Death Bear Posted June 11, 2023 (edited) PUSS 25: LUNACY (Release 1) (idgames) by Pineapple Under the Sea Studios, Led by Death Bear CL-9, UMAPINFO, Tested in PRBOOM+ 2.6 and DSDA-DOOM 0.26.1! 44 maps of Cheesy Lunarbase Goodness! 3-Hour Speedmaps created in February 2023! Lunacy is a wild journey to the moon and back! Pineapple Under the Sea Speedmapping Series welcomes back our hero from Mapping at Warpspeed, Zorglo Blaskowicz IX, on another Skillsaw-inspired quest to defeat the enemy aliens encroaching on the cheese production facilities of Luna, and to ingest as much dairy as possible. In a challenge to create cheese-filled, Lunar-themed Techbases in 3 hours or less, 27 of us collectively constructed 42** maps in the time limit! We had a lot of fun with this, and we hope you enjoy playing! The last cheese in the universe calls to you! Will you answer? These maps were created in Boom Format for cl-9 play; and were tested in PRBOOM+, DSDA-DOOM, and GZDOOM. Due to the volume of submissions (and a personal need to add flavor text for "story"), we have included a MAPINFO/ UMAPINFO. Maps contain difficulty settings and co-op starts. Thank you to all our in-dev and Beta playtesters! As always, thank you to all the event staff who contributed their time and efforts to making this a great experience, and an extra thank you to everyone who helped me through the development process! Apologies for the delay, but here we are. We've made it to the moon. Please let me know if you find any bugs that we didn't catch! Testers: @Napsalm, @Vile, Meanor, @fuGue_tv, @Stabbey, @Insaneprophet Trailer for Beta 2 (YouTube) Dev Thread (Link)MAPLIST Mainline Maps Spoiler MAP01 - Fly Me to the Moon - Death Bear MAP02 - Get That Cheddar - Death Bear MAP03 - Lactose Facility - @Lina MAP04 - Gorgonzorglo - Lina MAP05 - Gouda-Arboretum - @muumi MAP06 - Sapphire Station - Heich (@DynamiteKaitorn) MAP07 - Give Me Cheese or Give Me Death! - @Cheesewheel MAP08 - Outpost Brie - @notTyrone MAP09 - Moonrunner - @Silhouette 03 MAP10 - Cheese Processing - @Awall MAP11 - To Brie or Not to Brie - Shadow Sparkle and Death Bear MAP12 - Cheese String Theory - @Captain Toenail MAP13 - Space Edamator - Muumi MAP14 - Mooo Base - Muumi MAP15 - Can't See the Forest for the Cheese - Death Bear (Secret Exit to MAP42) MAP16 - Dark Side - Silhouette 03 MAP17 - Cheesy Does It - Captain Toenail MAP18 - Muenster Mash Extravaganza - @United VirusX MAP19 - The Crater Escape - @Stabbey MAP20 - One Last Breath in the Dark - Phoenyx and Death Bear MAP21 - Cheese-Crater - @LGmaire and Death Bear MAP22 - Copernicus Crater Research Facility - Site 2 - @Egregor MAP23 - New Moon - Silhouette 03 MAP24 - The Cheese Wiz Incident - notTyrone MAP25 - Halls of Cheese - Shadow Sparkle and Death Bear MAP26 - The Aliens Stole My Cheese! - Unicorn Skull and Death Bear MAP27 - The Cheese Machine - Doomcat and Death Bear MAP28 - But a Chin of Gold - @Peccatum Mihzamiz MAP29 - The Hands of Feta - Chipmunk MAP30 - The Fall of the UAC (Intermission) - Death Bear MAP31 - Cheese Vault 0-17 - @SergeantAnger MAP32 - Asiago F*ck Yourself - Egregor MAP33 - Prying Open My Cheese Eye - @Terrcraft MAP34 - A Grate Journey - @CyberosLeopard MAP35 - Lunar Prison Break - @LateNightPerson MAP36 - They Denied She Was Even Dutch - @ViolentBeetle MAP37 - Ricotta Zone - @Large Cat MAP38 - Galactose Intolerance - @Weird Sandwich MAP39 - To Boldly Go Where No One Has Provolone - @BluePineapple72 MAP40 - The Last Cheese in the Universe? - Death Bear and BluePineapple72 MAP41 - Moonfall (Credits) - Death Bear Secret and Bonus Maps Spoiler MAP42 - In tender hands, she held the moon - Lina (Enter from secret exit in MAP15) MAP43 - Disasterpiece - @myolden (Enter from only exit in MAP42) --- MAP44 - Copernicus Crater Research Facility - Site 1 - Egregor (Enter from secret exit in MAP30) **MAP41 is a credits map, and we don't count that in a time limit, usually. MAP44, our bonus map, was created in 11 hours, but it's included in its entirety. A personal note, everyone. I have not had more fun mapping for and playtesting through a mapset as I have this one. I had been wanting to have a moon-themed event for a while, and don't think I could ask for more. I had a blast leading this project...and look forward to the sequel planned for February 2024. I hope y'all will join me! Until then, be on the lookout for several more backlog releases from Pineapple Under the Sea, as well as new monthly events! Huzzah! Edited July 14, 2023 by Death Bear 42 Quote Share this post Link to post
