Meowgi Posted December 26, 2023 (edited) Pacifist Paradise Secret Santa (ppss.wad) is a 34-map Boom-compatible "Christmas wad" that is decidedly not Christmas themed. The concept was to post preferences for the kinds of maps you like to play, then mappers were assigned to map for one another based on those preferences. Then we did a secret santa "unboxing" where mappers got to see their recipient play their map and also play the map made for them. All maps were made in a two-week timeframe, and map styles range from "Relaxing Exploration" to "Chill slaughter" to "the utterly deranged and/or puzzles that make you utterly deranged". Merry Christmas! The entire mapping and wad creation process was held in the Pacifist Paradise Discord Server, which I have a link to somewhere around here... Recommended port: DSDA-Doom complevel 9 Screenshots: Spoiler Maplist: Spoiler MAP01 : Tread Lightly Author : Emperor SPOON Gift for : Peccatum Mihzamiz Music : Chill of the Night by Emperor SPOON MAP02 : The Abominaballad Author : D0M0 Gift for : Emperor SPOON Music : cloudshaping by Ribbiks MAP03 : but to have a love of that color Author : Peccatum Mihzamiz Gift for : D0M0 Music : Trouble by Bloo MAP04 : The Complex Eaten by Snow Author : RedBoule Gift for : DeafPixel Music : Golden (from Celeste) sequenced by LPad MAP05 : Blood Red Boulevard Author : NiGHTS108 Gift for : RedBoule Music : Funky Stars by Quasar of Sanxion sequenced by Jimmy Paddock MAP06 : Iced-In Canyon Author : DeafPixel Gift for : NiGHTS108 Music : In a Snow-Bound Land from DKC2 MAP07 : Weitengrone Underground Author : osminee Gift for : DuckReconMajor Music : Funky Stars by Quazar of Sanxion (mod) MAP08 : The Alchemist's Stronghold Author : Berubaretto Gift for : osminee Music : Vacant Lot from Resident Evil MAP09 : "Wowzerz!" Author : Andrea Rovenski Gift for : Berubaretto Music : game18 from descent MAP10 : Semi-Cybernetic Nightmare Author : DuckReconMajor Gift for : Andrea Rovenski Music : Megaman X Vs. Zero Nightmare - Sequenced by: ShadowMan.eXe MAP11 : HoursDaysMonthsSeasons Author : General Roasterock Gift for : msx2plus Music : SINHALE by Zan-zan-zawa-veia MAP12 : balls Author : riktoi Gift for : General Roasterock Music : Beloved Tomboyish Girl from Touhou 6, sequenced by Gyana Ren MAP13 : Fanfiction Lemonade Author : el inferno Gift for : riktoi Music : Girders by Jimmy MAP14 : Deckerbone Valley Author : Nefelibeta Gift for : el inferno Music : Map04's music from Summer of '69 MAP15 : Taiga Author : Ravendesk Gift for : Nefelibeta Music : That's where I belong by Beyond MAP16 : Nocturnal Bottleneck Hypothesis Author : 4shockblast Gift for : Ravendesk Music : String Attack! by Stephen Rippy from Age of Empires MAP17 : Everlasting Snow Author : raddicted Gift for : 4shockblast Music : Assessment by Progbass92 MAP18 : MODWALL3 my beloved Author : Petyan Gift for : raddicted Music : loc_n6.mid by ribbiks MAP19 : Grandpa and dad got into a drunken brawl and ruined everyone's weekend. same thing every time Author : dashiefrickintyan Gift for : Petyan Music : If only it were a sea of beer by Dune MAP20 : She Could Almost Touch the Sky Author : Phoenyx Gift for : dashiefrickintyan Music : its_cold_up_here by Ribbiks MAP21 : Spectral Carmine Author : Knifeworld Gift for : Phoenyx Music : MAP01 MIDI from The Mind Asylum MAP22 : Blood Toll Author : Dan Gift for : Knifeworld Music : Hell's Furnace by Tristan Clark MAP23 : Cold Leftover Wings Author : tonytheparrot Gift for : Dan Music : Confusion by xtd MAP24 : Peak Revealed Author : Monsieur E Gift for : tonytheparrot Music : Dark Groove from Jazz Jackrabbit 2 MAP25 : Frozen Cave Author : brendondle Gift for : Monsieur E Music : Crawling Vermin by Psychedelic Eyeball MAP26 : To Brendondle With Love Author : Cynder_Thief Gift for : brendondle Music : Power Rangers Theme MAP27 : The Real Dude Souls Starts here Author : cassis Gift for : Cynder_Thief Music : City Lights in the Black Strait MAP28 : ẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶẶ Author : besus Gift for : cassis Music : CAFO - Animals as Leaders MAP29 : 17 kilometres 'til Freedoom Author : deat Gift for : besus Music : gmc.bonus from Terry's Big Adventure by Alistair Brimble (converted to MOD) Paris 1939 by dreamer Hit Me With Your Rhythm Stick by Ian Dury & The Blockheads Donauwellen (Waves of the Danube) by Iosif Ivanovici Yamma Hardcore v2 by Antti 'Heatbeat' Mikkonen prboom-plus.exe 2.6.66 converted to 22khz mono raw audio (reconverted to FLAC because dsda-doom doesn't like PCM wave files for music) Dragon's Legend by Koto (cover by Nighthawk) That's Amore by Dean Martin Deceit from Freedoom Phase 2 by Julian Hope game14.hmi from Descent (HMI2MID conversion) Scupping Around by Antti 'Heatbeat' Mikkonen Denied