Scorpinax Posted October 17, 2023 I've made a few maps centered around slime, having a damaging liquid featured in levels can make for interesting map design 0 Quote Share this post Link to post
SPACEDETECTIVE Posted October 17, 2023 1 hour ago, Misty said: Saturnine Chapel by dobu gabu maru is such wonderful level involving slime textures, I didn't see it mentioned. I adore DGM's work and I somehow missed out on this one. Thank you for the mention. 0 Quote Share this post Link to post
slowfade Posted October 17, 2023 I like it. I associate it strongly with techbase maps but it fits other styles just as well. Not the biggest fan of using radsuits however. 0 Quote Share this post Link to post
OniriA Posted October 17, 2023 (edited) The bigger question when using slime would be, is it mucus or radioactive slime? Because if it's the former, where is all that mucus coming from? Who's nose is so big where all of that is being stored and released? Or is it the nasal content of thousands of demons combined? The thought grosses me out more then it being just radioactive slime. And don't you fucking make me swim in it! Edited October 17, 2023 by OniriA 1 Quote Share this post Link to post
Devalaous Posted October 17, 2023 Brightmaps tend to make nukage glow slightly, so slime levels look even more neat. 2 Quote Share this post Link to post
DankMetal Posted October 17, 2023 Shout out to slime maps with ethereal ambient music, gotta be one of my favorite genders 3 Quote Share this post Link to post
SPACEDETECTIVE Posted October 17, 2023 1 minute ago, DankMetal said: Shout out to slime maps with ethereal ambient music, gotta be one of my favorite genders If I had the creative energy rn, I'd make that into an image 0 Quote Share this post Link to post
s4f3s3x Posted October 17, 2023 (edited) I prefere to force my perceptions and see "slime" as just dirty water. When water is very dirty and stagnant it can become green or brown. And hurt you. But really, I'm not a big fan of the nukage aesthetic. Couple it with traditional techbase and you got what's probably my least favourite DOOM theme - if it's using stock textures, that is. Otherwise can be really interesting Edited October 17, 2023 by s4f3s3x 1 Quote Share this post Link to post
SPACEDETECTIVE Posted October 17, 2023 (edited) 39 minutes ago, OniriA said: The bigger question when using slime would be, is it mucus or radioactive slime? 13 minutes ago, s4f3s3x said: I prefere to force my perceptions and see "slime" as just dirty water. The thought of wondering what the slime is or where it came from honestly adds to the sort of mysterious and beguiling atmosphere I get from these types of maps. The big reveal in Mucus Flow where all of the slime actually comes from a big nose protruding from a rock is so endearing to me that it gave me the idea the the slime can be more than just radioactive sludge. It's to the point where sometimes I don't think about where it came from, whether it be from some sort of devastating accident that flooded the whole area or if its natural and it came from the very land you walk on. That to me, adds to the sort of grim wonder it evokes to me. Boy, people are gonna think green slime is like my favorite thing or something. Edited October 17, 2023 by SPACEDETECTIVE 1 Quote Share this post Link to post
Doomkid Posted October 17, 2023 11 hours ago, Sonikkumania said: Not my cup of tea. Sure, but is it your cup of slime? 8 Quote Share this post Link to post
BigBoy91 Posted October 17, 2023 Slime maps are sweet. Abyssal Speedmapping Session 35 has a bunch of good ones. 0 Quote Share this post Link to post
CravenCoyote Posted October 17, 2023 1 hour ago, OniriA said: where is all that mucus coming from? Who's nose is so big where all of that is being stored and released? Icon of Sin, of course. Always sneezing out monsters, gotta have mucus for days, you know? 2 Quote Share this post Link to post
OniriA Posted October 18, 2023 43 minutes ago, CravenCoyote said: Icon of Sin, of course. Always sneezing out monsters, gotta have mucus for days, you know? My reaction to that would be: 1 Quote Share this post Link to post
HeatedChocolate Posted October 18, 2023 49 minutes ago, CravenCoyote said: Icon of Sin, of course. Always sneezing out monsters, gotta have mucus for days, you know? All the monsters actually make and extract the mucus inside of the Icon of Sin for the purpose of slowing down Doomguy. Why else are the UAC bases so full of the stuff?also what is that cretura in your pfp please thanks 0 Quote Share this post Link to post
