SupremeBioVizier Posted November 30, 2023 with the pictures provided is there any reason why this script wont run? I've tried and tried and tried now you are my last hope. I chose DOOM format instead of udmf...is that it? 0 Quote Share this post Link to post
0 plums Posted November 30, 2023 I think you want this (period instead of underscore after zcommon) as your first line: #include "zcommon.acs" 1 Quote Share this post Link to post
0 SupremeBioVizier Posted November 30, 2023 yeah I changed the _ to . & still nothing. 0 Quote Share this post Link to post
0 Rifleman Posted November 30, 2023 Put space between the word script and the number. 0 Quote Share this post Link to post
0 SupremeBioVizier Posted November 30, 2023 (edited) 15 minutes ago, Rifleman said: Put space between the word script and the number. I've been trying all kinds of ways for a week now, I have not a clue what is going on for it not to run. I just threw... SetFont("BIGFONT"); SetHudSize(320, 200, 0); ...in there to see if anything would show as well as the two suggested changes & still, nadda.... (deep breathing) Edited November 30, 2023 by SupremeBioVizier 0 Quote Share this post Link to post
1 Rifleman Posted November 30, 2023 (edited) OPEN should not be in brackets and it should be ENTER if you want the player to see the message. With OPEN, the activator is the map, not the player. https://zdoom.org/wiki/Script_types Edited November 30, 2023 by Rifleman 0 Quote Share this post Link to post
0 SupremeBioVizier Posted November 30, 2023 (edited) 13 minutes ago, Rifleman said: OPEN should not be in brackets and it should be ENTER if you want the player to see the message. With OPEN, the activator is the map, not the player. https://zdoom.org/wiki/Script_types I had it set to open just to see if it appears right away, I just changed it to ENTER and I've read the whole wiki...there is something going on here..driving me up the wall. Thanks though.... I'm starting to think it has something with my gzdoom setup. Edited November 30, 2023 by SupremeBioVizier 0 Quote Share this post Link to post
0 plums Posted November 30, 2023 (edited) Hey, just a check... are you actually compiling (or trying to compile) your script? ACS needs to actually be compiled for it to work. I forget if SLADE has the tools to do that built-in or not, if not you want ACC from the ZDoom downloads page. Compiling it should give you a BEHAVIOR lump. If there's an error with the syntax the script won't compile at all, so I'm not sure if you're having problems compiling or you just didn't realize that step is needed. Edited November 30, 2023 by plums 1 Quote Share this post Link to post
0 SupremeBioVizier Posted November 30, 2023 5 minutes ago, plums said: Hey, just a check... are you actually compiling (or trying to compile) your script? ACS needs to actually be compiled for it to work. I forget if SLADE has the tools to do that built-in or not, if not you want ACC from the ZDoom downloads page. Compiling it should give you a BEHAVIOR lump. If there's an error with the syntax the script won't compile at all, so I'm not sure if you're having problems compiling or you just didn't realize that step is needed. Finally, yeah that's probably my issue being ignorant to that fact, ha...oookeyy...il get on that and let y'all know, Thank you! 0 Quote Share this post Link to post
0 SupremeBioVizier Posted November 30, 2023 (edited) Downloaded the acc, Yeah too Im dumb for this, I'll fiddlyfart around with it...trying to understand word for word the instructions provided on the ZDOOM wiki, but for now this is too much for me pea brain. Edited November 30, 2023 by SupremeBioVizier 0 Quote Share this post Link to post
0 Gez Posted November 30, 2023 4 hours ago, SupremeBioVizier said: I chose DOOM format instead of udmf...is that it? Yes. ACS requires UDMF or Hexen format. If you really want to use ACS with Doom format, you'll have to work around the fact ACS is not compatible with Doom format by using libraries. https://zdoom.org/wiki/Using_ACS_in_Doom-format_maps 1 Quote Share this post Link to post
0 SupremeBioVizier Posted November 30, 2023 (edited) 28 minutes ago, Gez said: Yes. ACS requires UDMF or Hexen format. If you really want to use ACS with Doom format, you'll have to work around the fact ACS is not compatible with Doom format by using libraries. https://zdoom.org/wiki/Using_ACS_in_Doom-format_maps Thank you, figured...going by the seat of me pants here...the map is half way done, any chance to get it back to udmf? If not, this has been an eye opener. (Just found a thread about converting) Edited November 30, 2023 by SupremeBioVizier 0 Quote Share this post Link to post
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SupremeBioVizier
with the pictures provided is there any reason why this script wont run?
I've tried and tried and tried now you are my last hope.
I chose DOOM format instead of udmf...is that it?
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