lirui1001 Posted January 7, 2018 Eagle Speedmapping Sessions 9 - Joy To The Eagles This is version 2 of this wad and still needs updating. But They have no plan to do major changes to the maps so I think my demos won't desync. Map01 UV Max in 1:44-es0901-144.zip Map03 UV Max in 1:37-es0903-137.zip 0 Share this post Link to post
lirui1001 Posted January 9, 2018 Two standalone maps (idgames link below): Darkness Flaw UV Max in 3:56-dkflaw-356.zip (-cl2) Tau Sigma Phi's 10th Anniversary UV Max in 35:08-tausig10-3508.zip (-cl9) 4 Share this post Link to post
lirui1001 Posted January 13, 2018 Breach UV Max in 14:12-breach-1412.zip (-cl2) 2 Share this post Link to post
Memfis Posted January 14, 2018 On 2018/1/13 at 7:36 PM, lirui1001 said: I don't know why there is no thread for this megawad. Because YOU didn't make it! So do it. Having a separate thread is also usually a good way to inspire other players to record. 4 Share this post Link to post
wintertowns Posted January 29, 2018 (edited) Bloody Rust, all maps UV-max. blud01-352.zip blud02-520.zip blud03-838.zip blud04-453.zip blud05-1314.zip blud06-1709.zip A bloody mess of a demo collection. Map 01-04 in Crispy Doom, map 05 in PrBoom and map 06 in GlBoom. Map 01 with keyboard and the rest with keyboard and mouse. Edited January 30, 2018 by wintertowns 1 Share this post Link to post
Poncho Posted January 29, 2018 Sector 666 Map01 UV-Max in 2:11 s66601-211.zip 1 Share this post Link to post
wintertowns Posted February 1, 2018 (edited) ... Edited February 1, 2018 by wintertowns 1 Share this post Link to post
baja blast rd. Posted February 1, 2018 (edited) 2 hours ago, wintertowns said: Breach Map01 UV-max in 12:25 breach-1225.zip There's a monster alive at the end, a HK that the vile revived. You can hear it firing as you approach the exit switch. edit: All monsters (excluding souls) should be dead at the point of exit, including revived ones . . . in case you were aware of the monster but not that rule. Edited February 1, 2018 by rdwpa 0 Share this post Link to post
rehelekretep Posted February 1, 2018 no smart hud/monster totals hud @wintertowns ???! 0 Share this post Link to post
wintertowns Posted February 1, 2018 Hey, I did not know about revived monsters!? I indeed heard the last monster, but thought I was okay anyways... Ok, I'll redo it later. Thanks for taking the time to review it! 0 Share this post Link to post
wintertowns Posted February 1, 2018 But... but... from Doom Wiki "UV max is a Compet-n speedrunning category. The objective is to finish the level as quickly as possible on Ultra-Violence, killing every monster at least once, except lost souls, and with 100% secrets." "...killing every monster at least once"? 0 Share this post Link to post
rehelekretep Posted February 1, 2018 (edited) "at least once" implies that you may kill it two, three, four times or more if it gets revived by an AV :) the wording is not very good max/tyson means no enemy should be left alive when you exit the only grey area is maps with spawners and AVs - best to just not play those maps :p Edited February 1, 2018 by rehelekretep 3 Share this post Link to post
Poncho Posted February 2, 2018 Sector 666 Map05 UV-Max in 2:54 s66605-254.zip 1 Share this post Link to post
Spectre01 Posted February 2, 2018 Very casual UV-Max of @Xaser's Sharp Things in 25:25. xa-sharp-2525.zip 3 Share this post Link to post
wintertowns Posted February 3, 2018 Breach UV-max in 12:53 breach-1253.zip 6 Share this post Link to post
Poncho Posted February 11, 2018 (edited) Sector 666 Map11 UV-Max in 1:37 s66611-137.zip Map10 UV-Max in 2:48 s66610-248.zip Edited February 11, 2018 by Poncho 2 Share this post Link to post
Poncho Posted February 11, 2018 (edited) Sector 666 Map04 UV-Max in 2:47 s66604-247.zip My final UV-Max demo for this wad. Feels good... Edited February 11, 2018 by Poncho 1 Share this post Link to post
Erick Posted February 13, 2018 Controlled System on Nightmare 100% Secrets in 5:06 consysn506.zip 1 Share this post Link to post
vdgg Posted February 15, 2018 end1 E1M5 UV Max 6:35 E2M7 UV Max 9:57 Original NaturalTvventy post about E1M5 e2n7-957.zip e1n5-635.zip 6 Share this post Link to post
Poncho Posted February 22, 2018 Question: are Return to Hadron demos allowed? 0 Share this post Link to post
DeletedUser Posted February 22, 2018 'Miscellaneous demos 3: Anything you can't place elsewhere goes here. Consider creating new threads for new/unlisted megawads instead of posting here.' - Quoted from dew :P Considering it's a wad by cannonball, I'd say create a new thread without hesistation as he's an exceptional mapper, but it's also recommended as it may garner interest from other runners rather then get lost in the miscellaneous thread, and it would look awkward if you intend to upload several demos for a megawad which doesn't have it's own thread yet. 1 Share this post Link to post
Poncho Posted February 22, 2018 Yeah, fine, but he hasn't exactly completed it, hasn't he? It's a sort of BTSX(-E2) situation, I feel. 0 Share this post Link to post
DeletedUser Posted February 22, 2018 If it's not finished, then you can make demos but they may de-sync in the future if any changes are made :s 0 Share this post Link to post
Poncho Posted February 22, 2018 (edited) I'll just make the thread for the time being. Thanks for the insight! Edited February 22, 2018 by Poncho 0 Share this post Link to post
Keyboard_Doomer Posted March 2, 2018 Fortress of Death MAP01 Pacifist in 0:32.46 and NM Speed in 0:32.91 fortdth-01n032.zip fortdth-01p032.zip 1 Share this post Link to post
GoneAway Posted March 3, 2018 Project X Map 26 Pacifist in 13.97 px26p1397.zip 1 Share this post Link to post
Poncho Posted March 7, 2018 Sector 666 Map10 UV-Max in 2:37 s66610-237.zip 2 Share this post Link to post
vdgg Posted March 10, 2018 Kristian Aro DOOM Millennium UV Max demos WAD link: https://we.tl/H5QEKkIwTp kamdemos.zip 4 Share this post Link to post
Recommended Posts