Capellan Posted September 28, 2023 Apparently the last time Jan Van Der Veken released a map was 2016, so he's a valid pick, I think. I'd also like to see Bill McClendon make a return, but I think that's a much longer shot! 7 Quote Share this post Link to post
roadworx Posted September 28, 2023 Thomas and Denis Moeller - please please please please P L E A S E come back!! i absolutely adore their maps. from the way they constantly criss-crossed their layouts, their tendency to give glimpses into other areas through windows, their obsession with compblu, how their layouts would always be changing and opening up new areas, their vicious traps, thomas's fantastic textures and sprites that he somehow managed to make with a god-awful program that didn't even have a fucking fill tool or a zoom function...they were such wonderful mappers, they really were. they were like german casalis. i wish they'd come back, not only to have more of their stuff to play but also because i wanna ask them a million different questions. Matthias Worch - he's busy working on fortnite now, but it'd be really cool to see him come back and make a few more maps. he was excellent at making stuff that utilized loads of neat tricks and clever traps, and i really admire how he was able to make the player feel like they were being sadistically toyed with. not to mention how skilled he was at making dynamic layouts, my god... Anders Johnsen - he's one of the best pre-sunder slaughter mappers out there, imo. they always had really great layouts and some of the best combat of their time; it's a shame he only made stuff for alien vendetta, i would've loved to see where he went from there. Gusta and Erik Alm - these two are obligatory and don't need much of an explanation Jens Nielsen - i'm gonna go ahead and agree with jimmy on this one. the guy would always make these maps that honestly played really well, but then he'd go ahead and ruin them with some of the worst switch hunts imaginable, almost as some sort of sick joke. he's far from my favorite mapper, but i think his maps are kind of hilarious in an odd way lol 9 Quote Share this post Link to post
Biodegradable Posted September 28, 2023 American McGee! Given he's now retired, he'd have a lot more spare time and could easily return to making some Doom maps just for fun. Just imagine the cool shit he could make with modern resources. 10 Quote Share this post Link to post
DoomGuy999 Posted September 29, 2023 Gabriel basco guimaraens, creator of dmsof.wad It's a good one. 0 Quote Share this post Link to post
Cammy Posted September 29, 2023 People have already (rightfully) brought up Sandy Petersen and American McGee, both of whose talented mapping hands I would also love to see behind the wheel of the beefy builders we have today, but what about Shawn Green? Bloodfalls isn't winning any awards, but E4M3 and E4M8 are still a big chunk of fun today - especially E4M3, which hits the spot for me. One of my favorite IWAD maps. Also, Leo Martin Lim! Apparently Romero considers Doomsday of UAC the first standout map released by the Doom community. I'm not sure how early it was that Romero played LML's map, but imagine the world today if id Software had taken notice of the map early on and brought his hands on deck for Doom 2. That would have been fuckin' awesome. 5 Quote Share this post Link to post
NuMetalManiak Posted September 29, 2023 It always interested me that Andre Arsenault made just one level ever (MAP16 Deepest Reaches of TNT) and then he disappeared. 5 Quote Share this post Link to post
LadyMistDragon Posted September 29, 2023 (edited) Drake O'Brien and Christopher Buteau of course XD:) Otherwise......I don't have any good answers. Maybe some of the better folks from Memento Mori (Jens Nielsen, Mattias Worch and Thomas Moeller all come to mind) or something but at a certain point, why? Oh right, Gusta! Eternal too.:) And Rex Claussen. 15 minutes ago, NuMetalManiak said: It always interested me that Andre Arsenault made just one level ever (MAP16 Deepest Reaches of TNT) and then he disappeared. To say nothing of Gregg Anderson who did the map Feeding Frenzy for Icarus, which was kind of well-realized for being his only known map Speaking of Kurt Kesler, he actually seems to be planning to release something soon-ish, hard as that was to believe at first. But I would like to see Tom Mustaine and Mattias Worch make some more Doom maps, perhaps when they retire, like I suppose Sandy would have to. Dario Casali would also be good, but that seems up in the air right now. Edited September 29, 2023 by LadyMistDragon 3 Quote Share this post Link to post
NightRiding Doom Posted September 29, 2023 (edited) Cyriak, but I belive he already did that. Also. I agree with McGee and Hall Edited September 29, 2023 by tumedaskihutaja_37685 0 Quote Share this post Link to post
baja blast rd. Posted September 29, 2023 Speaking of projects, Invasion 3. The Invasion 2 text file lists the cast as Quote Invasion 3, in progress by the follwing (in order in which they joined the project) Paul Fleschute (coordinator) Paul De Bruyne (levels) Roger Ritenour (textures, levels) Paul Maurone (textures, levels) Nick Baker (textures, levels) Simon Z. (levels) Paul Zimmerman (levels) I think it's realistic because there are plenty of Pauls in the community. 10 Quote Share this post Link to post
