kdoom Posted November 4, 2023 Is there any harm in using a customized gldefs? For example, I want the large torch to have a larger radius. Of course, my gldefs will reside in a custom directory, and only contain the few things I wish to modify. 0 Quote Share this post Link to post
1 Rifleman Posted November 4, 2023 (edited) No harm and you can have as many GLDEFS lumps as you like, just include them in the main one using their file path and name. Example: Edited November 4, 2023 by Rifleman 0 Quote Share this post Link to post
0 Gez Posted November 4, 2023 Also if you use #include you don't need to name the others GLDEFS. You could have #include monsters.gl for example. 0 Quote Share this post Link to post
Question
kdoom
Is there any harm in using a customized gldefs? For example, I want the large torch to have a larger radius. Of course, my gldefs will reside in a custom directory, and only contain the few things I wish to modify.
Share this post
Link to post
3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.