TJG1289 Posted June 11, 2023 Played through the first 3 maps, and they're pretty cool! That 3rd map got surprisingly hard. The look of these maps have been top-notch so far, and those cheese textures are pretty silly. Definitely looking forward to playing the rest! 3 Quote Share this post Link to post
Death Bear Posted June 11, 2023 Just sent a quick hotfix as I somehow messed up all instances of a texture in the wad...fortunately, this texture was only used twice, and both times in my MAP01 and 02, so I updated that. 9 minutes ago, TJG1289 said: Played through the first 3 maps, and they're pretty cool! That 3rd map got surprisingly hard. The look of these maps have been top-notch so far, and those cheese textures are pretty silly. Definitely looking forward to playing the rest! Thanks! There are certainly a few challenging ones in here, but I think with the hard monster limit I put on it, it doesn't get too bad. 1 Quote Share this post Link to post
Terminus Posted June 11, 2023 It ain't gonna slide down easy, if it ain't cheesy! Lovely screenshots, quality content as always from you guys. Will definitely play this soon. 3 Quote Share this post Link to post
SergeantAnger Posted June 12, 2023 I am glad of being part of this project! I was a little out from Doom in the past months but I always return. Maybe in the next months I will be part of the mapping team of PUSS again! So many amazing maps made by all the team, congratulations to everyone. Stay cheesy! 3 Quote Share this post Link to post
Rudolph Posted June 12, 2023 (edited) Wait, I am confused: is a spacesuit required to survive in exterior areas or not? At first, I noticed I was taking damage without it at the beginning on MAP01, but as soon as I entered the teleporter, I appeared to be fine. Is it there just for show? Edited June 12, 2023 by Rudolph 0 Quote Share this post Link to post
Death Bear Posted June 12, 2023 1 hour ago, Rudolph said: Wait, I am confused: is a spacesuit required to survive in exterior areas or not? At first, I noticed I was taking damage without it at the beginning on MAP01, but as soon as I entered the teleporter, I appeared to be fine. Is it there just for show? Outside Lunar areas are damaging, yes. 1 Quote Share this post Link to post
Rudolph Posted June 12, 2023 (edited) 7 hours ago, Death Bear said: Outside Lunar areas are damaging, yes. Then how come the area you get teleported to is not? I went ahead and rushed to the cheese without grabbing the space suit and I stopped taking damage. Do the areas with cheesy surfaces not count as outside areas? Edited June 12, 2023 by Rudolph 1 Quote Share this post Link to post
Death Bear Posted June 12, 2023 2 hours ago, Rudolph said: Then how come the area you get teleported to is not? I went ahead and rushed to the cheese without grabbing the space suit and I stopped taking damage. Do the areas with cheesy surfaces not count as outside areas? Correct. Cheese-only areas should not be damaging. That isn’t an oversight, and that’s why I did it that way in the first map. 3 Quote Share this post Link to post
Auron Posted June 12, 2023 Whoooa looks cheesy! And I love it! Gonna try this out later today. I really love the PUSS series! Congrats on the RC1. 2 Quote Share this post Link to post
BluePineapple72 Posted June 12, 2023 Ayyy!!! Everyone give a big ass congratulations to @Death Bear and the team for wrapping this bad boy up!! By the way, giving a congratulations to the team means I get some congrats too cause I’m on the team. Gotta beg some to get some if you know what I’m saying. Regardless, Lunacy is a top shelf delivery from our team and I am super proud to have seen it finally earn its own release thread! The backlog shortens HUZZAH!!! 3 Quote Share this post Link to post
Rudolph Posted June 12, 2023 2 hours ago, Death Bear said: Correct. Cheese-only areas should not be damaging. That isn’t an oversight, and that’s why I did it that way in the first map. Oh, okay. I was just confused for a moment, because cheesy areas still look like they are in open air (no pun intended). Keep up the good work! 1 Quote Share this post Link to post
baja blast rd. Posted June 12, 2023 Cheese is the best moon theme 5 Quote Share this post Link to post
TJG1289 Posted June 12, 2023 Sorry for the rad suit tint, but I believe this should be red not yellow since the door uses the red key (map 09). Only issue I've seen so far. 2 Quote Share this post Link to post
CblBOPOTKA Posted June 13, 2023 Played the first eight maps so far and must say this is hard mapset. Atm my favorite is map05. Love that feeling of motion when you're being forced to not stay at one place - it forces you to act recklessly sometimes ;) Will continue to play 0 Quote Share this post Link to post
