matador Posted February 1, 2023 (edited) Augustland Barrens is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards, lead by 40oz. >>>DOWNLOAD HERE (idgames)<<< Old versions: Spoiler >>>DOWNLOAD HERE (v1) <<< Screenshots: MAPLIST: Spoiler MAP01: "Amber Augury" by snowy44 MAP02: "Piercing Evil" by @Fiendish MAP03: "The Roaming" by @40oz MAP04: "Unholy Grail of Mysterious Gold Part I" by @CittyKat112 MAP05: "Golgotha" by snowy44 MAP06: "Pyramid of Liquid Gold" by @Redead-ITA MAP07: "Unholy Grail of Mysterious Gold Part II" by @CittyKat112 & @SilverMiner MAP08: "Damp Dissension" by @Shibainumaster MAP09: "Augustland Barrens" (credits map) by @40oz Previous Projects: Spoiler 2018: Spoiler -Monuments of Mars -Circle of Caina -Forest Swords -Xenomorph Base -Coffin Curse -Vicarious Reality 2019: Spoiler -The Merry Christmassy Doom Project -MINDBLOOD GENESIS -Legend of the Hidden Tech -Earth Ends -Lillywhite Lilith -Into The Storm -Alien Bastards! -After the Fall -Fuck Global Warming... This is Hell! -Cyb's Freaky Colonoscopy -Alone -Umbral Platinum -A Doomer Boards Christmas Carol 2020: Spoiler -Dungeons and Demons -Occult Secrets of the Third Reich on Mars -Biotech is Godzilla -Evil Egypt -Spaceballs: The Sequel: The Quest For More DBP Maps -Dead But Dreaming -The City of Damned Children -10 Day Vacation -Fear and Loathing -Morbid Autumn -The Magnificent Five -Santa's Outback Bender 2021: Spoiler -Tomatomania! -Rainy Days In Casablanca -Luminous Gloom -Stroggman's Tundra -Aquatic Wonder -AUGER;ZENITH -Chronicles of Ghost Town -Carnage Oasis -Funnelcake Apparitions -Hell Revealed III (Pt. 1) -Slime on Earth -Christmas In Inferno 2022: Spoiler -Japanese Valentines -Vrack Botanicals - Monuments of Mars 2 - Dreamcatcher Apparatus - Alien vs. Predator vs. Terminator vs. Jason vs. Hell vs. Steven Seagal - Mausoleum Nefarium - Emerald City - Deadly Ritual - Havoc in Creation - Plutonian Sunrise - Steamy Bathhouse - Jolly Junkyard 2023: Spoiler - Augustland Barrens (you are here) Sidequests: Spoiler -Fall of Society For (slightly) more DBP info, please check the Doom Wiki article! Edited June 7, 2023 by matador idgames 49 Quote Share this post Link to post
indigotyrian Posted February 1, 2023 Liking the focus on yellows. Seems quite warm and pleasant! Can't wait to tuck in. 5 Quote Share this post Link to post
Fiendish Posted February 2, 2023 I had a lot of fun making a map for this. Congrats to the other mappers! 5 Quote Share this post Link to post
dmnwizard Posted February 2, 2023 I just played up to map02 (It's too late in my timezone) and all I have to say is that you guys are awesome. I'll for sure explore more of this wad. Beautiful colors, immersive soundtrack, fair amount of monsters per combat, great mazes. I love the focus on yellows! 3 Quote Share this post Link to post
ProfBloom Posted February 2, 2023 Played and finished this tonight, lots of fun! I did get a softlock on map 06, though. If you enter the building to get the yellow key, but back out quickly, bars raise and lock you out, and cannot be lowered again. Very fun set overall though, loved the visual theming. 2 Quote Share this post Link to post
nickxcom Posted February 2, 2023 Amazing stuff! No idea how you all do it so consistently because it's just great wad after great wad lol. Wonderful music, great visuals, fun fights and that's just in the first map! Good job everyone involved. Adding this one to the top of my "play ASAP" pile in ZDL. 2 Quote Share this post Link to post
jmac Posted February 2, 2023 Only 2 maps in, but so far it seems great. I liked how nonlinear the first map was, and the creativity of the second map was incredible. The ballista fight might be one of my favourite things I've seen in a doom map. 2 Quote Share this post Link to post
Fly In The Lotion Posted February 2, 2023 I always look forward to these DBP projects, every single month I’m excited to see what’s next. You guys have not disappointed and I can’t wait to dive in once I get home from work! Looks incredible! 4 Quote Share this post Link to post
TheCyberDruid Posted February 3, 2023 Played through the mapset this morning and it was a blast :) A bit harder than the last ones. Love that each one of the sets has its unique color scheme. Thank you! 3 Quote Share this post Link to post
Fiendish Posted February 3, 2023 On 2/1/2023 at 10:26 PM, ProfBloom said: Played and finished this tonight, lots of fun! I did get a softlock on map 06, though. If you enter the building to get the yellow key, but back out quickly, bars raise and lock you out, and cannot be lowered again. Very fun set overall though, loved the visual theming. Thanks for reporting this issue on map06. I can't seem to replicate it on crispy, prboom+, dsda-doom, eternity, or gzdoom -- I'm able to lower the bars from the outside on each. Just looked at your VOD from twitch, and I think you might have not pressed use close enough to the bars? In any case, which port were you using? (Thanks, by the way, for streaming the wad! Really enjoyed watching :-) .) 3 Quote Share this post Link to post
grrfield Posted February 3, 2023 currently hosting this on zandronum 3 Quote Share this post Link to post
grrfield Posted February 3, 2023 And considering a few hours later, this looks like the best mapset that I have seen in ten years. So AMAZING. 5 Quote Share this post Link to post