erzboesewicht Posted September 29, 2023 Sphagne. Is known mostly for some big but interesting maps in the Community Chest series. Seconding Bob Evans, B.P.R.D., Sandy Petersen, Sverre Kvernmo (who it seems is still active in the forum and every 5 years or so releases something), Use3D (idem), and the Casalis. I'm not so much a fan of Erik Alm (save some of the later Scythe2 maps) but it would of course be interesting to see what he'd do in a modern context :) 2 Quote Share this post Link to post
Jakub Majewski Posted September 29, 2023 7 hours ago, LadyMistDragon said: Drake O'Brien and Christopher Buteau of course XD:) Christopher Buteau only released two levels, Habitat for TNT and Shuttlecraft for Icarus. Habitat has a lulzy reputation, but the latter is actually a more proper level, showing that he progressed as a mapper. Would be curious to see how better he could get if he managed to stuck around. 2 Quote Share this post Link to post
Dragonfly Posted September 29, 2023 Would love to see Agent Spork make a comeback 🙏 11 Quote Share this post Link to post
cybdmn Posted September 29, 2023 Squibbons and TheCastle. I would love to see more maps like NRFL. 3 Quote Share this post Link to post
Stupid Bunny Posted September 29, 2023 Shit I’m not sure anyone has mentioned Richard R. Ward. He was one of the best mappers and doomcute pioneers in the dawning days of mapping, and RRWARD02.wad in particular stands as one I still draw inspiration from (set in place early on my love of sprawling slow-burn maps). I do wonder what he would do if he came back to it. 3 Quote Share this post Link to post
Kyka Posted September 29, 2023 (edited) Espi. (With respect and thanks.) Also: Drake. O. Brien. Edited September 29, 2023 by Kyka 3 Quote Share this post Link to post
OniriA Posted September 29, 2023 (edited) Kyka. Oh, he already came back. Edited September 29, 2023 by OniriA 5 Quote Share this post Link to post
pcorf Posted September 29, 2023 Tom Mustaine Casali brothers King ReOL Sandy Peterson Erik Alm Damian Pawlukanis Anthony Soto And others ..... Dr Sleep Ty Halderman Espi Kim André Malde 4 Quote Share this post Link to post
Kyka Posted September 29, 2023 18 minutes ago, OniriA said: Kyka. Oh, he already came back. Not that I have released anything since I have been back. Sooooo.... "Comeback... ish?" 1 Quote Share this post Link to post
Helm Posted September 29, 2023 (edited) Malcom Sailor! Also it would be great if Azamael and Lainos continued their work. Voyager getting finished would be excellent Edited September 29, 2023 by Helm 0 Quote Share this post Link to post
Chookum Posted September 29, 2023 Gary Gosson. He caught my interest in Icarus: Alien Vanguard. He did more Deathmatch stuff after in his career, but I am curious as to how he'd continue if he stuck to levels? 3 Quote Share this post Link to post
The_SloVinator Posted September 29, 2023 The only one that comes to mind is Erik Alm. If he does make a come back & finish Scythe X, I'll be a happy boi. Anything else that he would make, would be a bonus. 1 Quote Share this post Link to post
SilverHurling Posted September 29, 2023 Rand and Steven Phares, Creators of Cleimos 1 & 2. Those wads show a lot of love and passion into doom mapping, surerly the Phares duo would do an awesome job with moddern mapping software 2 Quote Share this post Link to post
Professor Hastig Posted September 29, 2023 Anybody I could think of has already been listed. I had a different thought: How many mappers do you wish would go back to the style of their first output? There's tons of maps from people who are still around but they changed their style in later maps quite extensively and it's often their first works that get remembered. 0 Quote Share this post Link to post
elborbahquarama Posted September 29, 2023 (edited) regarding the japanese community: yes they started working on a new wad a year ago, toooooasty, manbou (aka burabojunior), yullie and tatsurd-cacocaco are back at it with other new designers (you can check cacocaco's website to find the developpement thread) edit: outside of all the people that have already been mentioned, i would love to see paul noble (who worked on memento mori 2) and kildeth (who worked on nova: the birth) do more stuff, i like their levels a lot, and i think in general i'd love to see people who design doom maps i like work on some little games of their own <3 Edited September 29, 2023 by elborbahquarama 3 Quote Share this post Link to post
galileo31dos01 Posted September 29, 2023 I'm kinda curious what someone like "arma kero" -Armadosia's mapper- would bring to the table nowadays, what with or without the influence of anything that came afterwards, because that's one wad that always read as coming from its very own cosmos. 2 Quote Share this post Link to post
Uncle 80 Posted September 29, 2023 I'd love to see more vanilla compatible maps from the amazing Russell D. Pearson. If you happen to be a vanilla connoisseur, and you haven't played his maps yet, DO IT NOW! His most famous contribution to the community is probably NULL SPACE. But be sure to also check out his LEGO BASE. Total classics. Also, +1 for Anders Johnsen. 4 Quote Share this post Link to post
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