Daytime Waitress Posted June 13, 2023 Been on a big Doom break, but I think this is precisely what's needed to ease myself back into the fold: balls-out, goofy, and more than a little bit spicy. You could tell it was gonna go hard when Shotgun Shwarma was the intermission theme. Big thanks to the bear of death and his woodland associates for this delightful slice of melty, lunar goodness. I'm only a couple of levels deep (HMP, just finished the first cyber fight), but I felt compelled to do a video review nonetheless. I'm no Biomechanical, Sandwich or Stapley Stapleford, so apologies if this is a little rough: Spoiler 5 Quote Share this post Link to post
Keyboard_Doomer Posted June 15, 2023 Hello, we're going to play up to MAP23 on Thursday Night Survival today. The session starts 9 hours from the time of this reply and you can expect it to be fairly active for 4+ hours. 2 Quote Share this post Link to post
S3M_XM Posted June 15, 2023 I've finished all the maps except for the secret ones earlier today. Been enjoying the speedmaps! Upon starting from DSDA-Doom, a list of P_InitSwitchList messages popped up in the prompt: P_InitSwitchList: unknown texture SW_MARX1 P_InitSwitchList: unknown texture LOVESW1 P_InitSwitchList: unknown texture LOVESW2 P_InitSwitchList: unknown texture LOVESW1W P_InitSwitchList: unknown texture LOVESW2W P_InitSwitchList: unknown texture OSWTCHC1 P_InitSwitchList: unknown texture OSWTCHD1 P_InitSwitchList: unknown texture OSWTCH01 P_InitSwitchList: unknown texture OSWTCH02 P_InitSwitchList: unknown texture REDSW01 P_InitSwitchList: unknown texture REDSW02 P_InitSwitchList: unknown texture SW1GOTH2 P_InitSwitchList: unknown texture SW2GOTH2 P_InitSwitchList: unknown texture SW1ADEL P_InitSwitchList: unknown texture SW2ADEL P_InitSwitchList: unknown texture SW1HELL P_InitSwitchList: unknown texture SW2HELL 1 Quote Share this post Link to post
CblBOPOTKA Posted June 16, 2023 Secret map (map42) is something, it literally blew my mind. But after i figure out what actually trying to say author, i was delighted by how it is consistent and logical map. 3 Quote Share this post Link to post
TJG1289 Posted June 19, 2023 Found this untextured platform in map 16. A small, very specific nitpick for progression in this map as well: Since I play continuous, I came from the secret maps with full shells and didn't try to pick up the SSG at the start. I then became very confused to why I couldn't get out of this starting room. I spent a good couple of minutes trying to figure out what was going on. Turns out, grabbing the SSG opens some stuff. Again, small nitpick that only a small percentage of players would probably experience. 2 Quote Share this post Link to post
ProfBloom Posted June 22, 2023 Played the first half of this on stream yesterday, had a total blast! Really amazing work, everyone, looking forward to continuing. 3 Quote Share this post Link to post
NightFright Posted June 22, 2023 Widescreen statusbar incoming. lunacy_wide.zip 7 Quote Share this post Link to post
LadyMistDragon Posted June 24, 2023 Muumi's map was a bit long for me, so in the meantime.... 1 Quote Share this post Link to post
DemoGorgonZola Posted July 7, 2023 Playlist of my playthrough of "PUSS XXV: Lunacy" (currently as of July 7th there's 6 maps, I'm releasing them 3 a day every other day up to August 2nd when the journey ends) - link... @Death Bear Additionally, I run across a few cases of missing monsters, twice monsters didn't teleport from monster closet (MAP15 and MAP34), and one curious case of a Rev that got MIA during a fight (got stuck inside a pillar), details - screenshots and a vid in the "spoilered" section below. Spoiler Map11 To Brie or Not to Brie - Shadow Sparkle and Death Bear - run across a case of missing monster, Revenant on a pillar disappeared right after 5 minute mark mid-fight, went looking for the monster later at around 8:00 - managed to replicate it once more but only once, it doesn't happen every time Link to video with the MIA Revenant: Map15 Can't See the Forest for the Cheese - Death Bear - several monsters didn't teleport from monster closet MAP34 - A Grate Journey - CyberosLeopard - several monsters didn't teleport from monster closet 1 Quote Share this post Link to post
Death Bear Posted July 7, 2023 2 hours ago, DemoGorgonZola said: Playlist of my playthrough of "PUSS XXV: Lunacy" (currently as of July 7th there's 6 maps, I'm releasing them 3 a day every other day up to August 2nd when the journey ends) - link... I appreciate that. I'll take a look into these. 2 Quote Share this post Link to post
LadyMistDragon Posted July 8, 2023 Just played a new map of this 0 Quote Share this post Link to post
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