Caleb13 Posted February 4, 2023 Great work as usual, I noticed some minor problems along the way: MAP01: teleport linedefs leading to the berserk secret should be WR, not W1. MAP04: isn't backpack supposed to be secret, too? MAP06: GZdoom reports invalid texture names: Unknown bottom texture 'HTTPS://' on first side of linedef 1675 Unknown bottom texture 'HTTPS://' on first side of linedef 1681 MAP08: in Gzdoom, the soulsphere secret can't be "found" reliably, because the sector is recessed lower. 2 Quote Share this post Link to post
CittyKat112 Posted February 4, 2023 1 hour ago, Caleb13 said: Great work as usual, I noticed some minor problems along the way: MAP01: teleport linedefs leading to the berserk secret should be WR, not W1. MAP04: isn't backpack supposed to be secret, too? MAP06: GZdoom reports invalid texture names: Unknown bottom texture 'HTTPS://' on first side of linedef 1675 Unknown bottom texture 'HTTPS://' on first side of linedef 1681 MAP08: in Gzdoom, the soulsphere secret can't be "found" reliably, because the sector is recessed lower. It was, but Fiendish said it didn't feel like a proper secret so I untagged it. 0 Quote Share this post Link to post
Stroggman Posted February 5, 2023 Got damn I will play this asap, this one is better late than never! 2 Quote Share this post Link to post
ProfBloom Posted February 6, 2023 On 2/3/2023 at 7:45 AM, Fiendish said: Thanks for reporting this issue on map06. I can't seem to replicate it on crispy, prboom+, dsda-doom, eternity, or gzdoom -- I'm able to lower the bars from the outside on each. Just looked at your VOD from twitch, and I think you might have not pressed use close enough to the bars? In any case, which port were you using? (Thanks, by the way, for streaming the wad! Really enjoyed watching :-) .) Thanks! I was playing on DSDA Doom, great set overall, had a great time playing. 3 Quote Share this post Link to post
sandwedge Posted February 8, 2023 Played the first half of this. Initially I wasn't sure how it would distinguish itself from Plutonian Sunrise with the autumn theme, but I like the medieval castles here. Piercing evil was a definite highlight for me with the cool ballista sections. Almost would love to see that expanded into a bigger encounter but it was cool nonetheless. Good work on this one. 7 Quote Share this post Link to post
CittyKat112 Posted February 8, 2023 7 hours ago, sandwedge said: Played the first half of this. Initially I wasn't sure how it would distinguish itself from Plutonian Sunrise with the autumn theme, but I like the medieval castles here. Piercing evil was a definite highlight for me with the cool ballista sections. Almost would love to see that expanded into a bigger encounter but it was cool nonetheless. Good work on this one. Yeah, Piercing Evil is the best map in the set imo. I hope Fiendish will participate in this month's DBP as well just to see what they'll come up with next. Snowy44 did outstanding work as well, he almost always manages to make two maps each month and usually they're very good. Can't wait to see you tackle MAP07, everyone who's streamed the wad keeps making fun of this map because there's too much health on the map :/ 4 Quote Share this post Link to post
indigotyrian Posted February 14, 2023 Having played through a big chunk of this I have to say I like it! MAP02 alone is such an incredible map to play, MAP01 and MAP05 are very fun romps, and MAP03 while not being as polished as I would like is still a tight little encounter. MAP04 is quite interesting in its own right even if I think it strays from the theme a bit too much, and MAP06's big epic fights help give this wad a sense of grandness overall. I've played these maps both vanilla and with Beed's Attempt at a Cool Arsenal, a cool MBF21 weapon set that has a decidedly medieval feel which fits right in with this wad's aesthetic. 4 Quote Share this post Link to post
Stroggman Posted February 16, 2023 In map 01 the hallway with red flags I couldn't trigger the wall to move down prolly a bug 0 Quote Share this post Link to post
mancubian_candidate Posted February 19, 2023 Hey folks, have been blasting through this and Steamy Bathhouse and have to say I'm in awe of the level design on display here. Really appreciate the work here, well done! 4 Quote Share this post Link to post
TheShep Posted April 5, 2023 my playthrough: https://www.twitch.tv/videos/1783394484, https://www.twitch.tv/videos/1785514390, https://www.twitch.tv/videos/1785515064 3 Quote Share this post Link to post
matador Posted June 15, 2023 This is now finalized and up on idgames. I mentioned this in the DBP55 thread but I'm posting here for those who don't follow that thread. The OP has been updated accordingly. 5 Quote Share this post Link to post
DreadWanderer Posted June 23, 2023 Another DBP completed on UV! Great stuff as always guys! 2 Quote Share this post Link to post
painelemental667 Posted August 25, 2023 DOOM: DBP56: Augustland Barrens UV First Playthrough I like color theme. This is a good one. Map01 and Map06 personal favorites. There was some good battles. Difficulty good for casual. I died 5 times. 2 Quote Share this post Link to post
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