matador Posted June 20 (edited) Lunar Strain is a new Moon-themed episode megawad for Doom 2 designed for limit removing source ports (complevel 2) made by the various members of Doomer Boards, lead by me, Matador. There are 22 levels plus a credits map but there are also two curiosities I threw in the MAP31/32 slots. MAP31 is a demo map showcasing the new monsters/props. MAP32 is a color swapped version of MAP13. >>> DOWNLOAD HERE (V1) <<< Old versions: Spoiler There are no old versions yet Screenshots: Spoiler MAPLIST: Spoiler MAP01: "Office Space" by @matador MAP02: "Probiotic Moonberry" by @Killerratte MAP03: "Lunar Shadows Conclave" by @Async Unicorn MAP04: "Distress Call" by @Somniac MAP05: "Micro Crater" by @A2Rob MAP06: "Area A1" by @SilverMiner MAP07: "'Reactor' Schmactor" by @RastaManGames MAP08: "Razed Mining Colony" by @RastaManGames MAP09: "Auriga Layover" by @Glikkzy MAP10: "Rescue Signal" by @CittyKat112 MAP11: "Shimmering Moonipulation" by @Killerratte & @CittyKat112 MAP12: "Path of Totality" by @Snowy44 MAP13: "Moonbase Alpha" by @matador MAP14: "Blue Sky Station" by @Thelokk MAP15: "Romulan Ale" by @matador MAP16: "Bulkhead" by @kvsari MAP17: "Last Hope Outpost" by @JadingTsunami MAP18: "Aphelian Monochrome" by @Corvus262 MAP19: "Dreams of Orion" by @BiZ MAP20: "1000 Space Needles" by @ABearInThaWoods MAP21: "Full Spectrum Pain" by @ABearInThaWoods MAP22: "Europa Falls" by @thehockster MAP23: "Lunar Strain' by @matador Bonus: MAP31: "The Menagerie" by @matador MAP32: "No Humanity" by @matador Previous Projects: Spoiler 2018: Spoiler -Monuments of Mars -Circle of Caina -Forest Swords -Xenomorph Base -Coffin Curse -Vicarious Reality 2019: Spoiler -The Merry Christmassy Doom Project -MINDBLOOD GENESIS -Legend of the Hidden Tech -Earth Ends -Lillywhite Lilith -Into The Storm -Alien Bastards! -After the Fall -Fuck Global Warming... This is Hell! -Cyb's Freaky Colonoscopy -Alone -Umbral Platinum -A Doomer Boards Christmas Carol 2020: Spoiler -Dungeons and Demons -Occult Secrets of the Third Reich on Mars -Biotech is Godzilla -Evil Egypt -Spaceballs: The Sequel: The Quest For More DBP Maps -Dead But Dreaming -The City of Damned Children -10 Day Vacation -Fear and Loathing -Morbid Autumn -The Magnificent Five -Santa's Outback Bender 2021: Spoiler -Tomatomania! -Rainy Days In Casablanca -Luminous Gloom -Stroggman's Tundra -Aquatic Wonder -AUGER;ZENITH -Chronicles of Ghost Town -Carnage Oasis -Funnelcake Apparitions -Hell Revealed III (Pt. 1) -Slime on Earth -Christmas In Inferno 2022: Spoiler -Japanese Valentines -Vrack Botanicals - Monuments of Mars 2 - Dreamcatcher Apparatus - Alien vs. Predator vs. Terminator vs. Jason vs. Hell vs. Steven Seagal - Mausoleum Nefarium - Emerald City - Deadly Ritual - Havoc in Creation - Plutonian Sunrise - Steamy Bathhouse - Jolly Junkyard 2023: Spoiler - Augustland Barrens - Shatter Realm - Immortal Warfare - Zeppelin Armada - Eldritch Voyage - Tempest Enterprise - Haunting Hollow - Terminal Voltage 2024: Spoiler The Vast Silence - Sanguine Holy Land - Lunar Strain (you are here) - Marble Hill (DBP67) - ??? (DBP68) - ??? (DBP69?) - ??? (DBP70?) Sidequests: Spoiler -Fall of Society For (slightly) more DBP info, please check the Doom Wiki article! Edited June 20 by matador 61 Quote Share this post Link to post
Firedust Posted June 20 I can hear The Final Countdown playing in the background... 8 Quote Share this post Link to post
ABearInThaWoods Posted June 20 Welcome to space, it's pretty rad. 3 Quote Share this post Link to post
Auron Posted June 20 NEW DBP LET'S GOOOOOOOOOOOO! Also congrats on the release. <3 1 Quote Share this post Link to post
