Arsinikk Posted December 25, 2022 (edited) >>>>>>>>>>>>>>>>>>> DOWNLOAD WAD <<<<<<<<<<<<<<<<<<<<< Merry Christmas everyone! :D 100 Line Christmas is a community project targeting Vanilla Doom 2 (-complevel 2). The project was inspired by Arsinikk and NinjaDelphox's 100 Line Massacre. As the 100 in the title suggests, each map was limited to 100 lines at most. Mappers were only given one week to make maps for the project. The megawad comes with 30 maps (28 normal + 2 secret) from the Doomworld Community! All maps were designed with pistol start in mind, though continuous play is perfectly fine. Each map should take around 2-5 minutes to finish. MAP01: Toasted! - @big smoke MAP02: La Emboscada de los Cacornos - @Cacodemon187 MAP03: Unwrap Your Presents - @Blue Phoenix MAP04: Scary Christmas (And a Crappy New Year) - @DrJordo MAP05: Cold Start - @Andrea Rovenski MAP06: Oh Tannenblut - @RiviTheWarlock MAP07: The Presents are Dead - @NinjaDelphox MAP08: A Second of Silence - @Engired MAP09: Under the Christmas Tree - @Pistoolkip MAP10: Hark! The Happy Cacos Fly - @Peccatum Mihzamiz MAP11: Kandy Rocketeer - @Arsinikk MAP12: Merry Crimpsmas! - @tonytheparrot / @NiGHTS108 MAP13: Un-Holly - @ThatKidBobo MAP14: Ain't no Sanity Clause! - @NeedHealth MAP15: Sledging 'n' Hedging - @Large Cat / @Arsinikk MAP16: Crimbo Lane - @Qeswic MAP17: Office Eggnog Hangover - @Dark Pulse MAP18: Holly Jolly Chaos - @Dreadopp MAP19: Below the Snowbelt - @Lord_Z MAP20: Candy Pain - @Large Cat MAP21: Pine of Despair - @Walter confetti MAP22: Jingle Hells - @HiRon MAP23: White Anti-Christmas - @SuperPecanMan MAP24: Christmas Something - @Codename_Delta MAP25: Satan Claus - @NiGHTS108 MAP26: Thanks for Playing - @Arsinikk MAP27: Hordes of Christmas Past - @Andrea Rovenski (Bonus)* MAP28: Merry Christmas - @Pistoolkip MAP31: Save the Christmas Tree! - @DukeOfDoom MAP32: The 100 Lines of Dogefishmas - @4shockblast * Requires a limit-removing port. This CP will work on most any port (-complevel 2) that supports Vanilla (+DEHACKED) Compatibility: Spoiler MS-DOS (Doomhack.exe) Chocolate / Crispy Doom Bethesda Unity Port (compat version here) DSDA Doom / PrBoom Plus ZDoom-based ports Woof-based ports Eternity Engine Dev Build ONLY Doom Retro ...and more /idgames: Download (Final) Spoiler Project Lead: Arsinikk Graphic Credits: All new graphics (TITLEPIC, INTERPIC, etc) by Arsinikk Coding Credits: All MAPINFO, DEHACKED, Decorate, ACS, and port specific code by Arsinikk Music Credits: TITLE: "Have Yourself a Merry Little Christmas" - Doom Christmas INTERM: "Chestnuts Roasting" - Doom Christmas READ ME: "Greensleeves" - Doom Christmas 1: "Polar Pass Track" - Crash Team Racing 2: "Feliz Navidad" - José Feliciano 3: "Carol of the Bells" - Trans-Siberian Orchestra 4: "All I Want for Christmas Is My Two Front Teeth" - Donald Yetter Gardner 5: "Deck the Halls" - Doom Christmas 6: "Black Sheep" - Sonata Arctica 7: "Snowbelle City" - Pokemon X & Y 8: "Silent Night" - Josef Mohr / Franz X. Gruber 9: "Grandma Got Ran Over by a Reindeer" - Norma William 10: "Underneath the Tree" - Kelly Clarkson 11: "Dance of The Sugarplum Lunatic" - Mark Klem 12: "Little Drummer Boy" - H2H-Xmas 13: "Ice Paradice Zone (Act2)" - Sonic Advance 2 14: "Do They Know It's Christmas" - Band Aid 15: "Carol of the Bloody Bells" - Arsinikk 16: "Trail on Powdery Snow" - Mega Man Zero 3 17: "Christmastime is Here" - A Charlie Brown Christmas 18: "Winter Wonderland" - Felix Bernard / Richard B. Smith 19: "Da First Noel (Remix)" - Doom Christmas 20: "Blue Christmas" - H2H-Xmas 21: "I Want a Hippopotamus for Christmas" - John Rox 22: "God Rest Ye, Deadly Gentlemen" - Lee Jackson 23: "White Christmas" - Irving Berlin 24: "Boss" - Sonic Chaos 25: "Star Light Zone" - Sonic 1 26: "Greensleeves" - Doom Christmas 27: "Frost Man (Ice Stage)" - Mega Man 8 28: "12 Days of Christmas" - H2H-Xmas 31: "Sleigh Ride" - H2H-Xmas 32: "Dance of the Reed Flutes" - Tchaikovsky Resource Credits: Doom Christmas A bunch of Sprites and Textures OTEX Icicle and Ice Textures Arsinikk Cyberdemon, Archvile, and Mancubus Sprites Plasmagun Firing and bolt GFX Blue bell GFX fall animation Glass breaking Cacodemon and Pain Elemental SFX Gray Lamp Sprite Bottom Tweaks Skull Switch Texture Berserk Present GFX Other misc GFX ThatKidBobo Shotgun Sprite Refinements Candy Cane / Fist Sprite Refinements Candle Sprite Refinements Gray Lamp Sprite Refinements Bullet box Sprite Refinements Cacodemon187 Red and green light flat (XMASLITE) NinjaDelphox MAP07 present flat/textures Evilneck Bunny sprite Base (from upcoming Megawad "Corruption") Christopher Golden (Doom Zero) Plasma SFX Arachnotron SFX Mechadon Sky GFX base (Mek's Box 'o Skies!) Alpha Dog Alliance (Strain) Impostor Imp SFX Realm667 Impostor Imp attack GFX base Baron Red Recolour GFX Some maps may have some minor sprite flickering in Vanilla. (MAP25 especially) Let us know if you come across any bugs in any of the maps. Link to original thread The Slotter Sanctum is made of enthusiastic DOOM mappers all led by yours truly (Arsinikk). Come join our Discord Server for new community projects, keep tabs on project status, or to get some DOOM mapping help! Currently released Slotter Sanctum Projects: 200 Line Christmas: Snowy Slaughter Hell Revealations SLO††ER II (HRs Demo) 100 Line Christmas (this project) Edited June 18 by Arsinikk Final /idgames release. 43 Quote Share this post Link to post