Love by Benni 'emax' Petersen Hungarian Dances No. 01 (Allegro molto) by Johannes Brahms TrueCurrentscapo2.mid by TheGroovitron (stolen from ultimate-guitar.com) belligerent math (xapplesaucex.mid) by TheGroovitron (also stolen from ultimate-guitar.com) yoinks by ribbiks All of Me (Boy oh Boy) by Sabrina Salerno (arranged by Arcady Sayamov Samara) NEURORAK by Zan-zan-zawa-veia sic em boy by ribbiks Starburst Apocalypse by KoD83 Suspense (Remix) by SilentZora The Odyssey by Symphony X (arranged by Simone Mularoni) Evil In You by Kalmah Malinkova by Verasy (arranged by Tchernjak Alexander) Abyss by DJ Taka (re-arranged by ribbiks) MAP30 : SEIGE5.WAD Author : akolai Gift for : deat Music : pillow.it by distance & lackluster at MAP31 : shepherded Author : msx2plus Gift for : akolai Music : Forests by John Pfeiffer MAP32 : Merry Christmas (Credits) Author : Meowgi Music : Silent Night MAP33 : Merry Christmas Pacifist Paradise Author : Maribo Gift for : Pacifist Paradise Music : sol_battle016.mid by soleil MAP34 : dominoes Author : Ravendesk Gift for : Meowgi Music : hazzardous_horns by randall Additional Music Credits: Title : Jingle all the way (Country Jingle) Intermission: We wish you a merry christmas Special thanks to: @Kinetic, who came up with the idea @Ravendesk, who managed all things resources @dashiefrickintyan for the custom INTERPIC @Peccatum Mihzamiz for the ENDOOM BOWNLOAT: Pacifist Paradise Secret Santa on idgames Edited December 30, 2023 by Meowgi idgames link 49 Quote Share this post Link to post
Monsieur E Posted December 26, 2023 finally after many winters a good wad 5 Quote Share this post Link to post
tonytheparrot Posted December 26, 2023 I am so honored to be the 5th person to comment on this legendary thread Spoiler Seriously, play this RN 7 Quote Share this post Link to post
Emperor S P O O N Posted December 26, 2023 Oh, hell, yea, so glad to be a part of this wad. Happy Holidays, everyone! 5 Quote Share this post Link to post
TJG1289 Posted December 26, 2023 This is a seriously cool idea! Gonna have to check it out. Is it obvious when playing the maps what the preferences are? It would be cool to have the preference listed for each map too. 4 Quote Share this post Link to post
Terrcraft Posted December 26, 2023 Warmonger hellhole known Satan when? 3 Quote Share this post Link to post
Peccatum Mihzamiz Posted December 26, 2023 [insert witty remark here, that is appropriately supportive of others and faux self-depricating enough to get upvotes while being generally uplifting of the project and the other mappers and project leads] Fuck yeah! @Emperor S P O O N's map might be the first map ever gifted to me and I could not have wished for something better! Like many mappers, they took my wishes and spent uncounted hours slaving over the perfect realization. It's a megawad of unexpectedly high quality that by all rights should not be able to exist but does. A testament to good vibes and bonkers mapping skills! 9 Quote Share this post Link to post
Petyan Posted December 26, 2023 I would definitely recommend playing some parts of the wad with -complevel 17. 11 Quote Share this post Link to post
Meowgi Posted December 26, 2023 11 minutes ago, TJG1289 said: This is a seriously cool idea! Gonna have to check it out. Is it obvious when playing the maps what the preferences are? It would be cool to have the preference listed for each map too. I think I am going to do this before we submit to idgames. Not sure whether it should be in the main text file, or a separate text file. Thoughts? 5 Quote Share this post Link to post
Terrcraft Posted December 26, 2023 Linking this bonus map here. Includes some optional umapinfo trickery to inject it into the episode. 4 Quote Share this post Link to post
TheShep Posted December 26, 2023 this appeared rad yesterday. might spin it down the road. 4 Quote Share this post Link to post
DuckReconMajor Posted December 27, 2023 Everyone did a fantastic job and I had a wonderful time! You're doing yourself a disservice if you don't at least give these a try. 6 Quote Share this post Link to post
Kinetic Posted December 27, 2023 the wad turned out great! Looking forward to demoing a couple maps in the near (1 day-never) future! Raddicted's map looked especially good to me. 6 Quote Share this post Link to post
NiGHTS108 Posted December 27, 2023 Definitely my favourite community project I mapped for this year, and maybe just in general. Had a great time with this, thanks everyone! 4 Quote Share this post Link to post
TJG1289 Posted December 27, 2023 23 hours ago, Meowgi said: I think I am going to do this before we submit to idgames. Not sure whether it should be in the main text file, or a separate text file. Thoughts? I guess if they're short enough they can go in the main file, but if they're pretty descriptive, they can be a separate file. I don't think it really matters too much. 3 Quote Share this post Link to post