DreadWanderer Posted June 20 Six maps finished in about an hour, missed a couple of secrets. Really really good, I appreciate the fact that you guys took it a bit easier with the combat. Maybe I overestimated the difficulty of Sanguine Holy Land but I'm having a more relaxed ride here. The environments have room to breathe without super tight ambushes. Having played and finished PUSS XXV: Lunacy, I'm quite familiar with the theme and very pleased with the atmosphere. Great music choices too, spotted stewboy's "Web of Steel". Dunno what comes next but it's bound to stay fun. 2 Quote Share this post Link to post
Pechudin Posted June 20 Very relaxed thus far (did maps 1-3 and 31, 32). It feels like an udercover spy kinda story, and the locales are as usual pretty cute! 0 Quote Share this post Link to post
DreadWanderer Posted June 20 Hey fellas, back with a couple of bug reports. Minor slime trail in map 8 + 2 monsters which got stuck in their closet in map 9. Screenshots attached. Also I think it's really worth praising stuff like the custom monsters which fit very well, plus all the little details like being able to interact with panels and monitors and find secrets. It makes a great companion to Auger Zenith's attention to detail and the DoomCute is super wholesome. FASCINATING! 0 Quote Share this post Link to post
TheShep Posted June 20 this'll be juicy when i get to it for sure 4 Quote Share this post Link to post
NuMetalManiak Posted June 20 Two things to note already. In the first secret area of MAP01, you can go over the railing. On MAP10, you get locked into an area where the blue key is by blue bars, however the top two bars can be opened with the red key. 0 Quote Share this post Link to post
alopecia_assassin Posted June 20 Replace the "L" with a "B", the "U" with an "O", and the "A" with an "E" and that's what DBP content does to me. Congrats on the release! 6 Quote Share this post Link to post
fuGue_tv Posted June 20 Full playthru link below. had a gr8 time. https://www.youtube.com/live/o3zoIH_8hI8?si=bRxITaZHs-zHWf33 5 Quote Share this post Link to post
Devalaous Posted June 20 I really need to get moving on completing the old DBPs so I can play these newer ones closer to release. This one looks great. I say that every time I know, but moon theme is always neat. 2 Quote Share this post Link to post
Walter confetti Posted June 21 Played some Maps a little last night, really impressive stuff guys! 5 Quote Share this post Link to post
DreadWanderer Posted June 21 Back with another bug report, got a stuck caco in its closet in MAP20. Screenshots below. P.S. That track is absolutely banging, I think it's my favorite of the set so far and that's saying something! 1 Quote Share this post Link to post
ABearInThaWoods Posted June 21 (edited) 25 minutes ago, DreadWanderer said: Back with another bug report, got a stuck caco in its closet in MAP20. Screenshots below. P.S. That track is absolutely banging, I think it's my favorite of the set so far and that's saying something! Yeah, we discovered this during @fuGue_tv's stream. I'll have this fixed for the next RC update. GG on the technical UVMax Spoiler The track is from the arcade classic Turtles in Time for the Neon Night Riders stage. It had a pixel-art Krang to go along with it but he was causing all-ghosts bugs. So now he lives in the credit map. Edited June 21 by ABearInThaWoods 1 Quote Share this post Link to post
DreadWanderer Posted June 21 45 minutes ago, ABearInThaWoods said: Yeah, we discovered this during @fuGue_tv's stream. I'll have this fixed for the next RC update. GG on the technical UVMax As good as a technical KO 😄 45 minutes ago, ABearInThaWoods said: Hide contents The track is from the arcade classic Turtles in Time for the Neon Night Riders stage. It had a pixel-art Krang to go along with it but he was causing all-ghosts bugs. So now he lives in the credit map. In the txt it says that the track is "Studiopolis Zone Act 2" for MAP20 and "Neon Night Riders" for MAP21, I think there was a switcheroo. 0 Quote Share this post Link to post
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