time. Good work on getting the first release out, the sceens look mint. 4 Quote Share this post Link to post
Peter Posted March 10, 2022 (edited) Alright, just did a hotfix which fixes a sequence break in MAP07. EDIT Ok another hotfix that fixes the appearance of a self referencing sector in OpenGL in the credits map. Edited March 10, 2022 by Peter 1 Quote Share this post Link to post
Christophine Place Posted March 10, 2022 It was tons of fun to work on this project! I hope everyone enjoys the maps we all made! <:) 2 Quote Share this post Link to post
Vile Posted March 10, 2022 This was a great set with a lot of cool ideas and designs (many instances of Doom cute). Thanks for making this and for joining me as I played through it! 5 Quote Share this post Link to post
Ludi Posted March 10, 2022 7 hours ago, Peter said: The soundtrack for this project, as the hiphop tracks inside my Master Levels MIDI Pack were really well received, I double downed on that hiphop flavour for Not Even Remotely Fair. I hope y'all happy with it! I'd LOVE to see more hip-hop MIDIs. Perhaps you should dabble in some trip-hop or downtempo in the future? 2 Quote Share this post Link to post
Peter Posted March 10, 2022 Added hopefully the final hotfix to fix the possible linedef skip in MAP11's exit. If you have downloaded already, please download again! 0 Quote Share this post Link to post
nobleflame Posted March 10, 2022 This is great, Peter! Looking forward to your stream later :) 1 Quote Share this post Link to post
i suck at nicknames Posted March 10, 2022 On 3/9/2022 at 2:28 PM, Doomkid said: Hmm, I can't recall ever hearing of a mapset designed specifically/only to be played on Nightmare, great concept! I recall a wad not too long ago called "Dead By Daylight" or sth similar which was Nightmare only 2 Quote Share this post Link to post
Peter Posted March 10, 2022 (edited) Another hotfix deployed! Fixes MAP07 arena fight issue. EDIT: Added widescreen HUD graphic to the widescreen assets wad. Edited March 10, 2022 by Peter 1 Quote Share this post Link to post
msx2plus Posted March 11, 2022 this looks like a treat, can't wait to check it out! 2 Quote Share this post Link to post
rediska_3_14 Posted March 11, 2022 When I loaded it for the first time, I thought "who's gonna stop me from playing on a lower difficulty?" and picked HNTR. Well, somebody will definitely stop you. I won't spoil it. 5 Quote Share this post Link to post
purist Posted March 11, 2022 A Nightmare only project has been a back-burner idea of mine for years but, let's face it, I was never going to get around to it so I'm pleased somebody else has. Good luck with the project. Nightmare is almost like a different game mode than a different difficulty and I'm sure there are a lot of cool creative things you can do with it. 4 Quote Share this post Link to post
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