NeedHealth Posted December 25, 2022 Hey! I'm featured in a screenshot. 6 Quote Share this post Link to post
Andrea Rovenski Posted December 25, 2022 yay! whenever idgames/final is up I will record some speed demos. Grats on release yall! 5 Quote Share this post Link to post
nickxcom Posted December 25, 2022 Extremely zesty set of maps for my Christmas morning! Played through the first four maps real quick and I will definitely try and play through the rest once my cats leave me alone lol. Very good challenge- way tougher then I usually play but not "cruel" so it's a nice change of pace. Happy Holidays! 3 Quote Share this post Link to post
Arsinikk Posted December 25, 2022 (edited) Just did a super minor update that adds @4shockblast and @DukeOfDoom to the ENDOOM. Sorry about that. Download RC 1.1 Edited November 13, 2023 by Arsinikk 4 Quote Share this post Link to post
Stroggman Posted December 25, 2022 (edited) 9 hours ago, Andrea Rovenski said: yay! whenever idgames/final is up I will record some speed demos. Grats on release yall! Yay, the community needs speed demos from you to help us learn and enjoy from your plays! Edited December 25, 2022 by Stroggman 0 Quote Share this post Link to post
TheShep Posted December 26, 2022 (edited) my playthru from last "night": https://www.twitch.tv/videos/1689249970 thanks to everyone who watched, including @Meowgi @Arsinikk @HiRon and others! Edited December 26, 2022 by TheShep 5 Quote Share this post Link to post
Clippy Posted December 29, 2022 Im hard pressed to play christmas stuff after christmas - my fam visits actually occur the most beween xmas and new years - I always feel xmas maps should come out a week or 2 before christmas to give ppl a chance that being said with my limited time I am only taking two of these on and have to carry on my way but kudos on mapset! 3 Quote Share this post Link to post
Arsinikk Posted December 30, 2022 (edited) Here's a brand new RC 1.2 with some minor map fixes and some new Christmas monster sprites (Archvile + Mancubus)! This should be the final version before the /idgames release. Download RC 1.2 Changelog: Spoiler Map fixes: MAP05 now lowers wall once you walk over red door MAP11 now triggers ambush when key is grabbed MAP27 now has a secret Par times: MAP21 Par updated New sprites: New Mancubus Xmas Sprites New Archvile Xmas Sprites New Berserk sprite Fixed a weird Lost Soul sprite (made consistent with Minor Sprite Project) Dehacked Messages: Medikits are now Medigifts Stimpacks are now Minigifts ZDoom/Eternity Messages: Santa clones are now Mall Santas Cacodemons are now Cacornaments Cyberdemons are now Candydemons Archviles are now Rein-viles Misc Changes: Made MAP06-MAP07 text screen background not blind people Added DSSECRET sound effect (when grabbing secrets) Edited November 13, 2023 by Arsinikk 8 Quote Share this post Link to post
Andrea Rovenski Posted December 30, 2022 final version or ""final"" version? 😉😉 Downloading! 3 Quote Share this post Link to post
Arsinikk Posted December 30, 2022 8 hours ago, Andrea Rovenski said: final version or ""final"" version? 😉😉 Downloading! Maps should be final "final". (For demos) I'll probably submit to /idgames this weekend. 2 Quote Share this post Link to post
sandwedge Posted January 1, 2023 (edited) Had fun with this on stream, lots of tough ones here and some great new assets, great work everyone! Wasn't able to get to everyone's since I didn't have time but played a good chunk. Happy new year! edit: chapters up! Edited January 1, 2023 by sandwedge 2 Quote Share this post Link to post
Arsinikk Posted January 6, 2023 100 Line Christmas is now on /idgames: Download (Final) Thanks to everyone who participated! Would be fun to do something like this again :) 7 Quote Share this post Link to post
Arsinikk Posted June 18 I'm a bit late on this one (sorry), but around 6 months ago at Christmas, a new update was dropped for specifically for DSDA, but not for /idgames. Well now that update is here! /idgames: Final v1.1 Changes include: Refreshed sprites and textures from Doom Christmas Enhanced Tweaks made to MAP25, now making it possible/easier to UV-Max 5 Quote Share this post Link to post
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