Bredd Posted December 27, 2023 On 12/26/2023 at 3:08 PM, Meowgi said: I think I am going to do this before we submit to idgames. Not sure whether it should be in the main text file, or a separate text file. Thoughts? I would love to see this just so people can see what Deat had to work with 4 Quote Share this post Link to post
plums Posted December 27, 2023 This looks pretty fun, would also like to see a list of preferences per map, though I guess most should be obvious when you play them. BTW MAP30 music credit, Distance and Lackluster are the same person, he went by both names for a while. https://en.wikipedia.org/wiki/Lackluster 4 Quote Share this post Link to post
Napsalm Posted December 27, 2023 There's a lot of love in these maps. A wide range of different styles to cater to different players too! If you don't like a map, definitely move on to the next, there'll be something you will like in this 6 Quote Share this post Link to post
deathz0r Posted December 28, 2023 On 12/27/2023 at 3:35 PM, Kinetic said: the wad turned out great! Looking forward to demoing a couple maps in the near (1 day-never) future! Raddicted's map looked especially good to me. come on kinetic I have a dominoes reference I know you love domino03 9 hours ago, Bredd said: I would love to see this just so people can see what Deat had to work with I had a blast working with the absurd checklist that was dumped by @besus Spoiler though I still need to play Station Y On the flip side, I absolutely love what @akolai had pulled off with my request. The crackpot theories I was making up with the first puzzle when streaming it were approaching the level of @SaladStream's POOGERS MAP29 playthrough. 2 Quote Share this post Link to post
Meowgi Posted December 28, 2023 The text file has been updated with the "Prompt" and Mapper's Notes for the idgames release. Once it has been accepted there, I will update the OP. (Speedrunners should re-download it at that point due to a small change to MAP01 causing nodes to be rebuilt) 11 Quote Share this post Link to post
Meowgi Posted December 30, 2023 Now on idgames! Thanks to everyone who participated, and Happy New Year Doomworld! 15 Quote Share this post Link to post
Zalewa Posted January 7 Hey, @Peccatum Mihzamiz, got a question. What's the idea for this fight in MAP03? I'm just getting hammered from all sides, as the moving pillars in the middle don't provide enough cover. Should I just wait for the exit door to open without even starting the fight, since this is possible? 1 Quote Share this post Link to post
Peccatum Mihzamiz Posted January 7 1 hour ago, Zalewa said: Hey, @Peccatum Mihzamiz, got a question. What's the idea for this fight in MAP03? I'm just getting hammered from all sides, as the moving pillars in the middle don't provide enough cover. Should I just wait for the exit door to open without even starting the fight, since this is possible? It is indeed a tough fight, for me as well. For me personally getting up close and taking out the archviles immediately works out best. The closer you get the less trouble the imps above are with regards to autoaim. I have also seen people taking out the arachnos first and with that pressure being gone, focus on the archies after that. The pillars actually do offer enough cover from the archviles at all times, at least when I playtested it and in the footage I've seen from all the other playtesters. Keeping the pillars, archies, arachnos and mancubi all in your head at the same time is complex business. Perhaps just focus on the arachnos from behind a pillar, and if the pillar lowers run to the other pillar? All the while slightly moving to evade the mancubi. There is also a way to cheese the fight: Spoiler stand in the doorway and rocket the arachnos and mancubi from there until the fight is easier. With Doom, after having seen many different people stream the same arenas with different approaches I have the following thought in general for fights: try something radically different and assume it's you, not the map. I've seen so many people play one way, and just die dozens of times instead of stopping for a bit, being quiet, and thinking over what thing they could be doing differently. Not saying this is you of course :) . Hope you find a way to beat this fight and have fun at the same time, thanks for playing, all the best! :) And I put difficulty settings in the map for a reason, so consider those as well perhaps. I personally love playing on other difficulties besides UV. 0 Quote Share this post Link to post
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