Maribo Posted October 18, 2023 (edited) An incomplete collection of maps that use slime as a core aesthetic identity: Spoiler Sources: Spoiler By the Pain I See In Others Disciples of Darkness Map03 Abandon Map04 Afternoon Map13 Garden of Plagues Cocktails Map04 Disorder Map05 Mutabor SlaughterMAX Map11 Darkwave32 Edited October 18, 2023 by Maribo forgot mutabor photo 13 Quote Share this post Link to post
DeafPixel Posted October 18, 2023 all im saying is theres a reason "mucus flow theme" became so influential 2 Quote Share this post Link to post
DeafPixel Posted October 18, 2023 9 hours ago, Sneezy McGlassFace said: My favourite theme by far is Darkwave's maps in the first episode of SoD. It's such a mood. How the natural hues of green and brown clash with the sterile silver structures of human interference, with a lake or a river of green poison nearby. Seeping through the walls and ceilings, as if everything is soaked in the stuff, and it's about to burst through. Doomguy's boot sinking into the mud with a wet squish. Demons' grunts and growls echoing through the vast dark caves. Flickering lights and computer panels with enough juice to barely keep on. It's the best. I could really tell when playing your map 1 Quote Share this post Link to post
SPACEDETECTIVE Posted October 18, 2023 5 minutes ago, Maribo said: An incomplete collection of maps that use slime as a core aesthetic identity These kick ass! Thank you! 1 Quote Share this post Link to post
BedrockCastle Posted October 18, 2023 15 hours ago, Li'l devil said: These are just sewer levels!!! Didn't you hear that sewer levels are bad!? Sewer Count: 2 1 Quote Share this post Link to post
CravenCoyote Posted October 18, 2023 2 hours ago, HeatedChocolate said: also what is that cretura in your pfp please thanks Not sure if you wanted an answer given the strike-through, but it's a purple coyote 1 Quote Share this post Link to post
DavidN Posted October 18, 2023 Slime can be used well :) Of course it gives me Episode 1 nostalgia, which is my elemental weakness 5 Quote Share this post Link to post
SPACEDETECTIVE Posted October 18, 2023 7 minutes ago, DavidN said: Love this art. I'll gladly get Nickelodeon slimed any day of the week 0 Quote Share this post Link to post
The_SloVinator Posted October 18, 2023 I like Map 10 from Alien Vendetta. That one has great atmosphere along with Plasma track from Duke 3D. 3 Quote Share this post Link to post
subarashi Posted October 19, 2023 The coolest thing you can do with your maps when it comes to slime or other liquids is connecting them in some way through streams or falls. I really dig attention to detail like that. 1 Quote Share this post Link to post
Egg Boy Posted October 19, 2023 On 10/17/2023 at 2:35 PM, Misty said: Saturnine Chapel by dobu gabu maru is such wonderful level involving slime textures, I didn't see it mentioned: Also Miasma by tourniquet can fit here with it's green-brown theme: Miasma but no Mutabor? Lets get some Mutabor love! 4 Quote Share this post Link to post
TheMagicMushroomMan Posted October 20, 2023 (edited) I like Saturnine Chapel because of its mystic look, but I don't care for the slime thing because I don't like the color green that much. Some of them are really cool but I just don't enjoy looking at them. It would look cooler to me if it was a white slime Semen Stream or even a pink slime McDoomald's instead of a putrid green Mucus Flow. Edited October 20, 2023 by TheMagicMushroomMan 0 Quote Share this post Link to post
ETTiNGRiNDER Posted October 20, 2023 Clearly the next platform-game-to-Doom TC after HocusDoom and Jazz Jackrabbit Doom should be Boogerman Doom. 1 Quote Share this post Link to post
RDETalus Posted October 20, 2023 (edited) On 10/18/2023 at 1:48 PM, The_SloVinator said: I like Map 10 from Alien Vendetta. That one has great atmosphere along with Plasma track from Duke 3D. MAP10, "Toxic Touch" I think that map is the OG slime map. The music choice and dark lighting colonized into people's minds what a slime map should be: ethereal, mysterious, self-reflective, dark, etc... Edited October 20, 2023 by RDETalus 4 Quote Share this post Link to post
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